Player Matchup

Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CaribooPunter
He Bo
Level 108
God Stats
6W - 6L
1,479 SR
Queue Stats
59W - 69L
1,458 Elo+
Party 2
Mercury
Mercury
FRX_itsGanzo_24
Mercury
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 188L
1,493 Elo+
Party 1
Horus
Horus
SensNation65
Horus
Level 68
God Stats
15W - 9L
1,792 SR
Queue Stats
29W - 31L
1,540 Elo+
Party 2
Poseidon
Poseidon
xkanico
Poseidon
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 114L
1,504 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,499 Elo+

VS

Team Averages
Level 114
1,555 SR
1,487 Elo+
Loki
Loki
Aries_Galanis7
Loki
Level 120
God Stats
18W - 8L
1,777 SR
Queue Stats
182W - 182L
1,367 Elo+
Solo
Cerberus
Cerberus
CryptiC248
Cerberus
Level 126
God Stats
1W - 1L
1,551 SR
Queue Stats
39W - 32L
1,540 Elo+
Solo
Sylvanus
Sylvanus
JuiciestHotDog
Sylvanus
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hades
Hades
Kukuburd7298
Hades
Level 103
God Stats
5W - 3L
1,751 SR
Queue Stats
14W - 6L
1,699 Elo+
Solo
Martichoras
Martichoras
Sleepy_Mac_08
Martichoras
Level 92
God Stats
17W - 23L
1,411 SR
Queue Stats
127W - 134L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 0 / 8
6,567
547
7,752
7,588
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 7
6,725
560
5,921
7,065
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 2 / 4
5,821
485
2,907
6,414
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 9
6,406
534
2,080
6,646
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
xkanico
Poseidon
12
5 / 1 / 7
7,657
638
12,522
5,592
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,679
473
2,606
8,317
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
CryptiC248
Cerberus
9
2 / 5 / 1
5,993
499
5,350
15,318
10,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
4
0 / 5 / 0
4,045
337
668
6,715
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 0
5,546
462
2,391
6,685
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Sleepy_Mac_08
Martichoras
8
1 / 4 / 1
5,361
447
6,806
8,859
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
17
Kills
6
6
Deaths
17
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
8
8
L
2
1
0
2
W
4
2
7
3.75
L
Cerberus
CryptiC248
Cerberus
2
5
1
0.5
W
3
2
4
2.5
L
Sylvanus
0
5
0
0
L
1
2
0
0.5
W
1
1
9
5.5
L
Martichoras
Sleepy_Mac_08
Martichoras
1
4
1
0.38
W
Poseidon
xkanico
Poseidon
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,182
Damage
17,821
33,305
Taken
45,894
12,322
Mitigated
23,855
7,947
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,752
5,696
316
3,150
7,588
2,733
324
2,155
5,433
0
36,876
L
2,606
527
0
3,948
8,317
2,817
0
2,338
5,969
0
31,285
W
5,921
365
0
566
7,065
2,047
0
747
6,318
39,802
0
L
Cerberus
CryptiC248
Cerberus
5,350
345
1,004
3,912
15,318
10,635
0
4,441
10,761
23,519
0
W
2,907
2,397
0
235
6,414
2,016
503
1,342
5,072
0
10,339
L
Sylvanus
668
267
123
676
6,715
2,582
0
4,447
2,258
5,174
0
L
2,391
0
19
2,433
6,685
4,078
0
3,973
2,712
26,777
0
W
2,080
904
796
2,514
6,646
3,608
40
1,387
5,259
0
25,227
L
Martichoras
Sleepy_Mac_08
Martichoras
6,806
2,547
479
1,821
8,859
3,743
0
3,104
5,751
0
33,208
W
Poseidon
xkanico
Poseidon
12,522
2,561
0
370
5,592
1,918
554
2,778
2,814
57,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,176
Gold Earned
26,624
236
Minions Killed
191
0
Camps Cleared
0
1,199,104
Distance Traveled
1,091,589
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,567
547
52
4
0
221,598
0
L
Loki
5,679
473
39
3
0
248,574
4
W
He Bo
6,725
560
50
4
0
239,113
5
L
Cerberus
5,993
499
52
4
0
233,141
6
W
Mercury
5,821
485
16
1
0
269,416
0
L
Sylvanus
4,045
337
7
1
0
202,488
0
L
Hades
5,546
462
47
4
0
189,051
0
W
Horus
6,406
534
35
3
0
216,037
4
L
Martichoras
5,361
447
46
4
0
218,335
0
W
Poseidon
7,657
638
83
7
0
252,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role