Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Border7heLands
Pele
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
CloudBreathers
Jormungandr
Level 107
God Stats
1W - 0L
1,436 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 1
Xbalanque
Xbalanque
F1NG3RPRO
Xbalanque
Level 120
God Stats
2W - 5L
1,309 SR
Queue Stats
88W - 95L
1,533 Elo+
Party 1
Achilles
Achilles
ValentineImp
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,746 Elo+
Party 1
Team Averages
Level 108
1,449 SR
1,512 Elo+

VS

Team Averages
Level 75
1,431 SR
1,353 Elo+
Cernunnos
Cernunnos
CityBoyy-214
Cernunnos
Level 94
God Stats
3W - 6L
1,231 SR
Queue Stats
276W - 300L
1,368 Elo+
Solo
Pele
Pele
Gekido_Asura
Pele
Level 42
God Stats
6W - 5L
1,389 SR
Queue Stats
90W - 110L
1,347 Elo+
Solo
Anubis
Anubis
Night Morty
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,228 Elo+
Solo
Hel
Hel
itzmaaath
Hel
Level 139
God Stats
25W - 37L
1,409 SR
Queue Stats
359W - 368L
1,443 Elo+
Solo
Mulan
Mulan
joedidilly
Mulan
Level 56
God Stats
8W - 9L
1,626 SR
Queue Stats
34W - 36L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 3
6,241
567
2,030
2,839
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 1
6,229
566
3,935
5,901
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
CloudBreathers
Jormungandr
9
2 / 0 / 4
5,825
530
3,610
8,507
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
F1NG3RPRO
Xbalanque
12
5 / 0 / 3
6,883
626
6,819
6,839
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ValentineImp
Achilles
9
0 / 1 / 3
5,477
498
2,972
8,080
5,343
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CityBoyy-214
Cernunnos
8
0 / 4 / 0
4,755
432
5,188
7,394
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
4,696
427
407
5,958
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
8
1 / 3 / 0
5,339
485
3,730
7,186
3,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 0
5,810
528
1,564
4,190
1,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
7
0 / 4 / 0
4,616
420
2,176
9,417
7,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
11
Kills
1
1
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
3
2.5
W
3
0
1
3.5
L
Cernunnos
CityBoyy-214
Cernunnos
0
4
0
0
W
Jormungandr
CloudBreathers
Jormungandr
2
0
4
4
W
Xbalanque
F1NG3RPRO
Xbalanque
5
0
3
6.5
L
0
0
0
0
L
Anubis
1
3
0
0.33
W
Achilles
ValentineImp
Achilles
0
1
3
1.5
L
0
0
0
0
L
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
13,065
32,166
Taken
34,145
17,356
Mitigated
16,718
12,785
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,030
351
0
0
2,839
1,032
0
1,337
1,502
45,526
0
W
3,935
1,216
0
1,226
5,901
1,914
0
288
5,613
0
53,463
L
Cernunnos
CityBoyy-214
Cernunnos
5,188
2,485
0
2,148
7,394
2,461
0
2,203
5,191
0
32,614
W
Jormungandr
CloudBreathers
Jormungandr
3,610
1,430
0
2,780
8,507
6,509
0
0
8,507
30,998
0
W
Xbalanque
F1NG3RPRO
Xbalanque
6,819
4,184
0
5,027
6,839
2,558
0
0
6,839
0
46,310
L
407
121
0
829
5,958
1,827
0
83
5,875
0
20,302
L
Anubis
3,730
360
0
2,673
7,186
3,121
0
250
6,936
28,402
0
W
Achilles
ValentineImp
Achilles
2,972
662
0
3,752
8,080
5,343
80
3,669
4,411
0
28,845
L
1,564
51
0
2,518
4,190
1,397
0
1,136
3,054
51,036
0
L
Mulan
2,176
191
243
2,166
9,417
7,912
0
1,968
7,449
0
21,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
25,216
314
Minions Killed
252
0
Camps Cleared
0
1,146,251
Distance Traveled
961,923
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,241
567
88
8
0
226,359
0
W
Pele
6,229
566
73
7
0
265,673
0
L
Cernunnos
4,755
432
52
5
0
182,418
0
W
Jormungandr
5,825
530
35
3
0
217,445
0
W
Xbalanque
6,883
626
82
7
0
209,062
1
L
Pele
4,696
427
33
3
0
233,616
4
L
Anubis
5,339
485
52
5
0
150,275
0
W
Achilles
5,477
498
36
3
0
227,712
0
L
Hel
5,810
528
90
8
0
220,544
10
L
Mulan
4,616
420
25
2
0
175,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role