Player Matchup

Ne Zha
Ne Zha
Jaylemur
Ne Zha
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 124L
1,528 Elo+
Party 1
Martichoras
Martichoras
TurnedCorgi
Martichoras
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 72L
1,513 Elo+
Party 1
Chaac
Chaac
VIcE JoeT
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
VIcE Mills
Thoth
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VIcETb225
Tsukuyomi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,602 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,497 Elo+

VS

Team Averages
Level 105
1,518 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BobbyTheDragon
Merlin
Level 65
God Stats
7W - 4L
1,786 SR
Queue Stats
19W - 16L
1,566 Elo+
Party 2
Izanami
Izanami
Jackycha6
Izanami
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 67L
1,516 Elo+
Party 2
Atlas
Atlas
Rornarokk
Atlas
Level 94
God Stats
1W - 3L
1,387 SR
Queue Stats
50W - 68L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
ScottlineBling
Cliodhna
Level 97
God Stats
7W - 14L
1,420 SR
Queue Stats
33W - 42L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jaylemur
Ne Zha
5
0 / 0 / 0
3,137
627
1,363
3,150
1,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
TurnedCorgi
Martichoras
5
0 / 0 / 0
3,152
630
1,660
2,490
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
VIcE JoeT
Chaac
5
0 / 0 / 1
3,212
642
2,014
3,491
2,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
6
1 / 0 / 0
3,787
757
1,427
1,774
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
VIcETb225
Tsukuyomi
5
1 / 0 / 0
3,337
667
1,268
3,364
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 1 / 0
3,586
717
3,157
4,494
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 1 / 0
2,529
506
0
619
108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Jackycha6
Izanami
6
0 / 0 / 0
3,597
719
1,692
2,305
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Rornarokk
Atlas
5
0 / 0 / 0
3,284
657
1,582
3,220
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
6
0 / 1 / 0
3,398
680
1,082
2,836
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
0
1
0
0
L
Izanami
Jackycha6
Izanami
0
0
0
0
W
Ne Zha
Jaylemur
Ne Zha
0
0
0
0
L
Atlas
Rornarokk
Atlas
0
0
0
0
L
Cliodhna
0
1
0
0
W
Martichoras
TurnedCorgi
Martichoras
0
0
0
0
W
Chaac
VIcE JoeT
Chaac
0
0
1
0.5
W
Thoth
1
0
0
1
W
Tsukuyomi
VIcETb225
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,732
Damage
7,513
14,269
Taken
13,474
5,944
Mitigated
5,509
6,481
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,157
913
0
1,510
4,494
2,238
0
0
4,494
0
21,994
L
0
0
0
10
619
108
0
0
619
737
0
L
Izanami
Jackycha6
Izanami
1,692
1,479
0
932
2,305
505
0
0
2,305
0
24,353
W
Ne Zha
Jaylemur
Ne Zha
1,363
294
0
1,442
3,150
1,366
0
887
2,263
0
7,212
L
Atlas
Rornarokk
Atlas
1,582
813
0
1,780
3,220
1,809
0
0
3,220
7,229
0
L
Cliodhna
1,082
0
0
1,053
2,836
849
0
1,427
1,409
0
15,775
W
Martichoras
TurnedCorgi
Martichoras
1,660
850
0
1,413
2,490
760
0
441
2,049
0
17,385
W
Chaac
VIcE JoeT
Chaac
2,014
840
0
1,485
3,491
2,494
0
0
3,491
0
13,395
W
Thoth
1,427
83
0
670
1,774
365
0
0
1,774
20,020
0
W
Tsukuyomi
VIcETb225
Tsukuyomi
1,268
450
0
1,471
3,364
959
0
254
3,110
0
12,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,625
Gold Earned
16,394
116
Minions Killed
143
0
Camps Cleared
0
515,495
Distance Traveled
416,301
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,586
717
43
9
0
96,991
0
L
Merlin
2,529
506
0
0
0
15,683
0
L
Izanami
3,597
719
59
12
0
99,471
2
W
Ne Zha
3,137
627
11
2
0
120,365
2
L
Atlas
3,284
657
12
2
0
91,613
0
L
Cliodhna
3,398
680
29
6
0
112,543
0
W
Martichoras
3,152
630
33
7
0
100,500
0
W
Chaac
3,212
642
15
3
0
103,145
0
W
Thoth
3,787
757
30
6
0
92,912
0
W
Tsukuyomi
3,337
667
27
5
0
98,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role