Player Matchup

Ullr
Ullr
Aqui_e_GALO_78
Ullr
Level 144
God Stats
7W - 5L
1,478 SR
Queue Stats
36W - 33L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
Inoculant
Danzaburou
Level 40
God Stats
6W - 10L
1,563 SR
Queue Stats
29W - 51L
1,354 Elo+
Solo
Set
Set
ShiSui2000
Set
Level 42
God Stats
3W - 9L
1,305 SR
Queue Stats
46W - 72L
1,376 Elo+
Party 3
Bacchus
Bacchus
degolador027
Bacchus
Level 28
God Stats
1W - 2L
1,670 SR
Queue Stats
17W - 21L
1,418 Elo+
Party 2
Apollo
Apollo
xlTheStevenlx
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,185 Elo+
Party 3
Team Averages
Level 54
1,503 SR
1,354 Elo+

VS

Team Averages
Level 69
1,489 SR
1,419 Elo+
Mercury
Mercury
AkumaKiba
Mercury
Level 29
God Stats
5W - 4L
1,322 SR
Queue Stats
30W - 53L
1,451 Elo+
Party 1
Chaac
Chaac
Bdgordon99
Chaac
Level 21
God Stats
4W - 2L
1,755 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Chxncelorr
Danzaburou
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 99L
1,426 Elo+
Party 1
Bacchus
Bacchus
F1ercePepper
Bacchus
Level 68
God Stats
1W - 1L
1,326 SR
Queue Stats
32W - 33L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
TheKingCarson
Baron Samedi
Level 101
God Stats
25W - 20L
1,540 SR
Queue Stats
87W - 90L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,585
465
4,251
8,796
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Inoculant
Danzaburou
9
1 / 6 / 2
5,867
489
4,099
13,377
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 8 / 1
5,089
424
3,807
13,883
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
degolador027
Bacchus
9
4 / 3 / 0
6,678
557
5,565
11,789
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 1
4,927
411
1,100
6,714
2,453
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkumaKiba
Mercury
11
8 / 3 / 4
7,590
633
6,058
10,253
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
1 / 0 / 5
7,532
628
4,899
8,710
7,874
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Chxncelorr
Danzaburou
11
3 / 0 / 4
7,512
626
7,137
8,834
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
F1ercePepper
Bacchus
10
4 / 2 / 9
7,273
606
5,992
12,412
13,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
TheKingCarson
Baron Samedi
12
5 / 1 / 10
7,831
653
16,302
8,647
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
21
22
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
AkumaKiba
Mercury
8
3
4
3.33
L
1
3
0
0.33
W
Chaac
1
0
5
3.5
W
Danzaburou
Chxncelorr
Danzaburou
3
0
4
5
W
Bacchus
F1ercePepper
Bacchus
4
2
9
4.25
L
Danzaburou
Inoculant
Danzaburou
1
6
2
0.33
L
0
8
1
0.06
W
Baron Samedi
TheKingCarson
Baron Samedi
5
1
10
10
L
Bacchus
degolador027
Bacchus
4
3
0
1.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,822
Damage
40,388
54,559
Taken
48,856
28,350
Mitigated
33,374
6,898
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AkumaKiba
Mercury
6,058
3,194
0
1,384
10,253
3,709
0
1,191
9,062
0
45,566
L
4,251
939
0
154
8,796
3,544
0
2,580
6,216
0
35,624
W
Chaac
4,899
423
229
2,490
8,710
7,874
271
38
8,672
0
46,485
W
Danzaburou
Chxncelorr
Danzaburou
7,137
2,984
0
4,846
8,834
3,707
1,124
2,156
6,678
0
54,189
W
Bacchus
F1ercePepper
Bacchus
5,992
902
0
2,833
12,412
13,843
390
1,608
10,804
16,473
0
L
Danzaburou
Inoculant
Danzaburou
4,099
1,638
0
3,582
13,377
5,311
0
8,783
4,594
0
28,026
L
3,807
1,240
0
613
13,883
5,775
0
5,236
8,647
0
28,775
W
Baron Samedi
TheKingCarson
Baron Samedi
16,302
1,732
2,169
3,822
8,647
4,241
998
1,377
7,270
53,524
0
L
Bacchus
degolador027
Bacchus
5,565
612
347
2,202
11,789
11,267
0
4,772
7,017
19,802
0
L
1,100
504
0
0
6,714
2,453
0
923
5,791
0
16,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
37,738
201
Minions Killed
305
0
Camps Cleared
0
1,182,173
Distance Traveled
1,258,936
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,590
633
64
5
0
301,595
4
L
Ullr
5,585
465
51
4
0
242,560
0
W
Chaac
7,532
628
74
6
0
229,489
0
W
Danzaburou
7,512
626
71
6
0
236,906
1
W
Bacchus
7,273
606
27
2
0
266,336
4
L
Danzaburou
5,867
489
45
4
0
213,809
0
L
Set
5,089
424
40
3
0
242,208
0
W
Baron Samedi
7,831
653
69
6
0
224,610
0
L
Bacchus
6,678
557
40
3
0
258,568
2
L
Apollo
4,927
411
25
2
0
225,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role