Player Matchup

Cerberus
Cerberus
ElCharlyPai
Cerberus
Level 67
God Stats
1W - 2L
1,727 SR
Queue Stats
89W - 102L
1,472 Elo+
Solo
Xbalanque
Xbalanque
NancyPantz
Xbalanque
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Xbalan2daStreet
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 51L
1,500 Elo+
Solo
Janus
Janus
davima_can
Janus
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 63L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
slurp3dup
Zhong Kui
Level 121
God Stats
24W - 20L
1,536 SR
Queue Stats
820W - 884L
1,487 Elo+
Solo
Team Averages
Level 82
1,553 SR
1,469 Elo+

VS

Team Averages
Level 96
1,498 SR
1,477 Elo+
Sol
Sol
A MaG1C M1DgEt
Sol
Level 29
God Stats
2W - 6L
1,470 SR
Queue Stats
98W - 107L
1,396 Elo+
Party 1
Chaac
Chaac
CarsickFlyer933
Chaac
Level 148
God Stats
4W - 4L
1,529 SR
Queue Stats
234W - 219L
1,539 Elo+
Party 1
Zeus
Zeus
LastDeschain19
Zeus
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 172L
1,460 Elo+
Party 2
Rama
Rama
Septicsoldier25
Rama
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 211L
1,516 Elo+
Solo
Kukulkan
Kukulkan
flamingojuice39
Kukulkan
Level 128
God Stats
2W - 3L
1,491 SR
Queue Stats
156W - 155L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElCharlyPai
Cerberus
10
1 / 2 / 0
4,964
993
2,364
5,084
4,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
NancyPantz
Xbalanque
5
0 / 0 / 0
4,308
862
0
0
0
Sun Wukong
Xbalan2daStreet
Sun Wukong
11
2 / 3 / 0
5,424
1,085
4,623
8,211
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
12
0 / 1 / 2
5,312
1,062
3,411
4,332
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
slurp3dup
Zhong Kui
9
0 / 4 / 2
4,798
960
4,088
7,171
5,607
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,446
1,089
1,444
2,876
1,296
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 7
6,177
1,235
3,722
4,275
4,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 1 / 8
6,031
1,206
6,384
3,297
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 6
5,979
1,196
5,227
5,088
2,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
4 / 1 / 6
6,262
1,252
5,684
3,196
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
10
10
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
3
0
7
6.5
L
Cerberus
ElCharlyPai
Cerberus
1
2
0
0.5
W
1
1
8
5
L
Xbalanque
NancyPantz
Xbalanque
0
0
0
0
W
2
1
6
5
L
Sun Wukong
Xbalan2daStreet
Sun Wukong
2
3
0
0.67
L
Janus
0
1
2
1
W
Kukulkan
4
1
6
7
L
Zhong Kui
slurp3dup
Zhong Kui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
22,461
24,798
Taken
18,732
16,949
Mitigated
10,597
6,921
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,444
561
0
480
2,876
1,296
115
2,031
845
4,232
0
W
3,722
498
1,624
2,246
4,275
4,074
101
2,397
1,878
0
4,587
L
Cerberus
ElCharlyPai
Cerberus
2,364
0
173
747
5,084
4,588
0
2,839
2,007
7,726
0
W
6,384
362
880
1,073
3,297
1,486
179
1,474
1,823
10,941
0
L
Xbalanque
NancyPantz
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
5,227
4,186
0
2,541
5,088
2,108
630
1,954
3,134
0
10,825
L
Sun Wukong
Xbalan2daStreet
Sun Wukong
4,623
596
520
2,060
8,211
5,129
0
3,523
4,084
0
10,848
L
Janus
3,411
0
938
999
4,332
1,625
0
2,650
1,281
9,006
0
W
Kukulkan
5,684
541
290
679
3,196
1,633
301
2,007
1,189
12,554
0
L
Zhong Kui
slurp3dup
Zhong Kui
4,088
413
522
962
7,171
5,607
0
3,269
3,497
5,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
29,895
34
Minions Killed
56
0
Camps Cleared
0
426,793
Distance Traveled
559,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,446
1,089
9
2
0
101,537
0
W
Chaac
6,177
1,235
1
0
0
132,632
0
L
Cerberus
4,964
993
6
1
0
111,240
0
W
Zeus
6,031
1,206
11
2
0
113,849
0
L
Xbalanque
4,308
862
0
0
0
0
0
W
Rama
5,979
1,196
21
4
0
97,187
0
L
Sun Wukong
5,424
1,085
4
1
0
113,216
0
L
Janus
5,312
1,062
21
4
0
120,044
0
W
Kukulkan
6,262
1,252
14
3
0
114,117
0
L
Zhong Kui
4,798
960
3
1
0
82,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role