Player Matchup

Thanatos
Thanatos
AshEvilDead
Thanatos
Level 147
God Stats
7W - 5L
1,597 SR
Queue Stats
15W - 8L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
BronCupidON
Cthulhu
Level 85
God Stats
1W - 0L
1,671 SR
Queue Stats
11W - 13L
1,433 Elo+
Party 2
Discordia
Discordia
CANCERDANCERS
Discordia
Level 122
God Stats
4W - 1L
1,820 SR
Queue Stats
14W - 7L
1,591 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxPONTOLONxX
Cu Chulainn
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
kiraibra
Izanami
Level 22
God Stats
2W - 0L
1,676 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 2
Team Averages
Level 91
1,653 SR
1,567 Elo+

VS

Team Averages
Level 33
1,477 SR
1,365 Elo+
Thanatos
Thanatos
FastFourier1337
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,488 Elo+
Party 3
Nox
Nox
GrollenBogen
Nox
Level 26
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 25L
1,276 Elo+
Party 1
Anubis
Anubis
Jacksoley
Anubis
Level 37
God Stats
11W - 19L
1,416 SR
Queue Stats
24W - 33L
1,386 Elo+
Solo
Amaterasu
Amaterasu
RawhideHxC
Amaterasu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,398 Elo+
Party 3
Martichoras
Martichoras
Shadowstream841
Martichoras
Level 49
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 25L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AshEvilDead
Thanatos
20
30 / 2 / 5
15,746
750
30,667
21,237
12,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
BronCupidON
Cthulhu
16
3 / 1 / 21
12,940
616
14,278
23,089
27,315
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
CANCERDANCERS
Discordia
18
7 / 1 / 19
13,475
642
24,086
14,507
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
XxPONTOLONxX
Cu Chulainn
17
3 / 1 / 16
12,725
606
13,202
23,119
37,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
kiraibra
Izanami
14
0 / 3 / 11
10,187
485
3,339
13,316
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
1 / 10 / 2
9,106
434
6,627
24,860
10,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
1 / 8 / 3
9,381
447
7,392
20,379
21,548
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Jacksoley
Anubis
16
4 / 13 / 1
10,641
507
11,797
23,774
10,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RawhideHxC
Amaterasu
15
1 / 6 / 2
9,648
459
8,018
21,072
20,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
Shadowstream841
Martichoras
14
1 / 7 / 4
8,696
414
9,739
20,732
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
43
Kills
8
8
Deaths
44
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AshEvilDead
Thanatos
30
2
5
16.25
W
Cthulhu
BronCupidON
Cthulhu
3
1
21
13.5
W
Discordia
CANCERDANCERS
Discordia
7
1
19
16.5
L
Thanatos
1
10
2
0.2
L
1
8
3
0.31
L
Anubis
Jacksoley
Anubis
4
13
1
0.35
L
Amaterasu
RawhideHxC
Amaterasu
1
6
2
0.33
L
Martichoras
Shadowstream841
Martichoras
1
7
4
0.43
W
Cu Chulainn
XxPONTOLONxX
Cu Chulainn
3
1
16
11
W
Izanami
kiraibra
Izanami
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,572
Damage
43,573
95,268
Taken
110,817
90,886
Mitigated
71,365
57,421
Healing
33,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AshEvilDead
Thanatos
30,667
10,717
0
26,218
21,237
12,251
9,442
6,372
14,865
0
149,294
W
Cthulhu
BronCupidON
Cthulhu
14,278
1,030
6,013
10,104
23,089
27,315
1,390
6,320
16,769
49,537
0
W
Discordia
CANCERDANCERS
Discordia
24,086
1,876
74
5,504
14,507
6,954
2,063
6,001
8,506
103,931
315
L
Thanatos
6,627
1,421
0
14,028
24,860
10,205
0
8,366
16,002
0
61,832
L
7,392
1,227
275
2,729
20,379
21,548
1,212
7,976
11,754
41,045
0
L
Anubis
Jacksoley
Anubis
11,797
352
0
6,030
23,774
10,800
0
8,606
14,827
75,177
0
L
Amaterasu
RawhideHxC
Amaterasu
8,018
3,099
0
5,649
21,072
20,562
0
5,356
15,452
0
67,030
L
Martichoras
Shadowstream841
Martichoras
9,739
4,125
144
4,370
20,732
8,250
1,850
6,526
13,987
0
60,589
W
Cu Chulainn
XxPONTOLONxX
Cu Chulainn
13,202
1,828
0
6,163
23,119
37,662
2,342
3,869
19,250
0
85,077
W
Izanami
kiraibra
Izanami
3,339
1,954
0
3,345
13,316
6,704
4,715
6,064
7,252
0
46,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,073
Gold Earned
47,472
517
Minions Killed
415
0
Camps Cleared
0
2,185,223
Distance Traveled
1,825,228
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,746
750
147
7
0
490,002
0
W
Cthulhu
12,940
616
53
3
0
451,596
1
W
Discordia
13,475
642
125
6
0
423,570
3
L
Thanatos
9,106
434
87
4
0
389,286
1
L
Nox
9,381
447
33
2
0
347,394
0
L
Anubis
10,641
507
100
5
0
321,479
0
L
Amaterasu
9,648
459
102
5
0
436,929
0
L
Martichoras
8,696
414
93
4
0
330,140
0
W
Cu Chulainn
12,725
606
123
6
0
422,914
1
W
Izanami
10,187
485
69
3
0
397,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role