Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
CameronDt5L
Eset
Silver I
Level 109
God Stats
20W - 18L
1,516 SR
Queue Stats
329W - 345L
1,145 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
Dt_Strangler
Heimdallr
Gold IV
Level 129
God Stats
190W - 157L
1,574 SR
Queue Stats
469W - 472L
1,456 MMR
Party 1
Scylla
Scylla
Gold V
SITHSKIDMARK1
Scylla
Gold V
Level 103
God Stats
1W - 1L
1,294 SR
Queue Stats
83W - 90L
1,249 MMR
Solo
Aphrodite
Aphrodite
Gold II
darkforest51
Aphrodite
Gold II
Level 161
God Stats
10W - 4L
1,500 SR
Queue Stats
441W - 438L
1,248 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,477 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,489 SR
1,319 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
DemontaroS
Thanatos
Silver I
Level 130
God Stats
26W - 31L
1,496 SR
Queue Stats
243W - 266L
1,283 MMR
Solo
Chang'e
Chang'e
Gold II
Moose Warrior64
Chang'e
Gold II
Level 159
God Stats
16W - 20L
1,406 SR
Queue Stats
480W - 476L
1,287 MMR
Solo
Hachiman
Hachiman
Silver I
Sheepdog4521
Hachiman
Silver I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 156L
1,236 MMR
Solo
Horus
Horus
Gold V
paynekiller21
Horus
Gold V
Level 169
God Stats
197W - 181L
1,542 SR
Queue Stats
275W - 278L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 1 / 0
3,478
696
1,609
5,055
1,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 0
3,379
676
1,231
2,147
527
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Dt_Strangler
Heimdallr
6
0 / 0 / 1
3,532
706
643
2,524
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 1
3,184
637
1,274
2,492
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
darkforest51
Aphrodite
7
0 / 1 / 0
3,463
693
1,139
5,110
1,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Baba YagaAo KuangFreya

VS

Bans
SusanoFenrirThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,067
613
839
3,131
1,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
DemontaroS
Thanatos
5
1 / 2 / 2
3,577
715
1,883
5,085
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
4,197
839
2,183
2,218
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
Sheepdog4521
Hachiman
1
0 / 0 / 0
2,436
487
0
0
0
7
1 / 0 / 0
3,811
762
2,959
2,836
1,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
0
1
L
Cthulhu
 
Cthulhu
0
0
0
0
W
1
0
0
1
L
Thanatos
DemontaroS
Thanatos
1
2
2
1
W
Heimdallr
Dt_Strangler
Heimdallr
0
0
1
0.5
L
2
0
0
2
W
0
2
1
0.25
L
Hachiman
Sheepdog4521
Hachiman
0
0
0
0
W
Aphrodite
darkforest51
Aphrodite
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,896
Damage
7,864
17,328
Taken
13,270
5,128
Mitigated
5,644
7,060
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,609
1,044
0
848
5,055
1,350
0
926
4,129
0
16,125
L
Cthulhu
 
Cthulhu
839
70
0
817
3,131
1,904
0
944
2,187
16,360
0
W
1,231
144
109
1,104
2,147
527
64
353
1,794
16,905
0
L
Thanatos
DemontaroS
Thanatos
1,883
291
0
3,264
5,085
1,895
0
908
4,177
0
14,763
W
Heimdallr
Dt_Strangler
Heimdallr
643
371
0
1,506
2,524
911
0
486
2,038
0
20,226
L
2,183
213
398
1,076
2,218
655
0
653
1,565
18,428
0
W
1,274
290
0
623
2,492
647
0
1,257
1,235
11,786
0
L
Hachiman
Sheepdog4521
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
darkforest51
Aphrodite
1,139
247
0
2,870
5,110
1,693
0
0
4,849
17,327
0
L
2,959
1,499
117
1,548
2,836
1,190
0
814
1,697
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,036
Gold Earned
17,088
145
Minions Killed
103
0
Camps Cleared
0
492,670
Distance Traveled
397,452
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,478
696
31
6
0
118,773
0
L
Cthulhu
3,067
613
13
3
0
108,369
0
W
Eset
3,379
676
25
5
0
94,822
2
L
Thanatos
3,577
715
24
5
0
109,741
0
W
Heimdallr
3,532
706
42
8
0
98,628
2
L
Chang'e
4,197
839
39
8
0
94,598
1
W
Scylla
3,184
637
17
3
0
97,212
3
L
Hachiman
2,436
487
0
0
0
0
0
W
Aphrodite
3,463
693
30
6
0
83,235
0
L
Horus
3,811
762
27
5
0
84,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role