Player Matchup

Ares
Ares
Im_thedoug_man
Ares
Level 101
God Stats
5W - 7L
1,433 SR
Queue Stats
7W - 15L
1,345 Elo+
Solo
Agni
Agni
Kush_Guruu
Agni
Level 102
God Stats
6W - 14L
1,331 SR
Queue Stats
128W - 144L
1,527 Elo+
Solo
Izanami
Izanami
dabunz_123
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 229L
1,479 Elo+
Solo
Team Averages
Level 96
1,421 SR
1,450 Elo+

VS

Team Averages
Level 114
1,566 SR
1,412 Elo+
Cthulhu
Cthulhu
Serious_Nonsence
Cthulhu
Level 83
God Stats
3W - 7L
1,500 SR
Queue Stats
35W - 40L
1,395 Elo+
Solo
Anubis
Anubis
SpidermansWeenie
Anubis
Level 104
God Stats
5W - 2L
1,675 SR
Queue Stats
137W - 143L
1,361 Elo+
Solo
Heimdallr
Heimdallr
rickene555
Heimdallr
Level 156
God Stats
331W - 340L
1,524 SR
Queue Stats
644W - 670L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
9,055
604
4,504
18,904
23,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 1
9,293
620
12,961
13,016
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
dabunz_123
Izanami
16
5 / 3 / 0
10,745
716
8,931
12,484
6,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
9,615
641
9,692
12,902
11,771
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 4
10,918
728
13,502
12,327
8,288
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
rickene555
Heimdallr
17
8 / 1 / 2
11,327
755
13,416
12,468
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
11
11
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
1
3
1
0.5
W
0
2
7
1.75
W
3
3
4
1.67
L
Izanami
dabunz_123
Izanami
5
3
0
1.67
W
Heimdallr
rickene555
Heimdallr
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,396
Damage
36,610
44,404
Taken
37,697
35,185
Mitigated
27,332
2,970
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,504
324
0
0
18,904
23,883
0
9,049
9,568
11,346
0
L
12,961
294
184
2,016
13,016
5,278
0
6,382
6,337
54,174
0
W
9,692
1,158
463
1,171
12,902
11,771
408
5,979
6,923
26,197
0
W
13,502
465
0
4,118
12,327
8,288
854
6,096
6,231
64,917
0
L
Izanami
dabunz_123
Izanami
8,931
4,749
0
770
12,484
6,024
63
6,826
5,263
0
32,121
W
Heimdallr
rickene555
Heimdallr
13,416
7,532
0
3,986
12,468
7,273
1,756
5,432
7,036
0
53,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
31,860
147
Minions Killed
187
0
Camps Cleared
0
818,768
Distance Traveled
733,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,055
604
6
0
0
270,073
0
L
Agni
9,293
620
77
5
0
268,124
0
W
Cthulhu
9,615
641
38
3
0
255,270
0
W
Anubis
10,918
728
97
6
0
233,695
0
L
Izanami
10,745
716
64
4
0
280,571
0
W
Heimdallr
11,327
755
52
3
0
244,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role