Player Matchup

Ravana
Ravana
MasherSC
Ravana
Level 29
God Stats
3W - 15L
1,236 SR
Queue Stats
190W - 196L
1,432 Elo+
Party 1
Hel
Hel
Tonii-THE-KiLLeR
Hel
Level 65
God Stats
2W - 2L
1,061 SR
Queue Stats
194W - 193L
1,413 Elo+
Solo
Neith
Neith
dridrii38
Neith
Level 105
God Stats
6W - 6L
1,460 SR
Queue Stats
242W - 227L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
rayou-LeMaJoR
Nu Wa
Level 82
God Stats
28W - 20L
1,638 SR
Queue Stats
134W - 135L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
thinkNik_
Zhong Kui
Level 125
God Stats
5W - 8L
1,537 SR
Queue Stats
13W - 16L
1,582 Elo+
Solo
Team Averages
Level 81
1,386 SR
1,470 Elo+

VS

Team Averages
Level 86
1,473 SR
1,457 Elo+
Mercury
Mercury
HowLMiGueL04
Mercury
Level 66
God Stats
7W - 3L
1,652 SR
Queue Stats
20W - 15L
1,526 Elo+
Solo
King Arthur
King Arthur
SasukeAkatsuki31
King Arthur
Level 88
God Stats
4W - 4L
1,447 SR
Queue Stats
234W - 230L
1,475 Elo+
Solo
Izanami
Izanami
StromRanger
Izanami
Level 121
God Stats
68W - 60L
1,643 SR
Queue Stats
425W - 437L
1,466 Elo+
Solo
Ymir
Ymir
Tengu1999
Ymir
Level 84
God Stats
11W - 7L
1,484 SR
Queue Stats
23W - 33L
1,414 Elo+
Solo
Kukulkan
Kukulkan
dado4352
Kukulkan
Level 69
God Stats
32W - 37L
1,140 SR
Queue Stats
301W - 297L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MasherSC
Ravana
13
1 / 2 / 0
8,316
462
6,915
10,376
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 1
8,200
456
6,602
8,107
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
dridrii38
Neith
7
1 / 1 / 0
6,097
339
4,220
2,882
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 2
8,973
499
11,390
9,411
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
thinkNik_
Zhong Kui
11
1 / 1 / 0
7,595
422
3,663
5,609
4,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HowLMiGueL04
Mercury
20
2 / 1 / 5
11,317
629
4,678
13,995
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SasukeAkatsuki31
King Arthur
15
3 / 1 / 2
9,559
531
6,312
13,436
12,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
StromRanger
Izanami
14
3 / 2 / 0
8,493
472
7,294
12,689
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 0 / 3
7,954
442
1,486
11,888
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
dado4352
Kukulkan
16
2 / 1 / 1
8,999
500
3,889
9,714
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
HowLMiGueL04
Mercury
2
1
5
4.5
L
Ravana
MasherSC
Ravana
1
2
0
0.5
W
King Arthur
SasukeAkatsuki31
King Arthur
3
1
2
4
W
Izanami
StromRanger
Izanami
3
2
0
1.5
W
Ymir
0
0
3
1.5
L
1
2
1
0.75
W
Kukulkan
dado4352
Kukulkan
2
1
1
2.5
L
Neith
dridrii38
Neith
1
1
0
1
L
1
4
2
0.5
L
Zhong Kui
thinkNik_
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
23,659
36,385
Taken
61,722
17,519
Mitigated
38,338
13,303
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
HowLMiGueL04
Mercury
4,678
2,206
0
9,567
13,995
5,880
3,157
2,199
11,796
0
118,070
L
Ravana
MasherSC
Ravana
6,915
2,148
0
3,599
10,376
4,411
0
259
10,117
0
65,536
W
King Arthur
SasukeAkatsuki31
King Arthur
6,312
233
0
1,474
13,436
12,397
89
5,901
7,535
1,322
65,023
W
Izanami
StromRanger
Izanami
7,294
5,164
0
5,662
12,689
4,462
1,077
4,308
8,381
0
62,857
W
Ymir
1,486
356
0
1,352
11,888
12,003
205
3,816
8,072
19,052
0
L
6,602
379
793
3,255
8,107
3,609
0
2,036
6,061
42,650
0
W
Kukulkan
dado4352
Kukulkan
3,889
104
0
2,620
9,714
3,596
506
5,431
4,283
79,644
0
L
Neith
dridrii38
Neith
4,220
1,439
0
986
2,882
783
0
192
2,690
0
20,978
L
11,390
3,017
0
1,982
9,411
3,983
618
3,159
6,247
82,192
0
L
Zhong Kui
thinkNik_
Zhong Kui
3,663
1,242
0
2,688
5,609
4,733
0
178
5,431
37,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
46,322
369
Minions Killed
549
0
Camps Cleared
0
1,297,177
Distance Traveled
1,745,863
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,317
629
194
11
0
401,642
3
L
Ravana
8,316
462
85
5
0
389,612
0
W
King Arthur
9,559
531
93
5
0
383,105
2
W
Izanami
8,493
472
111
6
0
311,795
0
W
Ymir
7,954
442
17
1
0
331,825
0
L
Hel
8,200
456
55
3
0
309,512
0
W
Kukulkan
8,999
500
134
7
0
317,496
0
L
Neith
6,097
339
37
2
0
123,853
0
L
Nu Wa
8,973
499
118
7
0
303,331
5
L
Zhong Kui
7,595
422
74
4
0
170,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role