Player Matchup

Neith
Neith
Gold IV
CallOfDudi
Neith
Gold IV
Level 64
God Stats
1W - 3L
1,748 SR
Queue Stats
67W - 50L
1,411 MMR
Party 1
Ares
Ares
Platinum III
Shahhh
Ares
Platinum III
Level 156
God Stats
0W - 1L
1,547 SR
Queue Stats
47W - 29L
1,765 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
lQuertum
Baba Yaga
Gold I
Level 106
God Stats
0W - 2L
1,624 SR
Queue Stats
85W - 62L
1,683 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,639 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,545 SR
1,650 MMR
Cthulhu
Cthulhu
Platinum IV
Flanqer
Cthulhu
Platinum IV
Level 166
God Stats
15W - 14L
1,450 SR
Queue Stats
533W - 651L
1,532 MMR
Solo
Scylla
Scylla
Gold III
HiGuysFrostFangs
Scylla
Gold III
Level 63
God Stats
4W - 0L
1,685 SR
Queue Stats
18W - 2L
1,739 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
IMORTALSWIFT
Guan Yu
Gold IV
Level 171
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 6L
1,678 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 2 / 0
8,081
622
9,696
12,579
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Shahhh
Ares
12
0 / 5 / 0
8,128
625
5,842
17,020
15,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
lQuertum
Baba Yaga
13
0 / 3 / 0
7,808
601
7,564
11,728
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AtlasAchillesAo KuangBaron SamediNe Zha

VS

Bans
SobekHerculesUllrHorusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flanqer
Cthulhu
15
1 / 0 / 8
8,987
691
10,157
14,048
14,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 0 / 6
10,366
797
12,966
5,266
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
IMORTALSWIFT
Guan Yu
15
5 / 0 / 5
9,697
746
13,746
14,435
20,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
0
0
W
Cthulhu
Flanqer
Cthulhu
1
0
8
5
W
4
0
6
7
W
Guan Yu
IMORTALSWIFT
Guan Yu
5
0
5
7.5
L
Ares
Shahhh
Ares
0
5
0
0
L
Baba Yaga
lQuertum
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
36,869
41,327
Taken
33,749
26,566
Mitigated
37,959
7,386
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,696
6,014
0
1,442
12,579
5,151
0
8,083
3,635
0
42,982
W
Cthulhu
Flanqer
Cthulhu
10,157
413
570
3,531
14,048
14,255
252
4,575
8,710
36,562
0
W
12,966
1,436
0
690
5,266
2,729
1,951
3,125
1,815
76,879
0
W
Guan Yu
IMORTALSWIFT
Guan Yu
13,746
1,140
4,526
6,704
14,435
20,975
507
4,367
9,717
0
23,234
L
Ares
Shahhh
Ares
5,842
37
1,886
1,525
17,020
15,090
0
8,311
7,855
9,738
0
L
Baba Yaga
lQuertum
Baba Yaga
7,564
324
0
2,533
11,728
6,325
0
5,612
5,088
39,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
29,050
141
Minions Killed
189
0
Camps Cleared
0
743,680
Distance Traveled
847,885
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,081
622
86
7
0
239,466
0
W
Cthulhu
8,987
691
24
2
0
285,207
2
W
Scylla
10,366
797
133
10
0
254,446
0
W
Guan Yu
9,697
746
32
2
0
308,232
0
L
Ares
8,128
625
4
0
0
249,093
0
L
Baba Yaga
7,808
601
51
4
0
255,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role