Player Matchup

Martichoras
Martichoras
BattleMachine26
Martichoras
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,218 Elo+
Party 1
Skadi
Skadi
H3RBY_1084
Skadi
Level 108
God Stats
16W - 15L
1,535 SR
Queue Stats
66W - 52L
1,447 Elo+
Solo
Yemoja
Yemoja
JustJ3stEr
Yemoja
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
Silver1318
Nu Wa
Level 85
God Stats
9W - 9L
1,478 SR
Queue Stats
100W - 127L
1,342 Elo+
Solo
King Arthur
King Arthur
TrainerJerry920
King Arthur
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
496W - 492L
1,477 Elo+
Solo
Team Averages
Level 98
1,502 SR
1,375 Elo+

VS

Team Averages
Level 76
1,538 SR
1,400 Elo+
Poseidon
Poseidon
 
Poseidon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Astranyx
Skadi
Level 104
God Stats
6W - 2L
1,735 SR
Queue Stats
133W - 131L
1,401 Elo+
Solo
Aphrodite
Aphrodite
Countryroads15
Aphrodite
Level 57
God Stats
14W - 3L
1,693 SR
Queue Stats
238W - 249L
1,370 Elo+
Solo
Mercury
Mercury
EvilFungus92588
Mercury
Level 53
God Stats
19W - 26L
1,264 SR
Queue Stats
96W - 124L
1,362 Elo+
Solo
Bakasura
Bakasura
Xbrxdel
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 234L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BattleMachine26
Martichoras
9
1 / 2 / 1
4,964
382
3,479
8,966
3,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
10
1 / 2 / 0
6,221
479
2,849
7,948
3,563
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
JustJ3stEr
Yemoja
9
0 / 4 / 3
5,630
433
2,539
13,060
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
13
2 / 2 / 0
7,191
553
6,614
6,118
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TrainerJerry920
King Arthur
12
3 / 0 / 0
6,845
527
7,294
10,428
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 1 / 2
7,542
580
6,126
5,713
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Astranyx
Skadi
12
5 / 1 / 2
7,089
545
12,513
9,771
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
Countryroads15
Aphrodite
11
1 / 0 / 4
6,367
490
2,843
4,379
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,672
513
1,248
8,987
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Xbrxdel
Bakasura
12
1 / 3 / 0
7,208
554
6,417
12,527
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
10
10
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
2
3
W
Skadi
Astranyx
Skadi
5
1
2
6
L
Martichoras
BattleMachine26
Martichoras
1
2
1
0.75
W
Aphrodite
Countryroads15
Aphrodite
1
0
4
3
W
1
2
1
0.75
L
Skadi
1
2
0
0.5
L
Yemoja
JustJ3stEr
Yemoja
0
4
3
0.38
L
Nu Wa
2
2
0
1
L
King Arthur
TrainerJerry920
King Arthur
3
0
0
3
W
Bakasura
Xbrxdel
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
29,147
46,520
Taken
41,377
27,701
Mitigated
15,775
11,446
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,126
1,183
0
1,736
5,713
1,900
678
3,789
1,630
62,749
0
W
Skadi
Astranyx
Skadi
12,513
4,195
0
886
9,771
3,419
388
2,515
7,194
0
57,554
L
Martichoras
BattleMachine26
Martichoras
3,479
931
425
1,997
8,966
3,659
0
1,194
7,772
0
24,841
W
Aphrodite
Countryroads15
Aphrodite
2,843
454
2,875
2,958
4,379
2,135
30
1,179
3,138
23,516
0
W
1,248
453
0
1,150
8,987
2,936
215
839
8,074
0
40,214
L
Skadi
2,849
1,462
0
128
7,948
3,563
0
507
7,276
0
44,907
L
Yemoja
JustJ3stEr
Yemoja
2,539
1,299
1,369
3,667
13,060
9,121
0
3,780
9,280
15,387
0
L
Nu Wa
6,614
1,373
0
2,010
6,118
2,505
388
3,488
2,630
57,896
0
L
King Arthur
TrainerJerry920
King Arthur
7,294
976
0
1,850
10,428
8,853
0
0
9,181
0
50,215
W
Bakasura
Xbrxdel
Bakasura
6,417
4,851
0
6,225
12,527
5,385
355
309
12,188
0
33,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
34,878
301
Minions Killed
380
0
Camps Cleared
0
1,108,102
Distance Traveled
1,257,914
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,542
580
104
8
0
226,539
0
W
Skadi
7,089
545
77
6
0
234,434
0
L
Martichoras
4,964
382
32
2
0
221,752
0
W
Aphrodite
6,367
490
43
3
0
250,532
0
W
Mercury
6,672
513
67
5
0
306,986
1
L
Skadi
6,221
479
77
6
0
200,967
0
L
Yemoja
5,630
433
16
1
0
205,832
0
L
Nu Wa
7,191
553
106
8
0
229,235
1
L
King Arthur
6,845
527
70
5
0
250,316
4
W
Bakasura
7,208
554
89
7
0
239,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role