Player Matchup

Janus
Janus
StoneGull_2
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,207 Elo+
Party 1
Mercury
Mercury
beastatorigins
Mercury
Level 30
God Stats
1W - 2L
1,897 SR
Queue Stats
13W - 19L
1,446 Elo+
Solo
Maui
Maui
bluctor_16
Maui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,207 Elo+
Party 1
Team Averages
Level 40
1,632 SR
1,287 Elo+

VS

Team Averages
Level 81
1,625 SR
1,536 Elo+
Ares
Ares
CyberColchon
Ares
Level 32
God Stats
3W - 0L
1,781 SR
Queue Stats
16W - 7L
1,654 Elo+
Party 2
Skadi
Skadi
DevilDog_VZ
Skadi
Level 108
God Stats
2W - 3L
1,528 SR
Queue Stats
27W - 32L
1,500 Elo+
Party 2
Chronos
Chronos
sundancekid92
Chronos
Level 102
God Stats
3W - 1L
1,566 SR
Queue Stats
114W - 117L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,485
680
6,879
11,996
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
7,617
692
5,951
10,600
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 2
6,837
622
2,729
12,467
12,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
8,534
776
8,094
9,396
15,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 7
8,959
814
11,098
10,646
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
15
6 / 0 / 8
9,378
853
12,058
8,089
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
5
2
7
4.25
L
1
8
0
0.13
L
2
3
1
0.83
L
0
4
2
0.25
W
Chronos
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,559
Damage
31,250
35,063
Taken
28,131
22,412
Mitigated
24,909
1,552
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,094
420
0
1,275
9,396
15,036
356
2,562
6,834
11,071
0
W
11,098
3,698
0
1,408
10,646
5,821
972
3,970
6,676
0
44,431
L
6,879
373
94
824
11,996
5,350
0
7,447
4,306
34,483
0
L
5,951
3,849
0
0
10,600
4,765
0
5,045
5,343
0
24,056
L
2,729
299
128
506
12,467
12,297
0
6,889
5,233
7,040
0
W
Chronos
12,058
2,993
0
3,686
8,089
4,052
1,385
3,110
4,979
49,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
26,871
104
Minions Killed
138
0
Camps Cleared
0
585,488
Distance Traveled
631,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,534
776
8
1
0
209,581
0
W
Skadi
8,959
814
54
5
0
200,642
0
L
Janus
7,485
680
62
6
0
159,795
0
L
Mercury
7,617
692
33
3
0
233,853
0
L
Maui
6,837
622
9
1
0
191,840
0
W
Chronos
9,378
853
76
7
0
221,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role