Player Matchup

Medusa
Medusa
MAADwzrd
Medusa
Level 101
God Stats
6W - 7L
1,666 SR
Queue Stats
31W - 33L
1,444 Elo+
Party 2
Bacchus
Bacchus
Scooly-Booly
Bacchus
Level 128
God Stats
6W - 4L
1,745 SR
Queue Stats
26W - 24L
1,518 Elo+
Party 2
Merlin
Merlin
xlRaazta
Merlin
Level 107
God Stats
6W - 5L
1,636 SR
Queue Stats
81W - 68L
1,523 Elo+
Party 2
Team Averages
Level 112
1,682 SR
1,495 Elo+

VS

Team Averages
Level 82
1,638 SR
1,519 Elo+
Zhong Kui
Zhong Kui
DarkGrimKing
Zhong Kui
Level 59
God Stats
20W - 28L
1,468 SR
Queue Stats
371W - 378L
1,494 Elo+
Party 1
Poseidon
Poseidon
DarkGrimSlave
Poseidon
Level 103
God Stats
11W - 4L
1,821 SR
Queue Stats
595W - 568L
1,537 Elo+
Party 1
Da Ji
Da Ji
Hxneyyy_Pot
Da Ji
Level 83
God Stats
104W - 93L
1,625 SR
Queue Stats
1,043W - 1,036L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MAADwzrd
Medusa
16
4 / 4 / 0
10,904
682
9,179
15,524
6,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Scooly-Booly
Bacchus
15
0 / 0 / 3
10,269
642
8,524
13,159
21,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
xlRaazta
Merlin
13
0 / 3 / 3
9,312
582
8,259
10,391
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkGrimKing
Zhong Kui
16
3 / 2 / 4
10,512
657
10,375
10,306
8,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
DarkGrimSlave
Poseidon
16
2 / 1 / 4
10,901
681
13,112
10,852
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 5
10,337
646
11,166
13,140
6,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
7
7
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DarkGrimKing
Zhong Kui
3
2
4
2.5
W
Poseidon
DarkGrimSlave
Poseidon
2
1
4
4
W
2
1
5
4.5
L
Medusa
MAADwzrd
Medusa
4
4
0
1
L
Bacchus
Scooly-Booly
Bacchus
0
0
3
1.5
L
Merlin
xlRaazta
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
34,653
39,074
Taken
34,298
32,432
Mitigated
19,077
4,716
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DarkGrimKing
Zhong Kui
10,375
486
111
4,535
10,306
8,216
800
4,602
5,704
41,265
0
W
Poseidon
DarkGrimSlave
Poseidon
13,112
1,697
353
3,893
10,852
4,408
255
5,504
5,348
67,276
0
W
11,166
3,563
0
500
13,140
6,453
476
5,915
7,225
0
29,666
L
Medusa
MAADwzrd
Medusa
9,179
4,454
0
387
15,524
6,943
0
9,220
6,304
0
51,767
L
Bacchus
Scooly-Booly
Bacchus
8,524
646
294
3,473
13,159
21,171
0
8,122
5,037
13,664
777
L
Merlin
xlRaazta
Merlin
8,259
535
0
562
10,391
4,318
0
6,173
4,218
36,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
31,750
170
Minions Killed
201
0
Camps Cleared
0
800,860
Distance Traveled
859,304
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,512
657
68
4
0
261,105
0
W
Poseidon
10,901
681
93
6
0
292,389
0
W
Da Ji
10,337
646
40
3
0
305,810
0
L
Medusa
10,904
682
88
6
0
287,755
4
L
Bacchus
10,269
642
11
1
0
298,250
3
L
Merlin
9,312
582
71
4
0
214,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role