Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ARchit3KT
Eset
Level 140
God Stats
16W - 13L
1,484 SR
Queue Stats
312W - 305L
1,487 Elo+
Solo
Medusa
Medusa
IDGI T4LL K1D
Medusa
Level 88
God Stats
20W - 20L
1,652 SR
Queue Stats
60W - 59L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 213
God Stats
666W - 701L
1,383 SR
Queue Stats
1,549W - 1,517L
1,398 Elo+
Solo
Lancelot
Lancelot
kinoxblacke
Lancelot
Level 159
God Stats
21W - 12L
1,606 SR
Queue Stats
200W - 199L
1,477 Elo+
Solo
Team Averages
Level 150
1,525 SR
1,474 Elo+

VS

Team Averages
Level 89
1,475 SR
1,466 Elo+
Merlin
Merlin
Gert4L
Merlin
Level 65
God Stats
7W - 10L
1,414 SR
Queue Stats
443W - 487L
1,420 Elo+
Solo
Martichoras
Martichoras
HxC Schmitty
Martichoras
Level 68
God Stats
2W - 8L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
iSarcxsm
King Arthur
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,422 Elo+
Solo
Yemoja
Yemoja
koonsie17
Yemoja
Level 111
God Stats
23W - 21L
1,570 SR
Queue Stats
379W - 391L
1,407 Elo+
Solo
Mercury
Mercury
toxichaker
Mercury
Level 59
God Stats
3W - 3L
1,392 SR
Queue Stats
114W - 61L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
1 / 3 / 0
3,650
730
2,333
6,299
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
1
0 / 0 / 0
2,472
494
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,589
518
0
437
89
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Robitotabi
Danzaburou
5
0 / 0 / 0
3,202
640
428
3,185
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
kinoxblacke
Lancelot
7
2 / 0 / 0
3,822
764
1,869
3,590
1,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gert4L
Merlin
6
0 / 1 / 0
3,874
775
717
1,685
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
HxC Schmitty
Martichoras
5
0 / 0 / 0
3,507
701
364
1,419
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
iSarcxsm
King Arthur
7
2 / 0 / 0
4,304
861
3,118
4,529
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
koonsie17
Yemoja
6
0 / 0 / 0
3,541
708
104
1,878
945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
toxichaker
Mercury
6
1 / 2 / 1
3,857
771
1,274
3,366
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
3
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
0
0.33
L
Eset
0
0
0
0
W
Merlin
Gert4L
Merlin
0
1
0
0
W
Martichoras
HxC Schmitty
Martichoras
0
0
0
0
L
0
0
0
0
L
Danzaburou
Robitotabi
Danzaburou
0
0
0
0
W
King Arthur
iSarcxsm
King Arthur
2
0
0
2
L
Lancelot
kinoxblacke
Lancelot
2
0
0
2
W
Yemoja
koonsie17
Yemoja
0
0
0
0
W
Mercury
toxichaker
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,630
Damage
5,577
13,511
Taken
12,877
4,430
Mitigated
6,148
4,095
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,333
814
0
1,968
6,299
2,322
0
198
6,101
0
19,021
L
Eset
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Gert4L
Merlin
717
89
0
250
1,685
401
473
0
1,685
20,102
0
W
Martichoras
HxC Schmitty
Martichoras
364
0
0
473
1,419
465
252
0
1,419
0
15,745
L
0
0
0
0
437
89
0
0
437
0
1,198
L
Danzaburou
Robitotabi
Danzaburou
428
198
0
1,137
3,185
856
0
0
3,185
0
12,376
W
King Arthur
iSarcxsm
King Arthur
3,118
440
0
745
4,529
3,484
0
0
4,529
513
18,073
L
Lancelot
kinoxblacke
Lancelot
1,869
377
0
990
3,590
1,163
0
821
2,769
0
18,503
W
Yemoja
koonsie17
Yemoja
104
58
156
1,195
1,878
945
410
0
1,878
10,604
0
W
Mercury
toxichaker
Mercury
1,274
574
0
250
3,366
853
0
0
3,366
0
11,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,735
Gold Earned
19,083
94
Minions Killed
125
0
Camps Cleared
0
301,698
Distance Traveled
477,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,650
730
31
6
0
95,555
0
L
Eset
2,472
494
0
0
0
10,185
0
W
Merlin
3,874
775
39
8
0
89,705
0
W
Martichoras
3,507
701
20
4
0
76,619
0
L
Medusa
2,589
518
3
1
0
9,662
0
L
Danzaburou
3,202
640
28
6
0
61,324
0
W
King Arthur
4,304
861
31
6
0
113,206
0
L
Lancelot
3,822
764
32
6
0
124,972
0
W
Yemoja
3,541
708
15
3
0
84,335
0
W
Mercury
3,857
771
20
4
0
113,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role