Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DudeWithTheBeans
Chernobog
Level 29
God Stats
3W - 0L
1,732 SR
Queue Stats
6W - 10L
1,296 Elo+
Party 1
Hades
Hades
HawThornKatz87
Hades
Level 97
God Stats
20W - 11L
1,562 SR
Queue Stats
234W - 228L
1,451 Elo+
Solo
Bastet
Bastet
Luchens87_bruno
Bastet
Level 85
God Stats
5W - 0L
1,800 SR
Queue Stats
203W - 206L
1,497 Elo+
Solo
Hel
Hel
RetroRelay
Hel
Level 36
God Stats
6W - 4L
1,469 SR
Queue Stats
6W - 10L
1,296 Elo+
Party 1
Team Averages
Level 79
1,613 SR
1,408 Elo+

VS

Team Averages
Level 87
1,560 SR
1,405 Elo+
Jormungandr
Jormungandr
Gunnnboy
Jormungandr
Level 144
God Stats
0W - 2L
1,761 SR
Queue Stats
109W - 132L
1,368 Elo+
Solo
Anubis
Anubis
IDGI T4LL K1D
Anubis
Level 88
God Stats
8W - 8L
1,487 SR
Queue Stats
60W - 59L
1,514 Elo+
Solo
Tyr
Tyr
Philly2butta
Tyr
Level 44
God Stats
0W - 2L
1,360 SR
Queue Stats
7W - 17L
1,238 Elo+
Solo
Eset
Eset
mainrad09
Eset
Level 107
God Stats
2W - 1L
1,692 SR
Queue Stats
155W - 168L
1,561 Elo+
Solo
Arachne
Arachne
phoenix_astro777
Arachne
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 204L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 0
6,820
682
5,850
8,132
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
8
0 / 1 / 1
4,932
493
3,619
5,631
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 0
6,291
629
5,040
8,229
3,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 2
5,421
542
2,813
6,304
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
0 / 1 / 1
5,345
535
1,761
4,741
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gunnnboy
Jormungandr
8
0 / 0 / 0
4,624
462
4,354
6,330
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,007
501
4,855
5,764
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 1 / 1
4,531
453
1,992
7,459
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
8
2 / 1 / 0
4,623
462
3,522
4,377
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
0 / 2 / 0
4,482
448
1,085
7,236
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
W
Chernobog
0
1
1
0.5
L
Jormungandr
Gunnnboy
Jormungandr
0
0
0
0
W
4
0
0
4
L
0
4
0
0
W
1
0
2
2
L
0
1
1
0.5
W
0
1
1
0.5
L
Eset
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
15,808
33,037
Taken
31,166
12,820
Mitigated
15,349
15,538
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,850
2,133
0
3,847
8,132
3,641
445
2,978
5,154
0
50,714
W
Chernobog
3,619
1,847
0
2,930
5,631
1,775
588
1,976
3,655
0
29,801
L
Jormungandr
Gunnnboy
Jormungandr
4,354
1,507
83
1,443
6,330
3,976
0
1,049
5,281
26,033
0
W
5,040
268
231
4,318
8,229
3,127
0
4,212
4,017
47,480
0
L
4,855
312
0
1,538
5,764
2,662
0
3,437
2,327
36,516
0
W
2,813
573
0
998
6,304
2,046
0
1,519
4,785
0
26,063
L
1,992
141
0
1,096
7,459
4,824
0
1,120
6,339
0
21,651
W
1,761
450
600
2,614
4,741
2,231
217
2,046
2,695
18,795
0
L
Eset
3,522
158
42
1,439
4,377
1,509
0
811
3,566
24,140
0
L
1,085
823
0
890
7,236
2,378
0
384
6,852
0
22,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
23,267
300
Minions Killed
225
0
Camps Cleared
0
889,247
Distance Traveled
958,725
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,820
682
88
9
0
180,977
0
W
Chernobog
4,932
493
47
5
0
182,966
0
L
Jormungandr
4,624
462
50
5
0
195,023
0
W
Hades
6,291
629
86
9
0
176,842
0
L
Anubis
5,007
501
66
7
0
163,738
2
W
Bastet
5,421
542
45
5
0
211,828
0
L
Tyr
4,531
453
35
4
0
222,064
0
W
Hel
5,345
535
34
3
0
136,634
0
L
Eset
4,623
462
29
3
0
166,571
1
L
Arachne
4,482
448
45
5
0
211,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role