Player Matchup

Chronos
Chronos
 
Chronos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DeMan99
Surtr
Level 57
God Stats
5W - 5L
1,605 SR
Queue Stats
22W - 15L
1,411 Elo+
Solo
Xbalanque
Xbalanque
JstBnk-
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,344 Elo+
Party 1
Osiris
Osiris
Kidkhaos2000
Osiris
Level 49
God Stats
1W - 4L
1,228 SR
Queue Stats
96W - 86L
1,378 Elo+
Party 1
Thanatos
Thanatos
Red Yonko
Thanatos
Level 84
God Stats
11W - 9L
1,614 SR
Queue Stats
38W - 38L
1,451 Elo+
Party 2
Team Averages
Level 61
1,489 SR
1,417 Elo+

VS

Team Averages
Level 116
1,545 SR
1,426 Elo+
Mercury
Mercury
Ahir
Mercury
Level 137
God Stats
18W - 7L
1,650 SR
Queue Stats
122W - 115L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Paulo Mendes17
Baron Samedi
Level 96
God Stats
47W - 42L
1,553 SR
Queue Stats
1,225W - 1,239L
1,431 Elo+
Solo
Charybdis
Charybdis
WilyMusician9
Charybdis
Level 135
God Stats
1W - 1L
1,501 SR
Queue Stats
191W - 208L
1,464 Elo+
Solo
Sol
Sol
YummierStatue19
Sol
Level 82
God Stats
42W - 37L
1,510 SR
Queue Stats
144W - 149L
1,411 Elo+
Party 3
Mulan
Mulan
terminatorXD77
Mulan
Level 128
God Stats
23W - 23L
1,510 SR
Queue Stats
143W - 136L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
3 / 2 / 0
5,924
658
4,107
6,138
2,226
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
DeMan99
Surtr
7
1 / 3 / 1
4,513
501
4,732
9,376
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
JstBnk-
Xbalanque
7
0 / 2 / 1
4,534
504
2,747
4,936
1,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
8
1 / 6 / 0
4,920
547
4,171
9,880
6,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Red Yonko
Thanatos
8
1 / 4 / 2
5,077
564
2,096
7,722
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ahir
Mercury
11
4 / 0 / 3
6,342
705
3,262
6,036
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Paulo Mendes17
Baron Samedi
9
1 / 0 / 7
6,116
680
5,242
5,645
2,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
WilyMusician9
Charybdis
9
3 / 2 / 3
5,571
619
4,394
6,488
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 3 / 2
5,912
657
6,171
7,780
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 1 / 0
6,506
723
5,070
9,093
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
17
17
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
0
1.5
W
Mercury
Ahir
Mercury
4
0
3
5.5
L
Surtr
DeMan99
Surtr
1
3
1
0.5
L
Xbalanque
JstBnk-
Xbalanque
0
2
1
0.25
L
Osiris
1
6
0
0.17
W
Baron Samedi
Paulo Mendes17
Baron Samedi
1
0
7
4.5
L
Thanatos
Red Yonko
Thanatos
1
4
2
0.5
W
Charybdis
WilyMusician9
Charybdis
3
2
3
2.25
W
3
3
2
1.33
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,853
Damage
24,139
38,052
Taken
35,042
19,021
Mitigated
12,181
12,043
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,107
1,286
0
1,569
6,138
2,226
1,157
3,435
2,703
31,361
0
W
Mercury
Ahir
Mercury
3,262
1,401
0
1,703
6,036
1,962
34
1,002
5,034
0
29,098
L
Surtr
DeMan99
Surtr
4,732
1,706
0
2,388
9,376
4,940
0
3,742
5,634
249
15,064
L
Xbalanque
JstBnk-
Xbalanque
2,747
1,278
0
1,441
4,936
1,595
0
578
4,358
0
25,447
L
Osiris
4,171
2,055
0
1,833
9,880
6,944
0
1,332
8,548
0
20,207
W
Baron Samedi
Paulo Mendes17
Baron Samedi
5,242
746
2,276
3,409
5,645
2,207
58
211
5,433
25,206
0
L
Thanatos
Red Yonko
Thanatos
2,096
749
0
4,812
7,722
3,316
0
2,326
5,396
0
24,809
W
Charybdis
WilyMusician9
Charybdis
4,394
2,435
0
1,305
6,488
1,852
732
94
6,394
0
31,030
W
6,171
2,283
0
3,031
7,780
2,217
1,022
2,993
4,787
47,056
0
W
5,070
950
0
4,196
9,093
3,943
360
0
9,093
0
39,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
30,447
182
Minions Killed
273
0
Camps Cleared
0
892,770
Distance Traveled
884,091
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,924
658
43
5
0
162,822
2
W
Mercury
6,342
705
52
6
0
235,574
3
L
Surtr
4,513
501
19
2
0
195,922
0
L
Xbalanque
4,534
504
48
5
0
148,290
2
L
Osiris
4,920
547
26
3
0
184,873
2
W
Baron Samedi
6,116
680
41
5
0
162,818
0
L
Thanatos
5,077
564
46
5
0
200,863
0
W
Charybdis
5,571
619
55
6
0
160,907
0
W
Sol
5,912
657
67
7
0
156,682
0
W
Mulan
6,506
723
58
6
0
168,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role