Player Matchup

Hercules
Hercules
BubblyNuts69
Hercules
Level 146
God Stats
6W - 11L
1,364 SR
Queue Stats
273W - 310L
1,461 Elo+
Solo
Ah Puch
Ah Puch
GingOrk
Ah Puch
Level 87
God Stats
7W - 7L
1,677 SR
Queue Stats
279W - 264L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
JDARKLORD101
Baron Samedi
Level 109
God Stats
9W - 8L
1,458 SR
Queue Stats
136W - 157L
1,494 Elo+
Solo
Sol
Sol
kingsofkings1313
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,512 Elo+
Solo
Guan Yu
Guan Yu
ulogila
Guan Yu
Level 155
God Stats
4W - 10L
1,565 SR
Queue Stats
291W - 278L
1,551 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,514 Elo+

VS

Team Averages
Level 106
1,415 SR
1,490 Elo+
Janus
Janus
Alahgator4838
Janus
Level 43
God Stats
1W - 2L
1,468 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Thor
Thor
COM3RK1934
Thor
Level 147
God Stats
1W - 5L
1,281 SR
Queue Stats
155W - 200L
1,511 Elo+
Party 1
Loki
Loki
RenValentine
Loki
Level 171
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 255L
1,529 Elo+
Party 1
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 144
God Stats
154W - 190L
1,534 SR
Queue Stats
160W - 201L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
xJudgeMeNotx
Danzaburou
Level 26
God Stats
3W - 4L
1,291 SR
Queue Stats
8W - 19L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BubblyNuts69
Hercules
13
5 / 0 / 1
7,846
604
7,182
9,708
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
GingOrk
Ah Puch
12
1 / 2 / 1
7,075
544
5,714
6,754
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
JDARKLORD101
Baron Samedi
11
1 / 5 / 0
6,592
507
4,720
8,961
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 1 / 5
7,178
552
6,200
12,250
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
ulogila
Guan Yu
11
3 / 1 / 4
7,447
573
6,476
13,588
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,911
455
5,134
6,658
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 2
5,260
405
6,105
12,040
8,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 1
8,101
623
6,183
9,327
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 2 / 0
7,584
583
8,026
14,520
9,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xJudgeMeNotx
Danzaburou
9
0 / 4 / 2
5,724
440
6,045
8,205
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
9
9
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Hercules
BubblyNuts69
Hercules
5
0
1
5.5
L
0
4
2
0.25
W
Ah Puch
GingOrk
Ah Puch
1
2
1
0.75
W
Baron Samedi
JDARKLORD101
Baron Samedi
1
5
0
0.2
L
4
1
1
4.5
L
5
2
0
2.5
W
2
1
5
4.5
W
Guan Yu
ulogila
Guan Yu
3
1
4
5
L
Danzaburou
xJudgeMeNotx
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
31,493
51,261
Taken
50,750
29,778
Mitigated
25,845
21,897
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,134
254
25
557
6,658
2,248
0
2,701
3,837
38,410
0
W
Hercules
BubblyNuts69
Hercules
7,182
2,597
0
2,396
9,708
4,784
0
329
9,379
0
54,988
L
6,105
1,501
130
699
12,040
8,328
56
3,669
8,163
0
21,153
W
Ah Puch
GingOrk
Ah Puch
5,714
141
0
3,011
6,754
2,425
76
2,398
4,356
50,908
0
W
Baron Samedi
JDARKLORD101
Baron Samedi
4,720
239
121
1,573
8,961
4,782
0
0
8,961
29,785
0
L
6,183
1,886
0
631
9,327
3,173
0
2,352
6,882
0
68,297
L
8,026
2,558
0
7,143
14,520
9,389
557
3,674
10,218
0
42,201
W
6,200
1,931
0
7,477
12,250
5,086
97
1,376
10,874
57,256
0
W
Guan Yu
ulogila
Guan Yu
6,476
909
1,824
5,495
13,588
12,701
0
1,031
12,557
0
25,480
L
Danzaburou
xJudgeMeNotx
Danzaburou
6,045
2,084
0
1,771
8,205
2,707
0
3,175
5,016
0
32,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
32,580
380
Minions Killed
277
0
Camps Cleared
0
1,306,778
Distance Traveled
1,265,351
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,911
455
62
5
0
245,065
2
W
Hercules
7,846
604
88
7
0
302,361
0
L
Thor
5,260
405
25
2
0
257,582
2
W
Ah Puch
7,075
544
109
8
0
256,595
4
W
Baron Samedi
6,592
507
59
5
0
243,405
0
L
Loki
8,101
623
88
7
0
271,123
0
L
Fenrir
7,584
583
60
5
0
241,886
0
W
Sol
7,178
552
96
7
0
220,600
2
W
Guan Yu
7,447
573
28
2
0
283,817
1
L
Danzaburou
5,724
440
42
3
0
249,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role