Player Matchup

Fenrir
Fenrir
AnitaCoi
Fenrir
Level 39
God Stats
0W - 2L
1,417 SR
Queue Stats
3W - 7L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
Pukachu666
Cthulhu
Level 24
God Stats
1W - 2L
1,395 SR
Queue Stats
3W - 7L
1,284 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Вротхуйбеков
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 2
Team Averages
Level 22
1,437 SR
1,238 Elo+

VS

Team Averages
Level 48
1,500 SR
1,611 Elo+
Chang'e
Chang'e
AquaVDreamz
Chang'e
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,714 Elo+
Party 1
Bakasura
Bakasura
Jin0ri
Bakasura
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,559 Elo+
Party 1
Bacchus
Bacchus
Scxttyy
Bacchus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnitaCoi
Fenrir
13
1 / 3 / 3
7,864
655
5,222
11,815
4,861
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Pukachu666
Cthulhu
13
2 / 4 / 3
8,059
672
6,385
14,216
10,842
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 4 / 3
8,529
711
7,441
10,288
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AquaVDreamz
Chang'e
14
4 / 2 / 5
9,319
777
11,427
8,557
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Jin0ri
Bakasura
14
5 / 3 / 5
9,462
789
11,797
11,355
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Scxttyy
Bacchus
15
2 / 0 / 9
10,105
842
8,493
8,660
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
11
11
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnitaCoi
Fenrir
1
3
3
0.83
W
Chang'e
AquaVDreamz
Chang'e
4
2
5
3.25
W
Bakasura
Jin0ri
Bakasura
5
3
5
2.5
L
Cthulhu
Pukachu666
Cthulhu
2
4
3
0.88
W
Bacchus
Scxttyy
Bacchus
2
0
9
6.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
31,717
36,319
Taken
28,572
19,625
Mitigated
21,569
3,977
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnitaCoi
Fenrir
5,222
1,383
0
456
11,815
4,861
0
6,656
4,433
0
26,666
W
Chang'e
AquaVDreamz
Chang'e
11,427
1,698
1,593
3,714
8,557
3,253
1,495
4,521
4,036
38,260
0
W
Bakasura
Jin0ri
Bakasura
11,797
8,222
0
1,815
11,355
6,610
630
5,408
5,947
0
28,862
L
Cthulhu
Pukachu666
Cthulhu
6,385
1,058
0
2,382
14,216
10,842
0
8,239
5,303
25,995
0
W
Bacchus
Scxttyy
Bacchus
8,493
1,332
0
2,574
8,660
11,706
440
4,582
4,078
19,954
0
L
7,441
450
0
1,139
10,288
3,922
0
5,077
4,341
25,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,452
Gold Earned
28,886
129
Minions Killed
118
0
Camps Cleared
0
665,959
Distance Traveled
681,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,864
655
36
3
0
247,860
0
W
Chang'e
9,319
777
58
5
0
212,019
0
W
Bakasura
9,462
789
46
4
0
233,025
0
L
Cthulhu
8,059
672
35
3
0
209,009
0
W
Bacchus
10,105
842
14
1
0
236,173
0
L
Morgan Le Fay
8,529
711
58
5
0
209,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role