Player Matchup

Achilles
Achilles
BKeatt
Achilles
Level 158
God Stats
30W - 30L
1,480 SR
Queue Stats
553W - 500L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Benhari
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,236 Elo+
Party 2
Nu Wa
Nu Wa
BenharisKitten
Nu Wa
Level 149
God Stats
1W - 1L
1,254 SR
Queue Stats
18W - 13L
1,236 Elo+
Party 2
Xing Tian
Xing Tian
KingRobTheSecond
Xing Tian
Level 42
God Stats
2W - 1L
1,814 SR
Queue Stats
24W - 24L
1,463 Elo+
Party 1
Mercury
Mercury
Saint Fuqledoo
Mercury
Level 148
God Stats
2W - 3L
1,375 SR
Queue Stats
21W - 22L
1,508 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,385 Elo+

VS

Team Averages
Level 95
1,427 SR
1,518 Elo+
Ra
Ra
 
Ra
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
InfinityCloud243
Awilix
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 170L
1,601 Elo+
Solo
Chernobog
Chernobog
PuckeredKoala12
Chernobog
Level 42
God Stats
1W - 5L
1,289 SR
Queue Stats
33W - 58L
1,420 Elo+
Solo
Vamana
Vamana
SUP3RO23
Vamana
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 153L
1,510 Elo+
Solo
Vulcan
Vulcan
thefancyone
Vulcan
Level 69
God Stats
2W - 4L
1,346 SR
Queue Stats
214W - 196L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BKeatt
Achilles
14
5 / 1 / 2
8,523
609
11,616
14,227
10,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Benhari
Cernunnos
11
2 / 2 / 4
6,772
484
4,001
10,498
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 2
7,422
530
4,886
6,371
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
10
1 / 1 / 7
6,887
492
4,284
14,074
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 1 / 3
7,632
545
6,642
11,425
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 2
6,754
482
4,061
9,265
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 3 / 4
7,262
519
9,773
11,929
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chernobog
PuckeredKoala12
Chernobog
10
0 / 4 / 2
6,016
430
4,348
11,044
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
SUP3RO23
Vamana
8
0 / 2 / 0
5,475
391
2,080
7,526
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
12
6 / 2 / 1
7,524
537
13,432
7,243
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
7
7
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
W
Achilles
BKeatt
Achilles
5
1
2
6
W
Cernunnos
Benhari
Cernunnos
2
2
4
2
W
1
2
2
1
L
1
3
4
1
W
Xing Tian
1
1
7
4.5
L
Chernobog
PuckeredKoala12
Chernobog
0
4
2
0.25
L
Vamana
SUP3RO23
Vamana
0
2
0
0
W
4
1
3
5.5
L
Vulcan
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
33,694
56,595
Taken
47,007
30,746
Mitigated
19,583
15,312
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,061
295
220
3,011
9,265
3,820
163
3,066
6,199
56,170
0
W
Achilles
BKeatt
Achilles
11,616
2,301
0
5,921
14,227
10,531
256
2,848
10,898
806
57,835
W
Cernunnos
Benhari
Cernunnos
4,001
2,013
0
3,985
10,498
3,647
548
4,398
6,090
0
47,009
W
4,886
583
0
1,336
6,371
2,241
659
1,845
4,526
58,195
0
L
9,773
4,136
0
1,647
11,929
5,003
0
1,303
10,626
0
52,126
W
Xing Tian
4,284
618
0
2,600
14,074
10,176
42
5,128
8,945
21,029
0
L
Chernobog
PuckeredKoala12
Chernobog
4,348
1,630
0
1,584
11,044
4,310
572
2,602
8,442
0
37,606
L
Vamana
SUP3RO23
Vamana
2,080
412
0
2,488
7,526
3,657
0
486
7,040
0
20,238
W
6,642
3,362
0
1,470
11,425
4,151
204
3,263
8,162
0
64,400
L
Vulcan
13,432
3,444
323
1,282
7,243
2,793
0
2,087
5,156
48,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
33,031
391
Minions Killed
321
0
Camps Cleared
0
1,421,617
Distance Traveled
1,331,648
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,754
482
95
7
0
298,520
0
W
Achilles
8,523
609
92
7
0
276,667
0
W
Cernunnos
6,772
484
86
6
0
262,395
0
W
Nu Wa
7,422
530
97
7
0
271,460
0
L
Awilix
7,262
519
72
5
0
317,047
1
W
Xing Tian
6,887
492
21
2
0
283,723
0
L
Chernobog
6,016
430
52
4
0
269,675
3
L
Vamana
5,475
391
37
3
0
143,242
0
W
Mercury
7,632
545
95
7
0
327,372
0
L
Vulcan
7,524
537
65
5
0
303,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role