Player Matchup

Cernunnos
Cernunnos
Mr Fisher HD570
Cernunnos
Level 47
God Stats
19W - 14L
1,584 SR
Queue Stats
40W - 35L
1,463 Elo+
Party 1
Bastet
Bastet
Santez_98
Bastet
Level 103
God Stats
10W - 8L
1,589 SR
Queue Stats
127W - 130L
1,485 Elo+
Solo
Anubis
Anubis
XxKALLUMxX HD
Anubis
Level 35
God Stats
12W - 5L
1,651 SR
Queue Stats
21W - 15L
1,442 Elo+
Party 1
Team Averages
Level 62
1,608 SR
1,463 Elo+

VS

Team Averages
Level 108
1,680 SR
1,505 Elo+
Awilix
Awilix
EvroIFRYI
Awilix
Level 68
God Stats
2W - 1L
1,873 SR
Queue Stats
22W - 26L
1,450 Elo+
Solo
Surtr
Surtr
IzzY 8965
Surtr
Level 127
God Stats
2W - 2L
1,567 SR
Queue Stats
40W - 29L
1,572 Elo+
Solo
Discordia
Discordia
OminousUsurper
Discordia
Level 129
God Stats
485W - 412L
1,599 SR
Queue Stats
695W - 714L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mr Fisher HD570
Cernunnos
16
2 / 4 / 10
10,449
746
13,093
15,865
6,380
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Santez_98
Bastet
16
6 / 1 / 7
11,431
817
13,995
13,806
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 5
10,953
782
11,318
14,934
7,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EvroIFRYI
Awilix
15
7 / 6 / 2
10,390
742
14,349
16,227
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
IzzY 8965
Surtr
14
2 / 7 / 5
9,769
698
9,416
19,638
17,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
OminousUsurper
Discordia
16
0 / 0 / 3
10,197
728
13,052
7,975
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
9
9
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
EvroIFRYI
Awilix
7
6
2
1.33
L
Surtr
IzzY 8965
Surtr
2
7
5
0.64
W
Cernunnos
Mr Fisher HD570
Cernunnos
2
4
10
1.75
L
Discordia
OminousUsurper
Discordia
0
0
3
1.5
W
Bastet
Santez_98
Bastet
6
1
7
9.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,406
Damage
36,817
44,605
Taken
43,840
19,108
Mitigated
24,860
9,997
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
EvroIFRYI
Awilix
14,349
5,706
0
900
16,227
5,217
99
4,696
11,531
0
27,182
L
Surtr
IzzY 8965
Surtr
9,416
3,189
0
3,035
19,638
17,117
0
4,335
15,303
1,163
26,869
W
Cernunnos
Mr Fisher HD570
Cernunnos
13,093
5,517
0
1,308
15,865
6,380
549
6,024
9,841
0
56,700
L
Discordia
OminousUsurper
Discordia
13,052
96
0
491
7,975
2,526
256
2,353
5,622
60,532
0
W
Bastet
Santez_98
Bastet
13,995
4,481
0
3,268
13,806
5,683
312
2,939
10,867
0
41,376
W
11,318
447
405
5,016
14,934
7,045
449
4,768
10,166
46,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
30,356
223
Minions Killed
175
0
Camps Cleared
0
768,703
Distance Traveled
769,887
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,390
742
29
2
0
241,859
0
L
Surtr
9,769
698
36
3
0
240,341
0
W
Cernunnos
10,449
746
84
6
0
235,182
0
L
Discordia
10,197
728
110
8
0
287,687
9
W
Bastet
11,431
817
60
4
0
297,749
0
W
Anubis
10,953
782
79
6
0
235,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role