Player Matchup

Merlin
Merlin
DARKNESSLIVEZ
Merlin
Level 147
God Stats
7W - 10L
1,500 SR
Queue Stats
400W - 446L
1,546 Elo+
Solo
Heimdallr
Heimdallr
Hiro_reborn69
Heimdallr
Level 108
God Stats
0W - 2L
1,506 SR
Queue Stats
22W - 30L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Ookalarr
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,351 Elo+
Solo
Fenrir
Fenrir
Yinimus
Fenrir
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 59L
1,442 Elo+
Solo
Athena
Athena
supawn
Athena
Level 173
God Stats
2W - 8L
1,735 SR
Queue Stats
445W - 441L
1,545 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,475 Elo+

VS

Team Averages
Level 137
1,488 SR
1,633 Elo+
Anhur
Anhur
B JUSTice x410
Anhur
Level 157
God Stats
3W - 3L
1,241 SR
Queue Stats
353W - 325L
1,521 Elo+
Solo
Chaac
Chaac
ISK Im Dball
Chaac
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 255L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Leaky
Ah Puch
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 31L
1,731 Elo+
Party 1
Sylvanus
Sylvanus
TGStig
Sylvanus
Level 109
God Stats
1W - 1L
1,698 SR
Queue Stats
331W - 116L
1,694 Elo+
Party 1
Odin
Odin
gmartbball
Odin
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
451W - 193L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
5,954
1,191
6,448
2,761
1,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Hiro_reborn69
Heimdallr
10
1 / 3 / 2
5,533
1,107
3,815
6,100
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Ookalarr
Guan Yu
6
0 / 0 / 0
4,396
879
944
2,688
1,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Yinimus
Fenrir
12
4 / 2 / 1
6,323
1,265
3,927
4,730
1,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
supawn
Athena
7
0 / 2 / 2
4,649
930
1,041
3,660
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
5,798
1,160
3,298
3,911
1,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 4
6,401
1,280
3,523
7,158
4,897
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Leaky
Ah Puch
10
2 / 1 / 4
5,689
1,138
7,281
4,222
1,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TGStig
Sylvanus
9
0 / 1 / 3
5,531
1,106
1,485
6,162
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 1 / 6
5,898
1,180
2,489
5,309
5,088
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
8
8
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
0
1
3
1.5
L
Heimdallr
Hiro_reborn69
Heimdallr
1
3
2
0.67
W
2
1
4
4
W
Ah Puch
Leaky
Ah Puch
2
1
4
4
L
Guan Yu
Ookalarr
Guan Yu
0
0
0
0
W
Sylvanus
TGStig
Sylvanus
0
1
3
1.5
L
Fenrir
Yinimus
Fenrir
4
2
1
2.25
W
1
1
6
4
L
Athena
supawn
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
18,076
19,939
Taken
26,762
8,622
Mitigated
17,748
5,839
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,298
1,594
0
743
3,911
1,780
1,033
1,731
2,180
0
8,438
L
6,448
409
0
300
2,761
1,154
0
1,215
1,546
21,672
0
L
Heimdallr
Hiro_reborn69
Heimdallr
3,815
2,220
446
1,076
6,100
2,194
0
3,312
2,788
0
7,091
W
3,523
336
0
2,102
7,158
4,897
0
980
6,178
0
12,793
W
Ah Puch
Leaky
Ah Puch
7,281
143
0
604
4,222
1,712
468
1,431
2,791
12,503
0
L
Guan Yu
Ookalarr
Guan Yu
944
31
1,166
1,612
2,688
1,753
0
1,165
1,523
0
988
W
Sylvanus
TGStig
Sylvanus
1,485
176
4,617
2,923
6,162
4,271
318
1,753
4,409
1,955
0
L
Fenrir
Yinimus
Fenrir
3,927
1,518
304
807
4,730
1,824
0
1,178
3,552
0
5,529
W
2,489
384
1,933
1,221
5,309
5,088
54
1,594
3,715
162
3,428
L
Athena
supawn
Athena
1,041
357
0
128
3,660
1,697
0
2,058
1,602
1,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
29,317
58
Minions Killed
49
0
Camps Cleared
0
401,542
Distance Traveled
494,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,798
1,160
15
3
0
88,431
0
L
Merlin
5,954
1,191
40
8
0
78,696
0
L
Heimdallr
5,533
1,107
8
2
0
101,808
0
W
Chaac
6,401
1,280
12
2
0
122,950
0
W
Ah Puch
5,689
1,138
18
4
0
90,883
0
L
Guan Yu
4,396
879
1
0
0
57,450
0
W
Sylvanus
5,531
1,106
0
0
0
109,599
0
L
Fenrir
6,323
1,265
6
1
0
93,195
0
W
Odin
5,898
1,180
4
1
0
82,509
0
L
Athena
4,649
930
3
1
0
70,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role