Player Matchup

Ullr
Ullr
KatilBalina
Ullr
Level 165
God Stats
9W - 14L
1,672 SR
Queue Stats
537W - 549L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
LORLORx
Baron Samedi
Level 119
God Stats
16W - 13L
1,651 SR
Queue Stats
106W - 92L
1,571 Elo+
Solo
Nu Wa
Nu Wa
vanspain
Nu Wa
Level 125
God Stats
2W - 1L
1,684 SR
Queue Stats
11W - 18L
1,607 Elo+
Solo
Team Averages
Level 136
1,669 SR
1,586 Elo+

VS

Team Averages
Level 127
1,582 SR
1,537 Elo+
Ganesha
Ganesha
AxusPsY
Ganesha
Level 157
God Stats
56W - 32L
1,766 SR
Queue Stats
550W - 450L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
cerval47
Ne Zha
Level 155
God Stats
18W - 12L
1,412 SR
Queue Stats
480W - 390L
1,666 Elo+
Party 1
Janus
Janus
nismoex
Janus
Level 69
God Stats
11W - 16L
1,568 SR
Queue Stats
58W - 76L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 6
6,569
657
5,730
12,659
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LORLORx
Baron Samedi
13
3 / 2 / 6
8,012
801
11,051
8,364
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
vanspain
Nu Wa
13
6 / 5 / 3
8,464
846
8,506
9,122
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AxusPsY
Ganesha
13
0 / 2 / 12
8,252
825
3,866
12,140
7,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
cerval47
Ne Zha
16
14 / 1 / 1
10,121
1,012
20,866
10,276
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
nismoex
Janus
12
1 / 6 / 10
7,871
787
3,887
8,149
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
9
Kills
15
15
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AxusPsY
Ganesha
0
2
12
3
L
0
8
6
0.38
L
Baron Samedi
LORLORx
Baron Samedi
3
2
6
3
W
Ne Zha
cerval47
Ne Zha
14
1
1
14.5
W
Janus
nismoex
Janus
1
6
10
1
L
Nu Wa
vanspain
Nu Wa
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
28,619
30,145
Taken
30,565
9,389
Mitigated
15,124
5,743
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AxusPsY
Ganesha
3,866
386
1,931
2,792
12,140
7,997
200
8,203
3,710
17,379
0
L
5,730
2,537
0
898
12,659
2,994
50
2,737
9,922
0
23,294
L
Baron Samedi
LORLORx
Baron Samedi
11,051
823
867
3,536
8,364
4,082
0
2,248
6,116
33,105
0
W
Ne Zha
cerval47
Ne Zha
20,866
7,209
0
2,198
10,276
4,476
584
5,350
4,622
0
45,254
W
Janus
nismoex
Janus
3,887
209
0
170
8,149
2,651
217
5,137
2,665
27,594
0
L
Nu Wa
vanspain
Nu Wa
8,506
2,881
59
383
9,122
2,313
0
2,819
6,303
28,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,045
Gold Earned
26,244
141
Minions Killed
122
0
Camps Cleared
0
488,201
Distance Traveled
573,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,252
825
5
1
0
188,873
0
L
Ullr
6,569
657
31
3
0
147,494
0
L
Baron Samedi
8,012
801
54
5
0
178,454
0
W
Ne Zha
10,121
1,012
60
6
0
205,136
0
W
Janus
7,871
787
57
6
0
179,840
0
L
Nu Wa
8,464
846
56
6
0
162,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role