Player Matchup

Merlin
Merlin
AjarsDusty
Merlin
Level 27
God Stats
8W - 5L
1,272 SR
Queue Stats
79W - 83L
1,389 Elo+
Party 1
Fenrir
Fenrir
K1ndaAv3rage
Fenrir
Level 94
God Stats
7W - 1L
1,500 SR
Queue Stats
134W - 99L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KrispBKreme
Ah Muzen Cab
Level 118
God Stats
3W - 3L
1,722 SR
Queue Stats
34W - 38L
1,469 Elo+
Party 1
Team Averages
Level 80
1,498 SR
1,453 Elo+

VS

Team Averages
Level 50
1,447 SR
1,247 Elo+
Bakasura
Bakasura
StoneGull_2
Bakasura
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 12L
1,152 Elo+
Party 2
Khepri
Khepri
bluctor_16
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,152 Elo+
Party 2
Hades
Hades
wiederiiii
Hades
Level 62
God Stats
5W - 2L
1,544 SR
Queue Stats
23W - 20L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AjarsDusty
Merlin
15
5 / 0 / 6
9,043
754
10,369
4,842
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
3 / 2 / 9
9,738
812
10,110
17,868
18,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
KrispBKreme
Ah Muzen Cab
15
4 / 1 / 5
9,367
781
16,637
7,906
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
StoneGull_2
Bakasura
10
0 / 7 / 1
7,028
586
2,911
13,603
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
bluctor_16
Khepri
14
1 / 1 / 1
7,577
631
2,748
8,680
10,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
12
2 / 4 / 1
7,904
659
10,279
18,462
10,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
AjarsDusty
Merlin
5
0
6
8
W
Fenrir
3
2
9
3.75
W
Ah Muzen Cab
KrispBKreme
Ah Muzen Cab
4
1
5
6.5
L
Bakasura
StoneGull_2
Bakasura
0
7
1
0.07
L
Khepri
bluctor_16
Khepri
1
1
1
1.5
L
Hades
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
15,938
30,616
Taken
40,745
24,191
Mitigated
29,207
8,365
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AjarsDusty
Merlin
10,369
1,184
0
808
4,842
2,159
319
2,549
2,208
29,444
0
W
Fenrir
10,110
2,338
0
4,585
17,868
18,719
309
7,533
10,118
0
33,102
W
Ah Muzen Cab
KrispBKreme
Ah Muzen Cab
16,637
8,544
0
2,972
7,906
3,313
2,327
3,062
4,844
0
72,834
L
Bakasura
StoneGull_2
Bakasura
2,911
2,277
0
1,866
13,603
8,511
0
2,977
10,626
0
13,814
L
Khepri
bluctor_16
Khepri
2,748
406
308
175
8,680
10,524
0
3,083
5,597
9,967
0
L
Hades
10,279
1,862
725
4,611
18,462
10,172
64
4,357
14,105
37,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
22,509
181
Minions Killed
128
0
Camps Cleared
0
675,204
Distance Traveled
595,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,043
754
46
4
0
222,551
0
W
Fenrir
9,738
812
32
3
0
243,739
0
W
Ah Muzen Cab
9,367
781
103
9
0
208,914
0
L
Bakasura
7,028
586
36
3
0
196,186
0
L
Khepri
7,577
631
16
1
0
210,291
0
L
Hades
7,904
659
76
6
0
188,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role