Player Matchup

Lancelot
Lancelot
Silver V
RichMonopoly
Lancelot
Silver V
Level 148
God Stats
0W - 2L
1,511 SR
Queue Stats
64W - 55L
1,317 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Tobiashi
Guan Yu
Gold III
Level 129
God Stats
12W - 11L
1,585 SR
Queue Stats
1,217W - 1,221L
1,497 MMR
Solo
Ra
Ra
Gold II
babouis7
Ra
Gold II
Level 123
God Stats
3W - 5L
1,648 SR
Queue Stats
171W - 169L
1,587 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,581 SR
1,467 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,563 SR
1,463 MMR
Hades
Hades
Gold V
BlackPinkMyLife
Hades
Gold V
Level 130
God Stats
17W - 8L
1,918 SR
Queue Stats
34W - 35L
1,505 MMR
Solo
Chang'e
Chang'e
Bronze III
ImHeimdall
Chang'e
Bronze III
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,442 MMR
Solo
Set
Set
Silver III
edouardwar
Set
Silver III
Level 126
God Stats
1W - 2L
1,273 SR
Queue Stats
60W - 72L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RichMonopoly
Lancelot
14
2 / 4 / 5
10,114
674
11,841
17,169
11,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tobiashi
Guan Yu
14
2 / 2 / 4
9,758
651
8,506
21,916
30,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 4
11,207
747
12,228
14,776
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Baron SamediNe ZhaAchillesAtlasHera

VS

Bans
SobekHerculesDanzaburouKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,830
722
12,618
13,413
12,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ImHeimdall
Chang'e
18
2 / 2 / 5
10,976
732
14,425
12,739
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 1
11,293
753
20,285
17,757
15,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
7
Kills
10
10
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Chang'e
ImHeimdall
Chang'e
2
2
5
2.25
L
Lancelot
RichMonopoly
Lancelot
2
4
5
1.13
L
Guan Yu
Tobiashi
Guan Yu
2
2
4
2
L
3
4
4
1.25
W
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
47,328
53,861
Taken
43,909
48,493
Mitigated
33,815
16,156
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,618
1,277
664
4,851
13,413
12,877
632
3,439
9,974
40,378
0
W
Chang'e
ImHeimdall
Chang'e
14,425
3,380
2,456
5,385
12,739
5,061
1,225
4,451
8,288
58,119
0
L
Lancelot
RichMonopoly
Lancelot
11,841
740
0
671
17,169
11,304
0
9,903
7,266
0
38,503
L
Guan Yu
Tobiashi
Guan Yu
8,506
1,351
1,882
7,292
21,916
30,709
0
10,762
11,154
1,017
20,497
L
12,228
708
2,000
4,311
14,776
6,480
0
6,438
8,338
62,877
0
W
20,285
8,379
0
2,540
17,757
15,877
1,310
5,254
12,503
0
67,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
33,099
184
Minions Killed
192
0
Camps Cleared
0
929,112
Distance Traveled
822,852
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,830
722
44
3
0
286,415
10
W
Chang'e
10,976
732
85
6
0
268,953
0
L
Lancelot
10,114
674
42
3
0
324,522
2
L
Guan Yu
9,758
651
28
2
0
335,239
0
L
Ra
11,207
747
114
8
0
269,351
0
W
Set
11,293
753
63
4
0
267,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role