Player Matchup

Zhong Kui
Zhong Kui
DanBach28
Zhong Kui
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,519 Elo+
Solo
Chang'e
Chang'e
GeezRon
Chang'e
Level 56
God Stats
6W - 1L
1,500 SR
Queue Stats
221W - 209L
1,533 Elo+
Solo
Serqet
Serqet
kamenrydrKiva16
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,316 Elo+
Solo
Susano
Susano
pniy
Susano
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 271L
1,502 Elo+
Party 1
Set
Set
vemzn
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 141L
1,541 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,482 Elo+

VS

Team Averages
Level 67
1,605 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlUe HaZe JR
Ah Muzen Cab
Level 23
God Stats
5W - 4L
1,656 SR
Queue Stats
227W - 238L
1,525 Elo+
Solo
Kukulkan
Kukulkan
SantyNYY
Kukulkan
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 201L
1,510 Elo+
Solo
Yu Huang
Yu Huang
Septicsoldier25
Yu Huang
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 211L
1,513 Elo+
Solo
Guan Yu
Guan Yu
coachhillsnut
Guan Yu
Level 67
God Stats
2W - 1L
1,768 SR
Queue Stats
168W - 125L
1,555 Elo+
Solo
Eset
Eset
x1Kingdom
Eset
Level 86
God Stats
2W - 2L
1,600 SR
Queue Stats
82W - 79L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DanBach28
Zhong Kui
14
0 / 2 / 3
6,787
679
13,779
13,355
11,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
GeezRon
Chang'e
13
2 / 1 / 2
6,630
663
5,997
10,487
7,343
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 4 / 4
6,040
604
3,844
9,959
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
pniy
Susano
12
0 / 3 / 2
6,013
601
3,399
9,729
3,992
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
vemzn
Set
13
2 / 2 / 0
6,643
664
5,782
9,790
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlUe HaZe JR
Ah Muzen Cab
14
1 / 0 / 10
7,779
778
14,379
7,215
3,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SantyNYY
Kukulkan
14
5 / 1 / 3
8,372
837
10,975
5,761
2,698
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Yu Huang
15
4 / 1 / 4
8,038
804
6,489
8,471
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
12
1 / 1 / 10
8,071
807
4,877
14,673
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
14
1 / 1 / 9
7,686
769
11,996
7,129
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
4
Kills
12
12
Deaths
4
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlUe HaZe JR
Ah Muzen Cab
1
0
10
6
L
Zhong Kui
DanBach28
Zhong Kui
0
2
3
0.75
L
Chang'e
GeezRon
Chang'e
2
1
2
3
W
Kukulkan
SantyNYY
Kukulkan
5
1
3
6.5
W
Yu Huang
4
1
4
6
W
Guan Yu
1
1
10
6
L
0
4
4
0.5
L
Susano
pniy
Susano
0
3
2
0.33
L
Set
vemzn
Set
2
2
0
1
W
Eset
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
48,716
53,320
Taken
43,249
37,602
Mitigated
25,206
27,356
Healing
29,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlUe HaZe JR
Ah Muzen Cab
14,379
2,903
362
2,744
7,215
3,141
1,004
4,031
2,854
0
28,795
L
Zhong Kui
DanBach28
Zhong Kui
13,779
384
744
4,619
13,355
11,874
0
7,545
5,791
29,779
0
L
Chang'e
GeezRon
Chang'e
5,997
187
9,371
5,744
10,487
7,343
0
6,053
4,365
13,208
0
W
Kukulkan
SantyNYY
Kukulkan
10,975
830
1,215
399
5,761
2,698
386
2,619
3,142
21,833
0
W
Yu Huang
6,489
2,715
747
1,282
8,471
3,782
0
4,346
4,000
14,377
0
W
Guan Yu
4,877
301
10,465
8,123
14,673
12,637
196
3,839
10,389
0
6,628
L
3,844
400
0
768
9,959
9,377
0
5,625
4,334
0
3,849
L
Susano
pniy
Susano
3,399
319
1,446
1,523
9,729
3,992
0
5,182
4,517
0
9,494
L
Set
vemzn
Set
5,782
1,848
1,642
1,499
9,790
5,016
0
4,921
4,853
0
10,447
W
Eset
11,996
965
2,712
1,720
7,129
2,948
188
4,941
2,104
22,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
39,946
73
Minions Killed
108
0
Camps Cleared
0
830,510
Distance Traveled
952,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,779
778
21
2
0
216,141
0
L
Zhong Kui
6,787
679
43
4
0
192,235
0
L
Chang'e
6,630
663
13
1
0
186,415
0
W
Kukulkan
8,372
837
37
4
0
189,722
0
W
Yu Huang
8,038
804
20
2
0
136,920
0
W
Guan Yu
8,071
807
3
0
0
227,045
0
L
Serqet
6,040
604
2
0
0
142,202
0
L
Susano
6,013
601
8
1
0
159,660
0
L
Set
6,643
664
7
1
0
149,998
0
W
Eset
7,686
769
27
3
0
182,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role