Player Matchup

Ao Kuang
Ao Kuang
Caiçaraa
Ao Kuang
Level 158
God Stats
12W - 5L
1,673 SR
Queue Stats
821W - 587L
1,492 Elo+
Solo
Artemis
Artemis
elADCdelOESTE
Artemis
Level 126
God Stats
7W - 3L
1,720 SR
Queue Stats
188W - 184L
1,579 Elo+
Solo
Janus
Janus
h4nzinho
Janus
Level 124
God Stats
15W - 13L
1,417 SR
Queue Stats
88W - 122L
1,419 Elo+
Solo
Team Averages
Level 136
1,604 SR
1,497 Elo+

VS

Team Averages
Level 109
1,493 SR
1,451 Elo+
Izanami
Izanami
Bateemo
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,455 Elo+
Party 1
Yu Huang
Yu Huang
JulianSP
Yu Huang
Level 74
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 14L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JuniorBritto
Kumbhakarna
Level 182
God Stats
3W - 7L
1,265 SR
Queue Stats
92W - 120L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Caiçaraa
Ao Kuang
15
3 / 4 / 4
9,745
696
4,932
15,783
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
18
9 / 0 / 4
11,359
811
21,694
8,707
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
h4nzinho
Janus
15
1 / 2 / 9
9,710
694
14,205
7,745
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bateemo
Izanami
13
3 / 6 / 1
9,438
674
8,664
18,698
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
JulianSP
Yu Huang
14
1 / 4 / 3
9,211
658
9,364
12,484
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
JuniorBritto
Kumbhakarna
12
1 / 3 / 4
8,684
620
3,932
17,836
16,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
5
6
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bateemo
Izanami
3
6
1
0.58
W
Ao Kuang
Caiçaraa
Ao Kuang
3
4
4
1.25
L
Yu Huang
JulianSP
Yu Huang
1
4
3
0.63
L
Kumbhakarna
JuniorBritto
Kumbhakarna
1
3
4
1
W
Artemis
9
0
4
11
W
Janus
h4nzinho
Janus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,831
Damage
21,960
32,235
Taken
49,018
18,408
Mitigated
28,705
6,817
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bateemo
Izanami
8,664
5,012
0
2,574
18,698
6,904
0
6,616
12,082
0
43,384
W
Ao Kuang
Caiçaraa
Ao Kuang
4,932
1,259
0
3,898
15,783
11,337
693
4,372
10,767
24,833
4,237
L
Yu Huang
JulianSP
Yu Huang
9,364
992
0
1,221
12,484
4,899
0
4,985
7,499
32,081
0
L
Kumbhakarna
JuniorBritto
Kumbhakarna
3,932
153
0
2,949
17,836
16,902
0
7,660
10,176
18,733
0
W
Artemis
21,694
9,895
0
2,419
8,707
3,818
1,816
4,314
4,393
0
62,431
W
Janus
h4nzinho
Janus
14,205
676
0
500
7,745
3,253
793
4,667
3,078
53,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
27,333
197
Minions Killed
143
0
Camps Cleared
0
761,084
Distance Traveled
679,521
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,438
674
52
4
0
202,245
0
W
Ao Kuang
9,745
696
36
3
0
257,951
0
L
Yu Huang
9,211
658
75
5
0
219,071
0
L
Kumbhakarna
8,684
620
16
1
0
258,205
2
W
Artemis
11,359
811
80
6
0
255,734
0
W
Janus
9,710
694
81
6
0
247,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role