Player Matchup

Fenrir
Fenrir
Broscanor
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
GRIM from NY
Zhong Kui
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 90L
1,448 Elo+
Party 1
Lancelot
Lancelot
KofyOnTheTrack
Lancelot
Level 85
God Stats
0W - 2L
1,253 SR
Queue Stats
11W - 13L
1,581 Elo+
Solo
Artio
Artio
LoyaltyFirst76
Artio
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,308 Elo+
Party 1
Skadi
Skadi
cazadoruv
Skadi
Level 89
God Stats
0W - 1L
1,262 SR
Queue Stats
6W - 6L
1,265 Elo+
Solo
Team Averages
Level 99
1,403 SR
1,420 Elo+

VS

Team Averages
Level 129
1,476 SR
1,476 Elo+
Tiamat
Tiamat
Aesirs-_-_Chozen
Tiamat
Level 65
God Stats
4W - 3L
1,285 SR
Queue Stats
190W - 202L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cozy Beats
Morgan Le Fay
Level 146
God Stats
3W - 2L
1,816 SR
Queue Stats
201W - 188L
1,463 Elo+
Solo
Bacchus
Bacchus
DanDelg1
Bacchus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 123L
1,486 Elo+
Solo
Camazotz
Camazotz
LORDDAM_
Camazotz
Level 165
God Stats
3W - 7L
1,500 SR
Queue Stats
651W - 664L
1,464 Elo+
Solo
Lancelot
Lancelot
Lord Kirby V
Lancelot
Level 145
God Stats
3W - 8L
1,278 SR
Queue Stats
193W - 185L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Broscanor
Fenrir
14
1 / 2 / 3
6,278
785
4,201
9,267
9,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
GRIM from NY
Zhong Kui
12
2 / 5 / 2
6,221
778
7,572
9,138
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
6
0 / 2 / 0
5,314
664
671
2,348
863
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 4
6,736
842
3,904
13,747
12,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
cazadoruv
Skadi
14
1 / 3 / 3
6,746
843
6,216
9,575
4,374
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,384
923
7,156
5,711
4,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Cozy Beats
Morgan Le Fay
15
4 / 1 / 7
8,164
1,021
17,849
5,547
2,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
DanDelg1
Bacchus
13
4 / 3 / 3
8,012
1,002
5,071
10,856
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
LORDDAM_
Camazotz
15
4 / 0 / 7
8,185
1,023
3,702
5,239
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Lord Kirby V
Lancelot
13
1 / 0 / 7
7,270
909
5,318
6,887
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
4
Kills
14
14
Deaths
5
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Fenrir
Broscanor
Fenrir
1
2
3
1.25
W
Morgan Le Fay
Cozy Beats
Morgan Le Fay
4
1
7
7.5
W
Bacchus
DanDelg1
Bacchus
4
3
3
1.83
L
Zhong Kui
GRIM from NY
Zhong Kui
2
5
2
0.6
L
Lancelot
0
2
0
0
W
Camazotz
LORDDAM_
Camazotz
4
0
7
7.5
W
Lancelot
Lord Kirby V
Lancelot
1
0
7
4.5
L
0
2
4
1
L
Skadi
cazadoruv
Skadi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
39,096
44,075
Taken
34,240
32,590
Mitigated
24,496
16,922
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,156
411
1,132
1,529
5,711
4,525
612
1,968
3,743
17,587
0
L
Fenrir
Broscanor
Fenrir
4,201
736
1,155
2,246
9,267
9,081
0
6,385
2,882
0
6,082
W
Morgan Le Fay
Cozy Beats
Morgan Le Fay
17,849
3,311
0
1,034
5,547
2,768
780
2,084
3,463
31,445
0
W
Bacchus
DanDelg1
Bacchus
5,071
419
2,005
2,888
10,856
12,011
36
2,448
8,408
6,432
0
L
Zhong Kui
GRIM from NY
Zhong Kui
7,572
299
0
1,129
9,138
5,520
0
6,033
3,105
13,793
0
L
Lancelot
671
107
0
50
2,348
863
0
1,912
436
0
1,909
W
Camazotz
LORDDAM_
Camazotz
3,702
665
2,198
2,666
5,239
2,465
493
2,247
2,992
0
13,637
W
Lancelot
Lord Kirby V
Lancelot
5,318
436
809
2,322
6,887
2,727
256
2,729
4,158
0
11,136
L
3,904
312
3,135
5,516
13,747
12,752
0
8,403
5,344
9,679
0
L
Skadi
cazadoruv
Skadi
6,216
2,015
1,185
2,506
9,575
4,374
0
7,343
2,232
0
23,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
39,015
61
Minions Killed
103
0
Camps Cleared
0
649,998
Distance Traveled
842,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,384
923
33
4
0
156,691
0
L
Fenrir
6,278
785
2
0
0
176,033
0
W
Morgan Le Fay
8,164
1,021
33
4
0
172,290
0
W
Bacchus
8,012
1,002
3
0
0
130,905
0
L
Zhong Kui
6,221
778
10
1
0
118,088
0
L
Lancelot
5,314
664
4
1
0
54,078
0
W
Camazotz
8,185
1,023
19
2
0
213,419
0
W
Lancelot
7,270
909
15
2
0
169,223
0
L
Artio
6,736
842
9
1
0
158,187
0
L
Skadi
6,746
843
36
5
0
143,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role