Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Dael1ight
Martichoras
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
De1v1onic
Zhong Kui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,526 Elo+
Solo
Ra
Ra
ShoeShuffler
Ra
Level 126
God Stats
4W - 6L
1,611 SR
Queue Stats
355W - 319L
1,529 Elo+
Solo
Achilles
Achilles
grenija123
Achilles
Level 102
God Stats
5W - 3L
1,921 SR
Queue Stats
142W - 94L
1,617 Elo+
Solo
Team Averages
Level 82
1,606 SR
1,534 Elo+

VS

Team Averages
Level 98
1,517 SR
1,542 Elo+
Poseidon
Poseidon
ChawHee
Poseidon
Level 63
God Stats
3W - 1L
1,737 SR
Queue Stats
148W - 146L
1,533 Elo+
Solo
Cupid
Cupid
Lokeer
Cupid
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
TheCoilzz
Cthulhu
Level 88
God Stats
1W - 0L
1,453 SR
Queue Stats
35W - 30L
1,536 Elo+
Party 1
Horus
Horus
UrLilButtercup
Horus
Level 149
God Stats
1W - 1L
1,335 SR
Queue Stats
157W - 162L
1,463 Elo+
Solo
Pele
Pele
xTater5x
Pele
Level 104
God Stats
6W - 13L
1,558 SR
Queue Stats
232W - 229L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 1
5,473
498
3,984
11,930
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Martichoras
Dael1ight
Martichoras
9
0 / 1 / 0
5,172
470
819
3,300
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
De1v1onic
Zhong Kui
8
0 / 2 / 2
5,460
496
3,408
11,426
10,523
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 4 / 0
6,612
601
6,912
8,838
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
grenija123
Achilles
11
2 / 1 / 0
6,193
563
6,339
10,296
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChawHee
Poseidon
13
8 / 2 / 1
8,002
727
10,299
6,188
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Lokeer
Cupid
11
2 / 1 / 3
6,365
579
3,973
7,531
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TheCoilzz
Cthulhu
11
0 / 0 / 5
6,373
579
2,604
6,004
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 8
6,882
626
6,872
11,434
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
11
0 / 2 / 2
6,472
588
4,856
9,874
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
12
12
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Poseidon
ChawHee
Poseidon
8
2
1
4.25
L
Martichoras
Dael1ight
Martichoras
0
1
0
0
L
Zhong Kui
De1v1onic
Zhong Kui
0
2
2
0.5
W
Cupid
Lokeer
Cupid
2
1
3
3.5
L
4
4
0
1
W
Cthulhu
TheCoilzz
Cthulhu
0
0
5
2.5
W
2
1
8
6
L
Achilles
grenija123
Achilles
2
1
0
2
W
Pele
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
28,604
45,790
Taken
41,031
30,373
Mitigated
17,642
13,351
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,984
369
0
2,811
11,930
5,239
0
2,605
9,325
0
37,461
W
Poseidon
ChawHee
Poseidon
10,299
2,707
0
254
6,188
2,348
541
3,188
3,000
59,125
0
L
Martichoras
Dael1ight
Martichoras
819
324
0
1,068
3,300
1,061
0
923
2,377
0
27,123
L
Zhong Kui
De1v1onic
Zhong Kui
3,408
407
171
2,850
11,426
10,523
0
3,894
7,532
21,528
0
W
Cupid
Lokeer
Cupid
3,973
2,343
59
3,114
7,531
2,725
1,155
829
6,702
0
46,287
L
6,912
777
1,428
2,729
8,838
3,296
0
4,614
4,224
43,658
0
W
Cthulhu
TheCoilzz
Cthulhu
2,604
90
2,265
1,710
6,004
3,939
154
1,396
4,608
24,049
260
W
6,872
3,765
451
5,503
11,434
5,110
0
3,722
7,622
0
37,281
L
Achilles
grenija123
Achilles
6,339
1,043
0
2,294
10,296
10,254
0
607
9,689
0
39,837
W
Pele
4,856
1,644
0
3,373
9,874
3,520
0
1,185
8,023
0
47,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
34,094
275
Minions Killed
332
0
Camps Cleared
0
1,090,337
Distance Traveled
1,156,534
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,473
498
61
6
0
243,758
0
W
Poseidon
8,002
727
76
7
0
256,979
0
L
Martichoras
5,172
470
51
5
0
191,024
0
L
Zhong Kui
5,460
496
30
3
0
204,151
2
W
Cupid
6,365
579
76
7
0
188,773
0
L
Ra
6,612
601
60
5
0
212,933
0
W
Cthulhu
6,373
579
43
4
0
240,515
0
W
Horus
6,882
626
58
5
0
251,710
2
L
Achilles
6,193
563
73
7
0
238,471
2
W
Pele
6,472
588
79
7
0
218,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role