Player Matchup

Cu Chulainn
Cu Chulainn
Ken_Firebourne
Cu Chulainn
Level 87
God Stats
1W - 2L
1,199 SR
Queue Stats
30W - 31L
1,479 Elo+
Party 3
Lancelot
Lancelot
Knight_shadowFH
Lancelot
Level 109
God Stats
2W - 1L
1,305 SR
Queue Stats
185W - 199L
1,426 Elo+
Solo
Danzaburou
Danzaburou
NOT_420JAY
Danzaburou
Level 66
God Stats
3W - 2L
1,531 SR
Queue Stats
43W - 43L
1,435 Elo+
Party 3
Tiamat
Tiamat
lts Gmoney
Tiamat
Level 104
God Stats
2W - 6L
1,228 SR
Queue Stats
356W - 416L
1,440 Elo+
Solo
Nike
Nike
tiaangel1900
Nike
Level 86
God Stats
62W - 42L
1,479 SR
Queue Stats
167W - 159L
1,434 Elo+
Solo
Team Averages
Level 90
1,348 SR
1,443 Elo+

VS

Team Averages
Level 29
1,495 SR
1,333 Elo+
Gilgamesh
Gilgamesh
AC5_Gravity
Gilgamesh
Level 38
God Stats
0W - 3L
1,279 SR
Queue Stats
43W - 60L
1,257 Elo+
Party 1
Discordia
Discordia
ArdanGantlet
Discordia
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 2
Hades
Hades
PimpsDontSimp_
Hades
Level 44
God Stats
8W - 5L
1,429 SR
Queue Stats
25W - 48L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YODASAUR
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,324 Elo+
Party 1
Bakasura
Bakasura
illbeatyourgma
Bakasura
Level 3
God Stats
1W - 1L
1,766 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ken_Firebourne
Cu Chulainn
14
11 / 0 / 3
8,916
637
9,323
12,144
8,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
15
7 / 2 / 6
9,190
656
10,000
10,150
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
NOT_420JAY
Danzaburou
14
5 / 0 / 7
9,230
659
9,332
9,580
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
lts Gmoney
Tiamat
14
6 / 2 / 8
8,865
633
13,895
10,372
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 6
7,670
548
4,646
12,567
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AC5_Gravity
Gilgamesh
10
1 / 7 / 2
6,011
429
7,095
16,340
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ArdanGantlet
Discordia
9
1 / 9 / 1
6,071
434
7,566
9,988
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
5,599
400
1,091
5,012
2,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
YODASAUR
Morgan Le Fay
9
1 / 7 / 0
5,769
412
6,502
15,765
5,741
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
11
3 / 7 / 2
6,919
494
5,972
15,807
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
32
Kills
6
7
Deaths
32
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AC5_Gravity
Gilgamesh
1
7
2
0.29
L
Discordia
ArdanGantlet
Discordia
1
9
1
0.17
W
Cu Chulainn
Ken_Firebourne
Cu Chulainn
11
0
3
12.5
W
Lancelot
7
2
6
5
W
Danzaburou
NOT_420JAY
Danzaburou
5
0
7
8.5
L
0
2
1
0.25
L
Morgan Le Fay
YODASAUR
Morgan Le Fay
1
7
0
0.14
L
Bakasura
3
7
2
0.57
W
Tiamat
lts Gmoney
Tiamat
6
2
8
5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
28,226
54,813
Taken
62,912
30,382
Mitigated
28,726
16,453
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AC5_Gravity
Gilgamesh
7,095
2,660
0
3,831
16,340
11,430
0
1,876
14,464
0
29,174
L
Discordia
ArdanGantlet
Discordia
7,566
1,315
0
183
9,988
2,925
0
912
9,076
34,712
0
W
Cu Chulainn
Ken_Firebourne
Cu Chulainn
9,323
2,509
0
2,989
12,144
8,936
119
2,665
8,990
0
53,052
W
Lancelot
10,000
2,094
0
375
10,150
4,294
181
2,012
7,853
0
70,502
W
Danzaburou
NOT_420JAY
Danzaburou
9,332
5,443
0
6,822
9,580
4,040
2,231
2,789
6,508
0
64,005
L
1,091
215
38
620
5,012
2,766
0
0
5,012
19,498
0
L
Morgan Le Fay
YODASAUR
Morgan Le Fay
6,502
1,259
0
732
15,765
5,741
288
6,842
8,923
33,296
0
L
Bakasura
5,972
4,146
0
2,006
15,807
5,864
0
4,265
11,542
0
21,610
W
Tiamat
lts Gmoney
Tiamat
13,895
711
0
3,685
10,372
5,220
75
3,169
6,655
59,083
0
W
4,646
374
481
2,101
12,567
7,892
445
4,317
7,403
0
35,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
30,369
382
Minions Killed
210
0
Camps Cleared
0
1,452,379
Distance Traveled
1,175,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,011
429
36
3
0
247,944
0
L
Discordia
6,071
434
56
4
0
258,926
0
W
Cu Chulainn
8,916
637
62
4
0
290,256
0
W
Lancelot
9,190
656
87
6
0
354,374
0
W
Danzaburou
9,230
659
93
7
0
251,506
0
L
Hades
5,599
400
33
2
0
140,035
0
L
Morgan Le Fay
5,769
412
40
3
0
242,566
0
L
Bakasura
6,919
494
45
3
0
286,452
0
W
Tiamat
8,865
633
84
6
0
285,919
0
W
Nike
7,670
548
56
4
0
270,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role