Player Matchup

Chronos
Chronos
Bronze IV
BidDinosaur6499
Chronos
Bronze IV
Level 88
God Stats
0W - 1L
1,648 SR
Queue Stats
4W - 8L
1,309 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
RafaCarvia
Baron Samedi
Silver I
Level 121
God Stats
2W - 1L
1,808 SR
Queue Stats
61W - 60L
1,302 MMR
Solo
Apollo
Apollo
Silver IV
SwiftBreezy
Apollo
Silver IV
Level 87
God Stats
1W - 2L
1,645 SR
Queue Stats
22W - 34L
1,312 MMR
Solo
Zeus
Zeus
Silver I
iNSan3 WARSTAR
Zeus
Silver I
Level 127
God Stats
9W - 5L
1,629 SR
Queue Stats
137W - 144L
1,310 MMR
Solo
Hou Yi
Hou Yi
Bronze III
themechasOMG
Hou Yi
Bronze III
Level 128
God Stats
19W - 20L
1,629 SR
Queue Stats
47W - 49L
1,365 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,672 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,593 SR
1,322 MMR
Cthulhu
Cthulhu
Silver III
Aexs34
Cthulhu
Silver III
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,119 MMR
Party 1
Agni
Agni
Gold III
Fayber g0
Agni
Gold III
Level 148
God Stats
3W - 1L
1,674 SR
Queue Stats
86W - 86L
1,492 MMR
Party 1
Chang'e
Chang'e
Silver II
Grubulu
Chang'e
Silver II
Level 157
God Stats
10W - 2L
1,900 SR
Queue Stats
277W - 293L
1,299 MMR
Solo
Thor
Thor
Silver I
Ra is a bad god
Thor
Silver I
Level 149
God Stats
1W - 2L
1,295 SR
Queue Stats
202W - 210L
1,344 MMR
Solo
Bellona
Bellona
Gold III
shuguaperas
Bellona
Gold III
Level 143
God Stats
80W - 75L
1,597 SR
Queue Stats
380W - 377L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,744
484
6,412
17,931
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
RafaCarvia
Baron Samedi
11
0 / 4 / 3
7,079
442
7,992
17,484
15,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
4 / 4 / 1
8,401
525
6,471
14,784
6,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 2
8,593
537
10,264
13,608
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
2 / 3 / 1
7,149
447
10,067
14,819
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bans
TyrGebAo KuangSurtr

VS

Bans
MercuryAtlasLokiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aexs34
Cthulhu
13
2 / 1 / 10
9,114
570
11,724
16,931
16,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
15
5 / 3 / 4
9,615
601
11,936
10,814
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Grubulu
Chang'e
14
3 / 2 / 8
8,449
528
12,772
15,299
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 3 / 6
9,435
590
11,428
15,873
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
shuguaperas
Bellona
16
6 / 1 / 4
10,582
661
14,369
12,715
12,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
25
25
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aexs34
Cthulhu
2
1
10
7
L
1
7
1
0.21
W
Agni
5
3
4
2.33
W
Chang'e
Grubulu
Chang'e
3
2
8
3.5
W
9
3
6
4
L
Baron Samedi
RafaCarvia
Baron Samedi
0
4
3
0.38
L
Apollo
4
4
1
1.13
L
3
7
2
0.57
W
Bellona
shuguaperas
Bellona
6
1
4
8
L
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
62,229
78,626
Taken
71,632
40,669
Mitigated
47,217
20,171
Healing
26,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aexs34
Cthulhu
11,724
1,195
3,217
3,779
16,931
16,431
247
5,053
11,850
42,324
743
L
6,412
1,851
0
2,307
17,931
7,552
0
4,466
13,201
47,741
0
W
Agni
11,936
1,105
0
250
10,814
4,691
1,145
4,350
6,453
73,072
0
W
Chang'e
Grubulu
Chang'e
12,772
604
5,158
7,792
15,299
6,644
1,184
4,921
10,369
56,673
0
W
11,428
3,261
0
871
15,873
7,253
490
3,489
12,384
0
53,809
L
Baron Samedi
RafaCarvia
Baron Samedi
7,992
1,432
2,306
5,049
17,484
15,246
0
10,293
6,897
36,795
0
L
Apollo
6,471
3,630
0
2,631
14,784
6,168
0
2,284
12,416
0
58,516
L
10,264
1,316
0
1,093
13,608
5,453
0
7,139
6,163
50,315
0
W
Bellona
shuguaperas
Bellona
14,369
4,990
0
4,983
12,715
12,198
176
6,791
5,797
0
78,875
L
Hou Yi
10,067
5,357
0
6,785
14,819
6,250
0
10,440
4,260
0
49,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
47,195
367
Minions Killed
461
0
Camps Cleared
0
1,512,542
Distance Traveled
1,676,339
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,114
570
64
4
0
358,893
5
L
Chronos
7,744
484
85
5
0
298,060
4
W
Agni
9,615
601
125
8
0
314,268
4
W
Chang'e
8,449
528
71
4
0
328,189
0
W
Thor
9,435
590
67
4
0
343,158
1
L
Baron Samedi
7,079
442
33
2
0
299,634
2
L
Apollo
8,401
525
81
5
0
339,308
0
L
Zeus
8,593
537
94
6
0
273,304
2
W
Bellona
10,582
661
134
8
0
331,831
0
L
Hou Yi
7,149
447
74
5
0
302,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role