Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DatJuicyMango
Terra
Level 127
God Stats
6W - 10L
1,362 SR
Queue Stats
118W - 112L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LankyGifraff
Tsukuyomi
Level 111
God Stats
1W - 1L
1,301 SR
Queue Stats
21W - 17L
1,579 Elo+
Party 2
Poseidon
Poseidon
Morwin43278
Poseidon
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
182W - 160L
1,675 Elo+
Solo
Team Averages
Level 111
1,433 SR
1,560 Elo+

VS

Team Averages
Level 78
1,594 SR
1,525 Elo+
Maui
Maui
Akawo
Maui
Level 169
God Stats
2W - 2L
1,869 SR
Queue Stats
127W - 112L
1,645 Elo+
Solo
Chaac
Chaac
BoyanD
Chaac
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 1
Sol
Sol
DochTwins
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 157L
1,500 Elo+
Party 1
Kali
Kali
NerfThresh
Kali
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 1
Chronos
Chronos
schantig3
Chronos
Level 134
God Stats
20W - 12L
1,602 SR
Queue Stats
249W - 247L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 2 / 1
6,281
628
4,080
6,464
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
10
0 / 0 / 0
5,439
544
2,539
4,806
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
5,376
538
3,149
6,736
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
LankyGifraff
Tsukuyomi
11
2 / 1 / 3
6,337
634
6,528
10,136
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Morwin43278
Poseidon
13
7 / 0 / 1
7,538
754
8,620
4,254
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Akawo
Maui
7
0 / 2 / 1
5,197
520
3,351
10,677
7,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
BoyanD
Chaac
9
2 / 3 / 0
5,318
532
3,992
9,496
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 4 / 0
4,816
482
1,690
7,935
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 1 / 1
4,888
489
2,454
8,872
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
schantig3
Chronos
10
1 / 0 / 0
5,845
585
2,782
5,537
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
Hachiman
 
Hachiman
0
0
0
0
L
Maui
Akawo
Maui
0
2
1
0.25
L
Chaac
BoyanD
Chaac
2
3
0
0.67
W
0
0
0
0
L
0
4
0
0
W
Tsukuyomi
LankyGifraff
Tsukuyomi
2
1
3
3.5
W
Poseidon
Morwin43278
Poseidon
7
0
1
7.5
L
0
1
1
0.5
L
Chronos
schantig3
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
14,269
32,396
Taken
42,517
14,283
Mitigated
20,051
15,532
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,080
457
0
2,012
6,464
3,230
0
0
6,155
43,314
0
W
Hachiman
 
Hachiman
2,539
1,523
0
3,591
4,806
1,785
0
2,060
2,739
0
38,296
L
Maui
Akawo
Maui
3,351
1,190
1,148
2,641
10,677
7,028
0
3,352
7,325
13,788
0
L
Chaac
BoyanD
Chaac
3,992
1,277
0
3,646
9,496
5,554
0
4,422
4,946
0
26,270
W
3,149
695
879
3,409
6,736
4,147
0
2,315
4,421
17,905
0
L
1,690
632
0
2,665
7,935
2,608
0
5,156
2,779
31,753
0
W
Tsukuyomi
LankyGifraff
Tsukuyomi
6,528
2,288
0
4,188
10,136
3,751
0
1,963
8,059
0
41,468
W
Poseidon
Morwin43278
Poseidon
8,620
955
0
1,453
4,254
1,370
154
1,478
2,776
58,865
0
L
2,454
1,234
0
2,118
8,872
2,998
0
1,945
6,927
0
26,163
L
Chronos
schantig3
Chronos
2,782
1,314
0
2,871
5,537
1,863
0
846
4,691
44,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
26,064
335
Minions Killed
240
0
Camps Cleared
0
1,091,690
Distance Traveled
982,294
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,281
628
81
8
0
187,057
0
W
Hachiman
5,439
544
58
6
0
183,915
2
L
Maui
5,197
520
20
2
0
190,521
3
L
Chaac
5,318
532
41
4
0
184,757
0
W
Terra
5,376
538
29
3
0
231,903
2
L
Sol
4,816
482
53
5
0
183,324
0
W
Tsukuyomi
6,337
634
70
7
0
258,672
0
W
Poseidon
7,538
754
97
10
0
230,143
2
L
Kali
4,888
489
44
4
0
227,006
0
L
Chronos
5,845
585
82
8
0
196,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role