Player Matchup

Morgan Le Fay
Morgan Le Fay
Andordragon
Morgan Le Fay
Level 88
God Stats
97W - 87L
1,566 SR
Queue Stats
533W - 490L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
JohnnyChimp
Ao Kuang
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 28L
1,595 Elo+
Solo
Geb
Geb
KindKitten50941
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,491 Elo+
Party 2
Surtr
Surtr
Mansoon7
Surtr
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 40L
1,382 Elo+
Solo
Medusa
Medusa
Quellsgod
Medusa
Level 138
God Stats
2W - 3L
1,285 SR
Queue Stats
376W - 408L
1,505 Elo+
Party 2
Team Averages
Level 80
1,470 SR
1,494 Elo+

VS

Team Averages
Level 98
1,412 SR
1,497 Elo+
Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ArmedMojo
Cernunnos
Level 86
God Stats
51W - 49L
1,492 SR
Queue Stats
357W - 309L
1,551 Elo+
Solo
King Arthur
King Arthur
ImLiterallyACat
King Arthur
Level 103
God Stats
4W - 5L
1,379 SR
Queue Stats
145W - 137L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
ManuelPat18
Zhong Kui
Level 106
God Stats
9W - 3L
1,190 SR
Queue Stats
266W - 262L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andordragon
Morgan Le Fay
13
2 / 3 / 2
7,567
541
7,922
10,758
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
JohnnyChimp
Ao Kuang
5
1 / 2 / 0
5,126
366
1,002
5,012
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 3
6,327
452
2,898
9,693
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Mansoon7
Surtr
12
1 / 3 / 1
7,180
513
5,226
11,508
9,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Quellsgod
Medusa
13
2 / 1 / 0
7,515
537
7,797
11,134
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 2 / 1
9,139
653
5,975
11,652
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
 
Ares
12
0 / 0 / 6
7,383
527
4,037
8,478
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
ArmedMojo
Cernunnos
12
3 / 1 / 1
7,341
524
7,004
6,672
3,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ImLiterallyACat
King Arthur
13
0 / 2 / 4
7,398
528
6,297
10,266
9,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
ManuelPat18
Zhong Kui
13
2 / 1 / 3
7,732
552
8,082
9,204
6,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
12
12
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
2
1
3.75
W
Ares
 
Ares
0
0
6
3
L
Morgan Le Fay
Andordragon
Morgan Le Fay
2
3
2
1
W
Cernunnos
ArmedMojo
Cernunnos
3
1
1
3.5
W
King Arthur
ImLiterallyACat
King Arthur
0
2
4
1
L
Ao Kuang
JohnnyChimp
Ao Kuang
1
2
0
0.5
L
0
3
3
0.5
L
Surtr
Mansoon7
Surtr
1
3
1
0.5
W
Zhong Kui
ManuelPat18
Zhong Kui
2
1
3
3.5
L
Medusa
Quellsgod
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
31,395
48,105
Taken
46,272
27,128
Mitigated
30,969
16,331
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,975
3,685
0
1,436
11,652
4,788
0
2,720
8,758
0
83,011
W
Ares
 
Ares
4,037
79
259
3,523
8,478
6,973
131
1,984
6,438
21,508
0
L
Morgan Le Fay
Andordragon
Morgan Le Fay
7,922
1,072
0
3,814
10,758
4,899
0
5,420
5,338
47,569
0
W
Cernunnos
ArmedMojo
Cernunnos
7,004
4,048
0
2,452
6,672
3,240
60
753
5,919
0
52,769
W
King Arthur
ImLiterallyACat
King Arthur
6,297
558
0
1,620
10,266
9,431
0
1,905
8,184
1,908
51,322
L
Ao Kuang
JohnnyChimp
Ao Kuang
1,002
215
0
1,006
5,012
1,318
0
943
4,069
14,018
0
L
2,898
454
0
1,448
9,693
6,944
0
2,897
6,796
11,266
0
L
Surtr
Mansoon7
Surtr
5,226
2,049
0
3,280
11,508
9,275
0
441
11,067
1,647
45,565
W
Zhong Kui
ManuelPat18
Zhong Kui
8,082
946
0
6,229
9,204
6,537
551
4,033
4,526
60,765
0
L
Medusa
Quellsgod
Medusa
7,797
3,824
0
6,783
11,134
4,692
88
3,097
8,037
0
66,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
38,993
323
Minions Killed
447
0
Camps Cleared
0
1,109,568
Distance Traveled
1,381,004
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,139
653
139
10
0
345,853
0
W
Ares
7,383
527
21
2
0
300,883
2
L
Morgan Le Fay
7,567
541
94
7
0
248,627
2
W
Cernunnos
7,341
524
87
6
0
213,495
0
W
King Arthur
7,398
528
92
7
0
250,207
1
L
Ao Kuang
5,126
366
29
2
0
120,278
0
L
Geb
6,327
452
13
1
0
263,027
0
L
Surtr
7,180
513
88
6
0
220,272
0
W
Zhong Kui
7,732
552
108
8
0
270,566
2
L
Medusa
7,515
537
99
7
0
257,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role