Player Matchup

Gilgamesh
Gilgamesh
AUSTiNDANGEROU5
Gilgamesh
Level 160
God Stats
17W - 10L
1,862 SR
Queue Stats
1,137W - 1,148L
1,556 Elo+
Solo
Sobek
Sobek
Big Chee Hoo
Sobek
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
439W - 415L
1,462 Elo+
Solo
Jing Wei
Jing Wei
GillyTheGrey
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mcwaffle914
Tsukuyomi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 106L
1,525 Elo+
Solo
Ah Puch
Ah Puch
SmOWkScreen
Ah Puch
Level 148
God Stats
5W - 16L
1,079 SR
Queue Stats
814W - 822L
1,470 Elo+
Solo
Team Averages
Level 112
1,488 SR
1,503 Elo+

VS

Team Averages
Level 130
1,369 SR
1,413 Elo+
Izanami
Izanami
Briceewwq
Izanami
Level 145
God Stats
2W - 2L
1,265 SR
Queue Stats
117W - 105L
1,387 Elo+
Solo
Cabrakan
Cabrakan
KingElvisF520
Cabrakan
Level 110
God Stats
5W - 13L
1,083 SR
Queue Stats
1,167W - 1,236L
1,470 Elo+
Party 1
Nox
Nox
firatakdas1
Nox
Level 129
God Stats
1W - 5L
1,310 SR
Queue Stats
116W - 114L
1,461 Elo+
Solo
Hun Batz
Hun Batz
kiTdEE911
Hun Batz
Level 157
God Stats
15W - 12L
1,687 SR
Queue Stats
541W - 573L
1,494 Elo+
Party 1
Ishtar
Ishtar
pokefanmartin
Ishtar
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 144L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AUSTiNDANGEROU5
Gilgamesh
16
2 / 2 / 14
9,888
989
6,094
11,594
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 11
8,148
815
3,966
12,527
15,346
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
GillyTheGrey
Jing Wei
16
4 / 3 / 7
9,125
913
7,241
8,702
5,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Mcwaffle914
Tsukuyomi
18
8 / 2 / 9
10,567
1,057
14,994
10,806
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
SmOWkScreen
Ah Puch
15
5 / 3 / 10
9,548
955
9,583
9,704
5,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Briceewwq
Izanami
17
4 / 6 / 6
9,354
935
11,102
12,171
5,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
KingElvisF520
Cabrakan
10
0 / 1 / 6
6,428
643
2,833
9,183
8,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 9
8,739
874
10,681
11,285
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
kiTdEE911
Hun Batz
7
0 / 3 / 3
5,922
592
3,188
4,089
1,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 4
8,793
879
8,898
8,738
4,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
19
Kills
13
13
Deaths
19
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AUSTiNDANGEROU5
Gilgamesh
2
2
14
4.5
W
0
3
11
1.83
L
Izanami
Briceewwq
Izanami
4
6
6
1.17
W
Jing Wei
GillyTheGrey
Jing Wei
4
3
7
2.5
L
Cabrakan
KingElvisF520
Cabrakan
0
1
6
3
W
Tsukuyomi
Mcwaffle914
Tsukuyomi
8
2
9
6.25
W
Ah Puch
SmOWkScreen
Ah Puch
5
3
10
3.33
L
3
6
9
1.25
L
Hun Batz
kiTdEE911
Hun Batz
0
3
3
0.5
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,878
Damage
36,702
53,333
Taken
45,466
46,458
Mitigated
24,764
19,565
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AUSTiNDANGEROU5
Gilgamesh
6,094
847
1,856
4,326
11,594
14,479
553
2,917
8,562
962
9,547
W
3,966
35
440
2,822
12,527
15,346
174
3,066
9,422
7,299
874
L
Izanami
Briceewwq
Izanami
11,102
5,848
594
1,562
12,171
5,428
0
2,237
9,829
0
26,497
W
Jing Wei
GillyTheGrey
Jing Wei
7,241
5,161
563
1,517
8,702
5,168
3,299
2,393
6,309
0
18,761
L
Cabrakan
KingElvisF520
Cabrakan
2,833
362
411
4,457
9,183
8,349
0
2,585
6,598
5,158
0
W
Tsukuyomi
Mcwaffle914
Tsukuyomi
14,994
4,352
866
2,959
10,806
6,141
670
2,303
8,423
0
30,111
W
Ah Puch
SmOWkScreen
Ah Puch
9,583
954
1,378
2,838
9,704
5,324
1,102
2,835
6,831
23,342
0
L
10,681
612
666
1,466
11,285
5,059
0
3,172
8,113
17,023
0
L
Hun Batz
kiTdEE911
Hun Batz
3,188
354
323
510
4,089
1,766
0
769
3,320
0
3,582
L
8,898
4,510
142
1,426
8,738
4,162
0
4,249
4,382
0
22,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
39,236
117
Minions Killed
105
0
Camps Cleared
0
951,497
Distance Traveled
664,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,888
989
10
1
0
210,252
0
W
Sobek
8,148
815
8
1
0
166,965
0
L
Izanami
9,354
935
43
4
0
147,711
0
W
Jing Wei
9,125
913
21
2
0
194,794
0
L
Cabrakan
6,428
643
3
0
0
133,750
0
W
Tsukuyomi
10,567
1,057
38
4
0
198,486
0
W
Ah Puch
9,548
955
40
4
0
181,000
0
L
Nox
8,739
874
21
2
0
151,229
0
L
Hun Batz
5,922
592
2
0
0
83,028
0
L
Ishtar
8,793
879
36
4
0
149,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role