Player Matchup

Hades
Hades
Gold I
AztecAWarrior17
Hades
Gold I
Level 146
God Stats
4W - 2L
1,518 SR
Queue Stats
129W - 132L
1,707 MMR
Solo
Bacchus
Bacchus
Platinum IV
GobbleMyToes170
Bacchus
Platinum IV
Level 158
God Stats
6W - 5L
1,490 SR
Queue Stats
373W - 351L
1,723 MMR
Solo
Danzaburou
Danzaburou
Gold I
dejoy607
Danzaburou
Gold I
Level 126
God Stats
26W - 15L
1,814 SR
Queue Stats
486W - 476L
1,729 MMR
Solo
Thor
Thor
Platinum II
dylwa
Thor
Platinum II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,787 MMR
Party 2
Hercules
Hercules
Platinum IV
sparkzbarca
Hercules
Platinum IV
Level 106
God Stats
1W - 1L
1,698 SR
Queue Stats
122W - 99L
1,628 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,604 SR
1,715 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,585 SR
1,631 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
BigDicPanda
Cthulhu
Gold I
Level 120
God Stats
1W - 1L
1,701 SR
Queue Stats
98W - 90L
1,703 MMR
Party 1
Ne Zha
Ne Zha
Gold I
MountainPP
Ne Zha
Gold I
Level 126
God Stats
5W - 4L
1,506 SR
Queue Stats
147W - 134L
1,755 MMR
Party 1
Mercury
Mercury
Gold IV
Mαzoku
Mercury
Gold IV
Level 55
God Stats
6W - 5L
1,716 SR
Queue Stats
16W - 12L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,257
590
3,684
9,463
4,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 2 / 4
7,010
501
5,055
13,427
11,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
dejoy607
Danzaburou
12
0 / 4 / 5
7,137
510
5,013
12,122
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
dylwa
Thor
14
5 / 2 / 1
8,354
597
9,596
14,436
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
sparkzbarca
Hercules
13
7 / 2 / 3
8,452
604
10,004
11,135
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoSetSurtrOlorun

VS

Bans
FreyaAo KuangCliodhnaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 2
7,847
561
9,803
4,791
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
 
Artio
10
1 / 4 / 4
6,634
474
5,818
13,997
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
BigDicPanda
Cthulhu
12
0 / 4 / 2
7,172
512
9,002
15,261
11,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
MountainPP
Ne Zha
13
7 / 5 / 1
8,247
589
9,375
14,189
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
Mαzoku
Mercury
9
2 / 1 / 1
5,898
421
2,359
5,221
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
10
10
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
2
1
L
Artio
 
Artio
1
4
4
0.75
W
1
0
4
3
L
Cthulhu
BigDicPanda
Cthulhu
0
4
2
0.25
W
1
2
4
1.5
L
Ne Zha
MountainPP
Ne Zha
7
5
1
1.5
L
Mercury
Mαzoku
Mercury
2
1
1
2.5
W
Danzaburou
dejoy607
Danzaburou
0
4
5
0.63
W
Thor
dylwa
Thor
5
2
1
2.75
W
Hercules
sparkzbarca
Hercules
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
36,357
60,583
Taken
53,459
31,342
Mitigated
32,534
30,181
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,803
2,695
0
1,584
4,791
2,075
176
2,139
2,652
77,177
0
L
Artio
 
Artio
5,818
1,294
704
4,360
13,997
11,278
0
3,473
10,524
21,716
0
W
3,684
938
1,672
6,993
9,463
4,749
0
3,528
5,935
86,385
0
L
Cthulhu
BigDicPanda
Cthulhu
9,002
1,484
0
2,931
15,261
11,929
0
0
15,261
46,063
0
W
5,055
1,246
1,989
4,543
13,427
11,196
0
6,582
6,845
19,211
0
L
Ne Zha
MountainPP
Ne Zha
9,375
2,386
0
4,974
14,189
5,605
0
1,623
12,566
0
56,962
L
Mercury
Mαzoku
Mercury
2,359
1,388
0
405
5,221
1,647
0
1,504
3,717
0
25,011
W
Danzaburou
dejoy607
Danzaburou
5,013
2,047
0
4,766
12,122
4,472
0
2,042
10,080
0
48,399
W
Thor
dylwa
Thor
9,596
2,669
0
6,254
14,436
5,724
757
8,063
5,119
0
60,669
W
Hercules
sparkzbarca
Hercules
10,004
5,138
0
3,964
11,135
5,201
0
3,017
7,981
0
51,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,210
Gold Earned
35,798
411
Minions Killed
381
0
Camps Cleared
0
1,452,289
Distance Traveled
1,415,643
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,847
561
124
9
0
286,237
5
L
Artio
6,634
474
26
2
0
286,273
1
W
Hades
8,257
590
163
12
0
290,193
0
L
Cthulhu
7,172
512
92
7
0
287,915
0
W
Bacchus
7,010
501
21
2
0
301,418
4
L
Ne Zha
8,247
589
96
7
0
332,272
0
L
Mercury
5,898
421
43
3
0
222,946
0
W
Danzaburou
7,137
510
67
5
0
260,036
2
W
Thor
8,354
597
87
6
0
272,788
0
W
Hercules
8,452
604
73
5
0
327,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role