Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Skeekis
Skadi
Level 93
God Stats
27W - 11L
1,698 SR
Queue Stats
124W - 122L
1,488 Elo+
Solo
Team Averages
Level 108
1,566 SR
1,496 Elo+

VS

Team Averages
Level 93
1,453 SR
1,492 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TKOH Crowley
Sun Wukong
Level 167
God Stats
1W - 1L
1,302 SR
Queue Stats
208W - 139L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
nobrika97
Kukulkan
Level 70
God Stats
7W - 4L
1,556 SR
Queue Stats
8W - 8L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 1
6,800
680
4,715
6,993
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
 
Gilgamesh
10
0 / 3 / 2
6,304
630
5,946
9,857
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Skeekis
Skadi
11
1 / 3 / 0
6,844
684
4,161
7,567
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 5
7,485
749
6,899
7,470
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
TKOH Crowley
Sun Wukong
13
4 / 0 / 5
7,883
788
8,359
9,827
7,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
nobrika97
Kukulkan
12
3 / 1 / 3
7,326
733
4,584
4,237
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
9
10
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
W
Ne Zha
 
Ne Zha
2
1
5
4.5
L
Skadi
Skeekis
Skadi
1
3
0
0.33
W
Sun Wukong
TKOH Crowley
Sun Wukong
4
0
5
6.5
W
Kukulkan
nobrika97
Kukulkan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,822
Damage
19,842
24,417
Taken
21,534
12,810
Mitigated
16,065
2,518
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,715
344
0
166
6,993
2,403
0
630
6,363
24,145
0
L
Gilgamesh
 
Gilgamesh
5,946
1,366
386
1,393
9,857
7,878
0
2,890
6,967
0
13,811
W
Ne Zha
 
Ne Zha
6,899
1,129
0
2,213
7,470
6,371
58
1,118
6,180
0
28,382
L
Skadi
Skeekis
Skadi
4,161
1,646
0
573
7,567
2,529
0
1,158
6,409
0
27,496
W
Sun Wukong
TKOH Crowley
Sun Wukong
8,359
1,143
0
1,732
9,827
7,979
282
1,809
7,656
0
28,421
W
Kukulkan
nobrika97
Kukulkan
4,584
531
0
790
4,237
1,715
212
1,899
2,181
23,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,948
Gold Earned
22,694
117
Minions Killed
129
0
Camps Cleared
0
535,215
Distance Traveled
588,543
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,800
680
52
5
0
171,156
0
L
Gilgamesh
6,304
630
15
2
0
199,144
0
W
Ne Zha
7,485
749
37
4
0
203,964
1
L
Skadi
6,844
684
50
5
0
164,915
0
W
Sun Wukong
7,883
788
44
4
0
194,015
0
W
Kukulkan
7,326
733
48
5
0
190,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role