Player Matchup

Cernunnos
Cernunnos
Astranyx
Cernunnos
Level 104
God Stats
2W - 0L
1,723 SR
Queue Stats
133W - 131L
1,419 Elo+
Solo
Thanatos
Thanatos
KWTAHMADYT
Thanatos
Level 60
God Stats
5W - 11L
1,238 SR
Queue Stats
116W - 158L
1,405 Elo+
Solo
Janus
Janus
SeeAmm
Janus
Level 58
God Stats
64W - 55L
1,524 SR
Queue Stats
451W - 428L
1,459 Elo+
Solo
Surtr
Surtr
marquitos1097
Surtr
Level 73
God Stats
9W - 16L
1,312 SR
Queue Stats
27W - 27L
1,441 Elo+
Solo
Athena
Athena
theghost133
Athena
Level 86
God Stats
8W - 10L
1,473 SR
Queue Stats
160W - 149L
1,540 Elo+
Solo
Team Averages
Level 76
1,454 SR
1,453 Elo+

VS

Team Averages
Level 90
1,496 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
Isaiasrey7
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 330L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Paulo Mendes17
Baron Samedi
Level 96
God Stats
47W - 42L
1,861 SR
Queue Stats
1,225W - 1,239L
1,458 Elo+
Solo
Bacchus
Bacchus
SuLiiSaulHP
Bacchus
Level 37
God Stats
2W - 7L
1,469 SR
Queue Stats
115W - 122L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnformedPoet
Cu Chulainn
Level 126
God Stats
1W - 4L
1,207 SR
Queue Stats
22W - 32L
1,418 Elo+
Solo
Ishtar
Ishtar
zPriimee-
Ishtar
Level 63
God Stats
13W - 14L
1,445 SR
Queue Stats
99W - 98L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Astranyx
Cernunnos
15
7 / 5 / 4
9,801
545
16,750
21,729
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KWTAHMADYT
Thanatos
17
13 / 3 / 5
10,969
609
17,893
20,064
11,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
SeeAmm
Janus
17
7 / 1 / 4
10,800
600
14,477
10,555
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 6 / 3
8,495
472
7,159
12,888
6,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
13
0 / 3 / 11
8,671
482
7,772
19,940
22,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Isaiasrey7
Tsukuyomi
14
3 / 6 / 3
9,437
524
6,797
17,935
6,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Paulo Mendes17
Baron Samedi
13
4 / 6 / 2
8,869
493
9,152
15,350
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SuLiiSaulHP
Bacchus
13
1 / 4 / 6
8,817
490
8,075
14,330
20,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
UnformedPoet
Cu Chulainn
14
6 / 6 / 1
9,065
504
16,649
25,453
15,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
zPriimee-
Ishtar
15
4 / 5 / 0
8,864
492
13,385
17,150
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
27
Kills
18
18
Deaths
27
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Astranyx
Cernunnos
7
5
4
1.8
L
Tsukuyomi
Isaiasrey7
Tsukuyomi
3
6
3
0.75
W
Thanatos
KWTAHMADYT
Thanatos
13
3
5
5.17
L
Baron Samedi
Paulo Mendes17
Baron Samedi
4
6
2
0.83
W
Janus
SeeAmm
Janus
7
1
4
9
L
Bacchus
SuLiiSaulHP
Bacchus
1
4
6
1
L
Cu Chulainn
UnformedPoet
Cu Chulainn
6
6
1
1.08
W
0
6
3
0.25
W
Athena
0
3
11
1.83
L
Ishtar
zPriimee-
Ishtar
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,051
Damage
54,058
85,176
Taken
90,218
56,002
Mitigated
57,014
40,256
Healing
25,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Astranyx
Cernunnos
16,750
9,201
0
9,176
21,729
9,891
2,279
3,860
17,869
0
78,671
L
Tsukuyomi
Isaiasrey7
Tsukuyomi
6,797
1,848
1,457
4,918
17,935
6,486
0
1,133
16,802
0
50,695
W
Thanatos
KWTAHMADYT
Thanatos
17,893
2,908
0
17,639
20,064
11,488
960
4,452
15,612
0
71,996
L
Baron Samedi
Paulo Mendes17
Baron Samedi
9,152
399
1,394
5,367
15,350
7,378
0
7,833
7,517
52,715
0
W
Janus
SeeAmm
Janus
14,477
570
176
5,202
10,555
5,553
1,915
4,561
5,994
96,831
0
L
Bacchus
SuLiiSaulHP
Bacchus
8,075
998
0
1,150
14,330
20,009
0
4,202
10,128
29,461
0
L
Cu Chulainn
UnformedPoet
Cu Chulainn
16,649
3,455
0
6,878
25,453
15,322
906
5,849
19,604
0
72,237
W
7,159
3,441
0
1,479
12,888
6,588
894
583
12,305
798
55,347
W
Athena
7,772
2,650
739
5,845
19,940
22,482
318
3,771
16,169
27,295
0
L
Ishtar
zPriimee-
Ishtar
13,385
7,556
0
4,808
17,150
7,819
830
3,444
13,706
0
70,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,736
Gold Earned
45,052
463
Minions Killed
394
0
Camps Cleared
0
1,751,484
Distance Traveled
1,675,639
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,801
545
110
6
0
309,504
0
L
Tsukuyomi
9,437
524
72
4
0
346,939
0
W
Thanatos
10,969
609
78
4
0
384,695
0
L
Baron Samedi
8,869
493
86
5
0
305,744
0
W
Janus
10,800
600
159
9
0
361,560
0
L
Bacchus
8,817
490
33
2
0
381,399
0
L
Cu Chulainn
9,065
504
102
6
0
316,718
2
W
Surtr
8,495
472
82
5
0
321,389
0
W
Athena
8,671
482
34
2
0
374,336
1
L
Ishtar
8,864
492
101
6
0
324,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role