Player Matchup

Chang'e
Chang'e
Silver I
Bistay
Chang'e
Silver I
Level 58
God Stats
8W - 9L
1,607 SR
Queue Stats
18W - 27L
1,449 MMR
Solo
Sobek
Sobek
Bronze IV
C-gerard-5
Sobek
Bronze IV
Level 109
God Stats
1W - 3L
1,396 SR
Queue Stats
2W - 12L
1,293 MMR
Party 2
Rama
Rama
Silver II
Jordipachay7
Rama
Silver II
Level 107
God Stats
2W - 4L
1,745 SR
Queue Stats
6W - 11L
1,603 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,583 SR
1,448 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,474 SR
1,517 MMR
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum V
Sincan
Agni
Platinum V
Level 148
God Stats
32W - 17L
1,736 SR
Queue Stats
352W - 381L
1,609 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
Xeroniuss
Kuzenbo
Silver III
Level 147
God Stats
35W - 22L
1,186 SR
Queue Stats
101W - 100L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bistay
Chang'e
12
1 / 6 / 0
8,090
674
8,986
16,237
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
13
0 / 6 / 1
8,023
669
5,426
23,960
23,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 1
7,478
623
2,724
15,768
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SurtrAchillesGaneshaAo KuangKumbhakarna

VS

Bans
Guan YuYmirAtlasKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
13 / 1 / 5
10,841
903
23,083
10,249
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
Sincan
Agni
15
3 / 0 / 14
9,296
775
16,017
5,447
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Xeroniuss
Kuzenbo
14
2 / 0 / 13
8,935
745
8,511
10,102
15,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
13
1
5
15.5
L
Chang'e
Bistay
Chang'e
1
6
0
0.17
L
Sobek
0
6
1
0.08
L
0
6
1
0.08
W
Agni
Sincan
Agni
3
0
14
10
W
Kuzenbo
Xeroniuss
Kuzenbo
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
47,611
55,965
Taken
25,798
36,189
Mitigated
22,035
10,940
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
23,083
14,094
908
2,732
10,249
4,746
1,925
5,957
4,292
0
57,180
L
Chang'e
Bistay
Chang'e
8,986
458
824
3,123
16,237
6,195
0
6,893
8,795
34,002
0
L
Sobek
5,426
304
1,497
3,557
23,960
23,946
0
8,208
14,680
19,508
0
L
2,724
2,141
0
1,939
15,768
6,048
0
7,257
8,103
0
28,073
W
Agni
Sincan
Agni
16,017
520
0
1,121
5,447
2,288
351
2,823
2,624
41,518
0
W
Kuzenbo
Xeroniuss
Kuzenbo
8,511
2,830
0
1,018
10,102
15,001
347
5,689
4,413
24,432
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,591
Gold Earned
29,072
146
Minions Killed
153
0
Camps Cleared
0
572,038
Distance Traveled
697,015
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,841
903
70
6
0
210,806
0
L
Chang'e
8,090
674
67
6
0
190,501
0
L
Sobek
8,023
669
30
3
0
211,101
3
L
Rama
7,478
623
49
4
0
170,436
1
W
Agni
9,296
775
63
5
0
232,729
0
W
Kuzenbo
8,935
745
20
2
0
253,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role