Player Matchup

Cerberus
Cerberus
InTensity HyPer
Cerberus
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 229L
1,454 Elo+
Solo
Discordia
Discordia
Krisblade23
Discordia
Level 148
God Stats
12W - 5L
1,654 SR
Queue Stats
206W - 213L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MilkCartonKid
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,443 Elo+
Solo
Aphrodite
Aphrodite
MisterHoffmann
Aphrodite
Level 141
God Stats
2W - 1L
1,319 SR
Queue Stats
331W - 315L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
WILDGLOOM
Tsukuyomi
Level 68
God Stats
24W - 14L
1,500 SR
Queue Stats
996W - 964L
1,496 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,472 Elo+

VS

Team Averages
Level 96
1,455 SR
1,460 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AirAssault23
Chiron
Level 138
God Stats
0W - 2L
1,275 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo
Agni
Agni
EXPERTSNIPES
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,477 Elo+
Solo
Bastet
Bastet
PommeDutroux
Bastet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 133L
1,342 Elo+
Party 1
Merlin
Merlin
lNaad-
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 3 / 17
9,997
909
6,711
16,375
20,649
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Krisblade23
Discordia
14
3 / 3 / 15
9,153
832
11,137
9,409
4,709
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
MilkCartonKid
Morgan Le Fay
17
9 / 3 / 13
10,150
923
20,923
14,155
7,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
MisterHoffmann
Aphrodite
16
2 / 2 / 18
9,425
857
7,531
14,169
13,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WILDGLOOM
Tsukuyomi
16
7 / 3 / 11
9,582
871
14,306
12,888
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 2 / 3
8,852
805
5,854
11,691
7,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
2 / 3 / 9
8,417
765
8,291
14,441
5,212
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 6 / 8
7,367
670
8,453
10,797
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
15
3 / 7 / 3
8,248
750
10,212
15,202
6,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
lNaad-
Merlin
14
3 / 6 / 8
8,148
741
12,335
12,587
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
24
Kills
12
14
Deaths
24
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
2
3
2.75
L
Chiron
2
3
9
2.17
L
0
6
8
0.67
W
Cerberus
3
3
17
3.83
W
Discordia
Krisblade23
Discordia
3
3
15
3.5
W
Morgan Le Fay
MilkCartonKid
Morgan Le Fay
9
3
13
5.17
W
Aphrodite
MisterHoffmann
Aphrodite
2
2
18
5.5
L
Bastet
3
7
3
0.64
W
Tsukuyomi
WILDGLOOM
Tsukuyomi
7
3
11
4.17
L
Merlin
lNaad-
Merlin
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,608
Damage
45,145
66,996
Taken
64,718
52,521
Mitigated
27,716
34,499
Healing
25,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,854
315
9,004
6,830
11,691
7,937
0
8,356
3,158
20,511
0
L
Chiron
8,291
2,941
1,292
3,589
14,441
5,212
0
10,641
3,800
0
17,101
L
8,453
384
388
878
10,797
3,824
0
7,152
3,645
17,314
0
W
Cerberus
6,711
162
771
4,665
16,375
20,649
30
7,146
9,229
15,340
0
W
Discordia
Krisblade23
Discordia
11,137
942
1,498
2,243
9,409
4,709
1,076
3,497
5,912
21,144
0
W
Morgan Le Fay
MilkCartonKid
Morgan Le Fay
20,923
3,317
1,570
4,365
14,155
7,363
2,005
6,171
7,984
31,539
0
W
Aphrodite
MisterHoffmann
Aphrodite
7,531
1,007
6,316
8,886
14,169
13,494
87
4,816
9,353
17,712
0
L
Bastet
10,212
1,951
0
1,535
15,202
6,024
0
11,019
4,183
0
14,243
W
Tsukuyomi
WILDGLOOM
Tsukuyomi
14,306
3,897
700
3,485
12,888
6,306
1,275
5,012
7,876
0
29,479
L
Merlin
lNaad-
Merlin
12,335
305
284
2,115
12,587
4,719
0
8,957
3,630
22,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
41,032
127
Minions Killed
108
0
Camps Cleared
0
1,146,815
Distance Traveled
988,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,852
805
31
3
0
185,236
0
L
Chiron
8,417
765
18
2
0
221,087
0
L
Agni
7,367
670
28
3
0
176,699
0
W
Cerberus
9,997
909
16
1
0
241,195
0
W
Discordia
9,153
832
24
2
0
219,145
1
W
Morgan Le Fay
10,150
923
35
3
0
223,203
0
W
Aphrodite
9,425
857
27
2
0
228,262
0
L
Bastet
8,248
750
12
1
0
215,752
0
W
Tsukuyomi
9,582
871
25
2
0
235,010
0
L
Merlin
8,148
741
19
2
0
189,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role