Player Matchup

Osiris
Osiris
Cptbaldshaft
Osiris
Level 104
God Stats
3W - 6L
1,500 SR
Queue Stats
630W - 632L
1,476 Elo+
Solo
Chronos
Chronos
RoseGold3236HUN
Chronos
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 125L
1,568 Elo+
Solo
Khepri
Khepri
VeapZz
Khepri
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 238L
1,501 Elo+
Solo
Izanami
Izanami
batuhanovic52
Izanami
Level 69
God Stats
18W - 14L
1,561 SR
Queue Stats
312W - 290L
1,572 Elo+
Solo
He Bo
He Bo
mmc_0707
He Bo
Level 87
God Stats
27W - 26L
1,461 SR
Queue Stats
374W - 360L
1,457 Elo+
Solo
Team Averages
Level 105
1,504 SR
1,515 Elo+

VS

Team Averages
Level 101
1,442 SR
1,492 Elo+
Merlin
Merlin
JesusStoleMyGirl
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 209L
1,443 Elo+
Party 1
Tyr
Tyr
LowResRat
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,626 Elo+
Solo
Ao Kuang
Ao Kuang
SullenStew16
Ao Kuang
Level 158
God Stats
3W - 3L
1,189 SR
Queue Stats
174W - 180L
1,494 Elo+
Solo
Odin
Odin
UpInYourJam
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 139L
1,464 Elo+
Solo
Artemis
Artemis
Wonky_Donkey_69
Artemis
Level 78
God Stats
14W - 10L
1,523 SR
Queue Stats
224W - 209L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 4 / 1
5,676
405
3,647
8,014
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 2 / 1
4,600
329
606
1,822
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
VeapZz
Khepri
10
3 / 2 / 7
7,384
527
2,993
10,064
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
5 / 2 / 5
7,685
549
10,539
9,352
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
mmc_0707
He Bo
11
6 / 4 / 3
7,247
518
8,183
8,925
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
8,674
620
7,426
7,284
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 1
8,713
622
5,367
7,408
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
SullenStew16
Ao Kuang
14
5 / 2 / 5
8,718
623
5,467
13,432
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 4
7,662
547
3,334
10,888
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
8,320
594
4,771
10,137
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
14
Kills
14
14
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
1
0.13
W
5
4
3
1.63
W
2
0
1
2.5
L
0
2
1
0.25
W
Ao Kuang
SullenStew16
Ao Kuang
5
2
5
3.75
W
1
3
4
1
L
Khepri
VeapZz
Khepri
3
2
7
3.25
W
1
6
3
0.42
L
Izanami
5
2
5
3.75
L
He Bo
mmc_0707
He Bo
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,968
Damage
26,365
38,177
Taken
49,149
24,951
Mitigated
26,376
7,825
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,647
825
0
1,354
8,014
6,518
0
2,380
5,634
0
23,884
W
7,426
238
0
601
7,284
3,115
847
2,629
4,614
58,395
0
W
5,367
628
0
3,179
7,408
6,012
17
574
6,574
0
56,272
L
606
358
0
277
1,822
466
0
683
1,139
4,834
0
W
Ao Kuang
SullenStew16
Ao Kuang
5,467
1,344
0
5,826
13,432
5,205
1,914
2,709
10,559
58,225
0
W
3,334
609
0
2,700
10,888
8,049
231
2,554
8,286
0
20,957
L
Khepri
VeapZz
Khepri
2,993
397
0
1,808
10,064
10,501
0
3,848
6,216
14,684
0
W
4,771
2,069
0
1,639
10,137
3,995
1,046
3,316
6,821
0
48,525
L
Izanami
10,539
8,450
0
2,848
9,352
4,396
895
1,401
7,951
0
71,491
L
He Bo
mmc_0707
He Bo
8,183
450
0
1,538
8,925
3,070
0
5,179
3,746
45,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
42,087
242
Minions Killed
385
0
Camps Cleared
0
1,009,444
Distance Traveled
1,352,834
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,676
405
34
2
0
189,042
1
W
Merlin
8,674
620
87
6
0
258,880
0
W
Tyr
8,713
622
93
7
0
304,744
0
L
Chronos
4,600
329
7
1
0
48,880
0
W
Ao Kuang
8,718
623
88
6
0
289,304
0
W
Odin
7,662
547
20
1
0
278,057
3
L
Khepri
7,384
527
19
1
0
266,450
2
W
Artemis
8,320
594
97
7
0
221,849
0
L
Izanami
7,685
549
110
8
0
239,290
0
L
He Bo
7,247
518
72
5
0
265,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role