Player Matchup

Guan Yu
Guan Yu
LeezyThms91
Guan Yu
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 96L
1,429 Elo+
Solo
Tyr
Tyr
UndeadSeaman
Tyr
Level 122
God Stats
14W - 28L
1,254 SR
Queue Stats
278W - 262L
1,485 Elo+
Solo
Sol
Sol
Wess4766
Sol
Level 119
God Stats
50W - 65L
1,475 SR
Queue Stats
561W - 526L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
X--BIG--AL--X
Kumbhakarna
Level 128
God Stats
3W - 4L
1,701 SR
Queue Stats
342W - 331L
1,468 Elo+
Solo
Izanami
Izanami
XxTheFearLordxX
Izanami
Level 120
God Stats
96W - 77L
1,588 SR
Queue Stats
381W - 432L
1,473 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,461 Elo+

VS

Team Averages
Level 103
1,411 SR
1,490 Elo+
Surtr
Surtr
BKmudkip
Surtr
Level 59
God Stats
3W - 2L
1,355 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Cliodhna
Cliodhna
CKY Casey
Cliodhna
Level 109
God Stats
3W - 3L
1,203 SR
Queue Stats
30W - 36L
1,562 Elo+
Solo
Persephone
Persephone
Dark_Alabaster
Persephone
Level 124
God Stats
24W - 24L
1,623 SR
Queue Stats
354W - 336L
1,509 Elo+
Party 1
Sol
Sol
Karma_BM
Sol
Level 118
God Stats
20W - 23L
1,569 SR
Queue Stats
175W - 159L
1,445 Elo+
Party 1
Cerberus
Cerberus
Wolf5383
Cerberus
Level 106
God Stats
2W - 2L
1,304 SR
Queue Stats
113W - 104L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LeezyThms91
Guan Yu
14
0 / 4 / 4
8,285
460
5,865
19,463
16,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 5
8,398
467
7,015
19,420
10,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 5 / 0
9,780
543
10,212
19,640
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
X--BIG--AL--X
Kumbhakarna
12
0 / 6 / 4
7,867
437
3,984
18,648
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 1 / 0
11,025
613
13,915
12,517
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BKmudkip
Surtr
15
4 / 0 / 7
9,484
527
15,204
17,416
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
CKY Casey
Cliodhna
15
8 / 4 / 6
9,564
531
12,262
15,954
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Dark_Alabaster
Persephone
16
5 / 3 / 9
10,715
595
18,848
9,888
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 3 / 6
8,491
472
8,421
11,150
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Wolf5383
Cerberus
14
3 / 2 / 8
8,494
472
10,509
19,621
11,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
20
20
Deaths
12
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Surtr
BKmudkip
Surtr
4
0
7
7.5
W
Cliodhna
CKY Casey
Cliodhna
8
4
6
2.75
W
Persephone
Dark_Alabaster
Persephone
5
3
9
3.17
W
0
3
6
1
L
Guan Yu
LeezyThms91
Guan Yu
0
4
4
0.5
L
1
4
5
0.88
L
5
5
0
1
W
Cerberus
Wolf5383
Cerberus
3
2
8
3.5
L
Kumbhakarna
X--BIG--AL--X
Kumbhakarna
0
6
4
0.33
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,991
Damage
65,244
89,688
Taken
74,029
55,124
Mitigated
42,286
31,977
Healing
29,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BKmudkip
Surtr
15,204
6,556
0
10,029
17,416
16,425
471
541
16,875
1,012
71,377
W
Cliodhna
CKY Casey
Cliodhna
12,262
904
0
2,520
15,954
6,644
466
3,422
12,532
0
62,701
W
Persephone
Dark_Alabaster
Persephone
18,848
139
234
2,501
9,888
3,940
365
4,427
5,458
78,136
0
W
8,421
4,072
481
5,527
11,150
3,849
1,871
2,022
9,128
70,218
0
L
Guan Yu
LeezyThms91
Guan Yu
5,865
1,351
425
5,175
19,463
16,816
0
3,179
15,294
0
53,199
L
7,015
874
0
5,268
19,420
10,545
0
7,037
12,287
0
56,253
L
10,212
2,262
153
8,749
19,640
6,845
558
10,837
8,709
85,368
0
W
Cerberus
Wolf5383
Cerberus
10,509
677
66
8,403
19,621
11,428
46
3,781
15,840
52,850
0
L
Kumbhakarna
X--BIG--AL--X
Kumbhakarna
3,984
491
295
4,067
18,648
15,486
0
10,196
8,437
14,789
0
L
13,915
8,952
0
7,845
12,517
5,432
653
7,142
5,324
0
121,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
46,748
515
Minions Killed
482
0
Camps Cleared
0
1,612,195
Distance Traveled
1,715,735
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,484
527
92
5
0
356,257
2
W
Cliodhna
9,564
531
82
5
0
384,119
0
W
Persephone
10,715
595
115
6
0
323,170
0
W
Sol
8,491
472
108
6
0
303,500
3
L
Guan Yu
8,285
460
85
5
0
276,698
1
L
Tyr
8,398
467
77
4
0
366,238
3
L
Sol
9,780
543
130
7
0
319,493
0
W
Cerberus
8,494
472
85
5
0
348,689
1
L
Kumbhakarna
7,867
437
18
1
0
327,328
0
L
Izanami
11,025
613
205
11
0
322,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role