Player Matchup

Mulan
Mulan
Silver I
Daddy_Kev910
Mulan
Silver I
Level 140
God Stats
4W - 6L
1,500 SR
Queue Stats
183W - 175L
1,225 MMR
Solo
Freya
Freya
Silver I
KC_Da_G
Freya
Silver I
Level 87
God Stats
36W - 29L
1,549 SR
Queue Stats
343W - 373L
1,112 MMR
Solo
Tiamat
Tiamat
Bronze I
Laurentiu_V
Tiamat
Bronze I
Level 42
God Stats
0W - 5L
1,500 SR
Queue Stats
32W - 81L
1,169 MMR
Solo
Awilix
Awilix
Bronze I
ShredBodies
Awilix
Bronze I
Level 100
God Stats
3W - 4L
1,658 SR
Queue Stats
297W - 317L
524 MMR
Solo
Nike
Nike
Silver I
itsVampiie
Nike
Silver I
Level 144
God Stats
0W - 2L
1,156 SR
Queue Stats
196W - 197L
1,159 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,473 SR
1,038 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,626 SR
1,014 MMR
Chaac
Chaac
Silver V
B1RotaryEngine
Chaac
Silver V
Level 152
God Stats
6W - 7L
1,750 SR
Queue Stats
140W - 152L
1,281 MMR
Solo
Izanami
Izanami
Silver V
Bread_Florin
Izanami
Silver V
Level 66
God Stats
55W - 42L
1,476 SR
Queue Stats
365W - 402L
607 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Orion3902
Baron Samedi
Gold V
Level 146
God Stats
28W - 31L
1,685 SR
Queue Stats
421W - 428L
1,227 MMR
Solo
Ne Zha
Ne Zha
Silver IV
SHAYDOGG
Ne Zha
Silver IV
Level 173
God Stats
12W - 18L
1,590 SR
Queue Stats
149W - 176L
652 MMR
Solo
Agni
Agni
Gold V
jorge2002vargas
Agni
Gold V
Level 144
God Stats
6W - 5L
1,626 SR
Queue Stats
51W - 55L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,735
747
1,752
3,558
1,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
KC_Da_G
Freya
5
1 / 1 / 0
3,233
647
3,676
2,272
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
3
0 / 1 / 0
2,661
532
326
1,147
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
5
0 / 1 / 0
3,116
623
627
4,075
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 1
3,270
654
2,363
5,330
1,605
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bans
SurtrAo KuangHe BoLoki

VS

Bans
ThorChronosAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,660
732
1,713
4,192
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Bread_Florin
Izanami
5
0 / 1 / 0
3,256
651
2,139
3,432
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Orion3902
Baron Samedi
5
1 / 0 / 1
3,783
757
2,243
4,449
1,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
SHAYDOGG
Ne Zha
6
2 / 0 / 2
3,894
779
453
2,735
734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,954
791
992
1,029
263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Izanami
Bread_Florin
Izanami
0
1
0
0
L
1
1
0
1
L
Freya
KC_Da_G
Freya
1
1
0
1
L
Tiamat
0
1
0
0
W
Baron Samedi
Orion3902
Baron Samedi
1
0
1
1.5
W
Ne Zha
SHAYDOGG
Ne Zha
2
0
2
3
L
Awilix
0
1
0
0
L
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,744
Damage
7,540
16,382
Taken
15,837
5,172
Mitigated
5,894
5,169
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,713
423
0
1,990
4,192
2,117
0
0
3,946
0
16,022
W
Izanami
Bread_Florin
Izanami
2,139
1,283
0
1,090
3,432
927
0
1,363
1,889
0
18,916
L
1,752
473
0
1,626
3,558
1,463
0
0
3,314
0
15,995
L
Freya
KC_Da_G
Freya
3,676
1,387
0
654
2,272
677
0
766
1,506
13,335
0
L
Tiamat
326
76
0
271
1,147
275
0
134
1,013
3,662
0
W
Baron Samedi
Orion3902
Baron Samedi
2,243
362
587
2,438
4,449
1,853
0
1,960
2,316
8,972
0
W
Ne Zha
SHAYDOGG
Ne Zha
453
95
0
457
2,735
734
582
150
2,585
0
13,653
L
Awilix
627
188
0
880
4,075
1,152
0
858
3,217
0
11,035
L
2,363
94
511
1,227
5,330
1,605
0
1,477
3,853
0
8,519
W
992
0
0
280
1,029
263
0
176
853
17,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,015
Gold Earned
18,547
100
Minions Killed
134
0
Camps Cleared
0
424,141
Distance Traveled
476,028
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,660
732
27
5
0
89,333
0
W
Izanami
3,256
651
38
8
0
91,198
0
L
Mulan
3,735
747
38
8
0
98,233
0
L
Freya
3,233
647
29
6
0
80,318
0
L
Tiamat
2,661
532
3
1
0
38,760
0
W
Baron Samedi
3,783
757
13
3
0
95,081
0
W
Ne Zha
3,894
779
22
4
0
106,017
1
L
Awilix
3,116
623
20
4
0
109,369
0
L
Nike
3,270
654
10
2
0
97,461
1
W
Agni
3,954
791
34
7
0
94,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role