Player Matchup

Jormungandr
Jormungandr
IcyFury2012
Jormungandr
Level 89
God Stats
14W - 13L
1,500 SR
Queue Stats
390W - 396L
1,406 Elo+
Solo
Ishtar
Ishtar
L Rock Kid
Ishtar
Level 47
God Stats
11W - 12L
1,453 SR
Queue Stats
50W - 48L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
L1L_M1KE_4000
Ratatoskr
Level 89
God Stats
19W - 16L
1,342 SR
Queue Stats
617W - 565L
1,530 Elo+
Solo
Surtr
Surtr
sellintea
Surtr
Level 88
God Stats
23W - 18L
1,729 SR
Queue Stats
437W - 409L
1,547 Elo+
Solo
Tiamat
Tiamat
xSEAxBASSx
Tiamat
Level 60
God Stats
33W - 43L
1,430 SR
Queue Stats
201W - 220L
1,398 Elo+
Solo
Team Averages
Level 75
1,491 SR
1,463 Elo+

VS

Team Averages
Level 88
1,376 SR
1,427 Elo+
Baron Samedi
Baron Samedi
AntzRomo
Baron Samedi
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 80L
1,492 Elo+
Solo
Kali
Kali
Dblaze4ever910
Kali
Level 71
God Stats
4W - 6L
1,381 SR
Queue Stats
313W - 384L
1,386 Elo+
Solo
Neith
Neith
GTBinc
Neith
Level 46
God Stats
18W - 31L
1,323 SR
Queue Stats
44W - 61L
1,339 Elo+
Solo
Vulcan
Vulcan
Infinity_VeTrox
Vulcan
Level 122
God Stats
0W - 1L
1,176 SR
Queue Stats
96W - 94L
1,437 Elo+
Solo
Chiron
Chiron
lordvonace
Chiron
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 345L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IcyFury2012
Jormungandr
11
0 / 3 / 7
7,784
432
2,106
13,645
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
L Rock Kid
Ishtar
14
1 / 3 / 3
9,129
507
5,599
14,156
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
L1L_M1KE_4000
Ratatoskr
17
11 / 3 / 6
10,966
609
13,925
13,866
6,113
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
sellintea
Surtr
15
3 / 4 / 9
9,722
540
10,597
16,107
12,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xSEAxBASSx
Tiamat
17
7 / 0 / 7
10,857
603
12,612
12,168
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntzRomo
Baron Samedi
15
5 / 5 / 3
9,578
532
14,590
16,482
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 6 / 1
8,597
478
7,061
15,931
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
GTBinc
Neith
13
0 / 3 / 4
7,200
400
3,198
9,198
7,354
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 0
9,111
506
10,034
9,990
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
lordvonace
Chiron
16
4 / 3 / 4
10,408
578
12,374
9,949
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
22
Kills
13
13
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AntzRomo
Baron Samedi
5
5
3
1.3
L
3
6
1
0.58
L
Neith
GTBinc
Neith
0
3
4
0.67
W
Jormungandr
IcyFury2012
Jormungandr
0
3
7
1.17
L
1
5
0
0.2
W
Ishtar
L Rock Kid
Ishtar
1
3
3
0.83
W
Ratatoskr
L1L_M1KE_4000
Ratatoskr
11
3
6
4.67
L
Chiron
lordvonace
Chiron
4
3
4
2
W
Surtr
sellintea
Surtr
3
4
9
1.88
W
Tiamat
xSEAxBASSx
Tiamat
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
47,257
69,942
Taken
61,550
40,517
Mitigated
34,193
18,843
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AntzRomo
Baron Samedi
14,590
1,825
232
4,541
16,482
11,143
0
2,334
14,015
72,154
0
L
7,061
3,855
0
1,522
15,931
6,947
0
3,513
12,208
0
61,799
L
Neith
GTBinc
Neith
3,198
719
0
1,432
9,198
7,354
638
2,490
6,491
0
26,823
W
Jormungandr
IcyFury2012
Jormungandr
2,106
632
0
3,465
13,645
10,553
74
2,618
10,959
16,709
0
L
10,034
2,927
0
0
9,990
4,552
680
5,877
3,654
70,698
0
W
Ishtar
L Rock Kid
Ishtar
5,599
2,731
0
2,225
14,156
5,814
551
3,330
10,394
0
65,384
W
Ratatoskr
L1L_M1KE_4000
Ratatoskr
13,925
4,853
0
4,200
13,866
6,113
674
4,430
9,192
0
73,193
L
Chiron
lordvonace
Chiron
12,374
4,860
154
2,830
9,949
4,197
2,767
531
9,417
0
72,264
W
Surtr
sellintea
Surtr
10,597
3,534
72
3,478
16,107
12,478
368
5,307
10,166
1,465
55,823
W
Tiamat
xSEAxBASSx
Tiamat
12,612
1,622
0
5,403
12,168
5,559
259
7,858
4,159
66,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,458
Gold Earned
44,894
444
Minions Killed
469
0
Camps Cleared
0
1,590,513
Distance Traveled
1,599,946
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,578
532
97
5
0
294,724
4
L
Kali
8,597
478
74
4
0
379,669
0
L
Neith
7,200
400
44
2
0
263,887
0
W
Jormungandr
7,784
432
12
1
0
214,975
6
L
Vulcan
9,111
506
129
7
0
324,541
0
W
Ishtar
9,129
507
108
6
0
330,202
0
W
Ratatoskr
10,966
609
106
6
0
377,822
2
L
Chiron
10,408
578
125
7
0
337,125
2
W
Surtr
9,722
540
91
5
0
304,682
2
W
Tiamat
10,857
603
127
7
0
362,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role