Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CMGErick03YT
Anhur
Level 59
God Stats
3W - 2L
1,719 SR
Queue Stats
131W - 140L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Doritofinger
Morgan Le Fay
Level 77
God Stats
2W - 0L
1,722 SR
Queue Stats
30W - 24L
1,467 Elo+
Party 1
Geb
Geb
FearSpiderCrawl
Geb
Level 126
God Stats
7W - 1L
1,500 SR
Queue Stats
335W - 353L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Squigglybiggly
Danzaburou
Level 182
God Stats
7W - 2L
1,801 SR
Queue Stats
380W - 328L
1,601 Elo+
Solo
Team Averages
Level 115
1,649 SR
1,486 Elo+

VS

Team Averages
Level 133
1,476 SR
1,483 Elo+
Arachne
Arachne
 
Arachne
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CreativeCords
Kumbhakarna
Level 184
God Stats
15W - 12L
1,833 SR
Queue Stats
917W - 940L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TGD_EVIL_ANGELS
Morgan Le Fay
Level 88
God Stats
0W - 3L
1,291 SR
Queue Stats
58W - 51L
1,559 Elo+
Solo
Raijin
Raijin
roxnsoxz
Raijin
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 104L
1,382 Elo+
Solo
Nox
Nox
staticc steve
Nox
Level 149
God Stats
1W - 2L
1,257 SR
Queue Stats
35W - 34L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
4 / 2 / 16
12,004
706
12,116
21,455
25,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 13
11,539
679
11,202
14,078
8,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Doritofinger
Morgan Le Fay
18
3 / 2 / 11
11,413
671
18,100
13,644
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 11
11,492
676
8,338
33,328
33,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Squigglybiggly
Danzaburou
20
15 / 1 / 10
14,848
873
37,183
24,075
15,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
2 / 5 / 8
11,012
648
9,025
23,804
20,020
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
CreativeCords
Kumbhakarna
16
1 / 6 / 8
10,232
602
9,956
26,229
33,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
TGD_EVIL_ANGELS
Morgan Le Fay
17
4 / 6 / 5
10,414
613
21,911
17,488
9,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
roxnsoxz
Raijin
15
1 / 7 / 8
9,337
549
20,101
14,723
6,644
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
4 / 3 / 8
10,738
632
20,443
13,085
7,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
27
Kills
12
14
Deaths
27
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
16
6
L
Arachne
 
Arachne
2
5
8
1.2
W
4
3
13
3.5
L
Kumbhakarna
CreativeCords
Kumbhakarna
1
6
8
0.83
W
Morgan Le Fay
Doritofinger
Morgan Le Fay
3
2
11
4.25
W
1
6
11
1.08
W
Danzaburou
Squigglybiggly
Danzaburou
15
1
10
20
L
Morgan Le Fay
TGD_EVIL_ANGELS
Morgan Le Fay
4
6
5
1.08
L
Raijin
roxnsoxz
Raijin
1
7
8
0.71
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,939
Damage
81,436
106,580
Taken
95,329
90,324
Mitigated
77,632
50,468
Healing
26,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,116
2,993
1,899
5,751
21,455
25,757
567
13,889
7,566
0
29,802
L
Arachne
 
Arachne
9,025
6,832
2,265
4,895
23,804
20,020
0
8,992
14,812
0
22,993
W
11,202
5,069
3,737
2,530
14,078
8,303
3,091
11,748
2,330
0
35,871
L
Kumbhakarna
CreativeCords
Kumbhakarna
9,956
654
3,766
3,952
26,229
33,263
0
4,163
22,066
15,068
0
W
Morgan Le Fay
Doritofinger
Morgan Le Fay
18,100
1,606
2,583
3,944
13,644
7,419
814
8,132
5,512
41,227
0
W
8,338
593
6,174
10,034
33,328
33,845
192
22,006
11,322
15,047
295
W
Danzaburou
Squigglybiggly
Danzaburou
37,183
9,683
1,610
12,206
24,075
15,000
3,061
16,636
7,439
0
74,690
L
Morgan Le Fay
TGD_EVIL_ANGELS
Morgan Le Fay
21,911
1,378
1,770
2,953
17,488
9,901
0
5,954
11,534
46,872
0
L
Raijin
roxnsoxz
Raijin
20,101
1,300
1,539
646
14,723
6,644
0
3,951
10,772
31,270
0
L
20,443
998
1,975
2,755
13,085
7,804
0
3,083
10,002
38,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,296
Gold Earned
51,733
264
Minions Killed
163
0
Camps Cleared
0
1,511,608
Distance Traveled
1,400,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,004
706
45
3
0
341,084
0
L
Arachne
11,012
648
42
2
0
337,451
0
W
Anhur
11,539
679
52
3
0
288,690
0
L
Kumbhakarna
10,232
602
7
0
0
262,055
0
W
Morgan Le Fay
11,413
671
47
3
0
317,784
0
W
Geb
11,492
676
11
1
0
259,013
0
W
Danzaburou
14,848
873
109
6
0
305,037
0
L
Morgan Le Fay
10,414
613
49
3
0
263,188
0
L
Raijin
9,337
549
20
1
0
258,066
0
L
Nox
10,738
632
45
3
0
279,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role