Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aldrid
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Vamana
Vamana
ByTes09
Vamana
Level 110
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 6L
1,542 Elo+
Party 2
Hel
Hel
Minkk
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,852 Elo+
Party 2
Cabrakan
Cabrakan
jamos
Cabrakan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 88
1,499 SR
1,579 Elo+

VS

Team Averages
Level 161
1,651 SR
1,453 Elo+
Tiamat
Tiamat
Athnei
Tiamat
Level 168
God Stats
1W - 0L
1,353 SR
Queue Stats
12W - 20L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
Azimo
Ne Zha
Level 149
God Stats
1W - 0L
1,899 SR
Queue Stats
9W - 7L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
DrivenDamnation
Aphrodite
Level 148
God Stats
2W - 0L
1,840 SR
Queue Stats
4W - 8L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
LeoDuh
Erlang Shen
Level 156
God Stats
1W - 0L
1,499 SR
Queue Stats
24W - 37L
1,423 Elo+
Party 1
Kali
Kali
Leoo
Kali
Level 182
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 7 / 2
8,177
818
11,828
16,413
5,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Aldrid
Nox
12
1 / 7 / 7
7,402
740
7,426
12,971
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ByTes09
Vamana
14
2 / 5 / 5
7,586
759
13,441
15,655
15,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Minkk
Hel
13
2 / 6 / 8
8,137
814
7,311
14,756
6,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
jamos
Cabrakan
13
1 / 6 / 9
7,400
740
7,257
15,076
22,616
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Athnei
Tiamat
17
8 / 1 / 18
9,792
979
17,315
8,043
8,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Azimo
Ne Zha
18
10 / 3 / 19
10,687
1,069
23,312
16,687
10,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
DrivenDamnation
Aphrodite
16
2 / 1 / 24
9,047
905
9,588
10,943
7,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
LeoDuh
Erlang Shen
14
5 / 4 / 17
9,408
941
7,202
18,657
25,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kali
Leoo
Kali
14
6 / 4 / 15
9,155
916
13,684
19,916
11,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
124
11
Kills
31
31
Deaths
13
31
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
7
2
0.86
L
Nox
Aldrid
Nox
1
7
7
0.64
W
Tiamat
Athnei
Tiamat
8
1
18
17
W
Ne Zha
Azimo
Ne Zha
10
3
19
6.5
L
Vamana
ByTes09
Vamana
2
5
5
0.9
W
Aphrodite
DrivenDamnation
Aphrodite
2
1
24
14
W
Erlang Shen
LeoDuh
Erlang Shen
5
4
17
3.38
W
Kali
Leoo
Kali
6
4
15
3.38
L
Hel
Minkk
Hel
2
6
8
1
L
Cabrakan
jamos
Cabrakan
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,263
Damage
71,101
74,871
Taken
74,246
56,794
Mitigated
64,061
21,616
Healing
44,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,828
8,200
68
3,798
16,413
5,797
0
4,634
11,779
0
24,750
L
Nox
Aldrid
Nox
7,426
1,103
220
615
12,971
6,008
0
4,466
8,505
16,380
0
W
Tiamat
Athnei
Tiamat
17,315
1,405
2,434
3,568
8,043
8,688
1,801
3,617
4,254
37,766
0
W
Ne Zha
Azimo
Ne Zha
23,312
4,752
133
5,494
16,687
10,219
3,407
2,898
13,745
0
40,419
L
Vamana
ByTes09
Vamana
13,441
7,050
466
1,875
15,655
15,475
0
6,088
9,567
98
23,361
W
Aphrodite
DrivenDamnation
Aphrodite
9,588
1,772
10,616
7,522
10,943
7,661
1,603
2,081
8,779
21,584
0
W
Erlang Shen
LeoDuh
Erlang Shen
7,202
2,370
1,271
5,540
18,657
25,592
536
6,165
12,167
0
14,126
W
Kali
Leoo
Kali
13,684
5,739
0
8,064
19,916
11,901
441
6,535
11,874
0
19,046
L
Hel
Minkk
Hel
7,311
412
8,052
5,276
14,756
6,898
0
4,561
10,195
9,398
0
L
Cabrakan
jamos
Cabrakan
7,257
1,429
438
808
15,076
22,616
0
7,154
7,922
10,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
48,089
108
Minions Killed
124
0
Camps Cleared
0
811,180
Distance Traveled
1,019,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,177
818
40
4
0
141,884
0
L
Nox
7,402
740
24
2
0
153,546
0
W
Tiamat
9,792
979
42
4
0
203,008
0
W
Ne Zha
10,687
1,069
36
4
0
208,104
0
L
Vamana
7,586
759
21
2
0
190,836
0
W
Aphrodite
9,047
905
21
2
0
208,806
0
W
Erlang Shen
9,408
941
10
1
0
202,593
0
W
Kali
9,155
916
15
2
0
197,403
0
L
Hel
8,137
814
10
1
0
172,478
0
L
Cabrakan
7,400
740
13
1
0
152,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role