Player Matchup

Serqet
Serqet
IEatPlants
Serqet
Level 104
God Stats
1W - 4L
1,601 SR
Queue Stats
32W - 33L
1,582 Elo+
Party 1
Athena
Athena
KndLee
Athena
Level 72
God Stats
0W - 7L
1,073 SR
Queue Stats
54W - 69L
1,552 Elo+
Party 1
Nemesis
Nemesis
dr1ft7
Nemesis
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 11L
1,260 Elo+
Party 1
Charybdis
Charybdis
iiSolomon
Charybdis
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 54L
1,559 Elo+
Party 1
Sol
Sol
saltdream
Sol
Level 88
God Stats
23W - 25L
1,392 SR
Queue Stats
95W - 102L
1,462 Elo+
Solo
Team Averages
Level 70
1,413 SR
1,483 Elo+

VS

Team Averages
Level 122
1,505 SR
1,526 Elo+
Bastet
Bastet
 
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 144
God Stats
147W - 133L
1,510 SR
Queue Stats
256W - 243L
1,440 Elo+
Solo
Janus
Janus
Eezeebreezee
Janus
Level 149
God Stats
2W - 0L
1,246 SR
Queue Stats
22W - 18L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
awkward01
Sun Wukong
Level 62
God Stats
6W - 5L
1,558 SR
Queue Stats
134W - 103L
1,531 Elo+
Solo
Neith
Neith
zoomorphic
Neith
Level 141
God Stats
2W - 1L
1,713 SR
Queue Stats
13W - 16L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IEatPlants
Serqet
9
3 / 2 / 0
5,421
542
3,137
7,367
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
KndLee
Athena
7
0 / 1 / 3
4,474
447
2,002
9,501
5,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
dr1ft7
Nemesis
9
0 / 3 / 2
4,599
460
2,644
9,095
4,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
iiSolomon
Charybdis
9
2 / 0 / 0
5,545
555
5,127
6,516
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
5,297
530
3,121
8,355
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 3 / 1
4,949
495
3,833
6,981
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Asmonerd
Sylvanus
8
2 / 1 / 1
5,410
541
4,568
7,660
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 1
6,382
638
6,956
4,036
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
awkward01
Sun Wukong
11
3 / 0 / 2
6,931
693
6,632
7,982
6,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
1 / 2 / 2
5,549
555
6,856
5,783
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
10
10
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
3
1
0.5
W
Sylvanus
Asmonerd
Sylvanus
2
1
1
2.5
W
3
0
1
3.5
L
Serqet
IEatPlants
Serqet
3
2
0
1.5
L
Athena
KndLee
Athena
0
1
3
1.5
W
Sun Wukong
awkward01
Sun Wukong
3
0
2
4
L
Nemesis
dr1ft7
Nemesis
0
3
2
0.33
L
Charybdis
iiSolomon
Charybdis
2
0
0
2
L
1
4
1
0.38
W
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,031
Damage
28,845
40,834
Taken
32,442
17,398
Mitigated
16,089
10,487
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,833
684
0
1,464
6,981
2,108
0
1,930
4,929
0
19,117
W
Sylvanus
Asmonerd
Sylvanus
4,568
1,369
957
2,758
7,660
4,138
80
1,203
6,457
23,465
9,183
W
6,956
165
0
1,104
4,036
1,313
0
1,034
2,852
40,660
0
L
Serqet
IEatPlants
Serqet
3,137
728
0
750
7,367
2,827
0
1,426
5,859
0
27,791
L
Athena
KndLee
Athena
2,002
674
0
2,033
9,501
5,326
0
3,770
5,527
9,392
0
W
Sun Wukong
awkward01
Sun Wukong
6,632
1,508
0
1,445
7,982
6,669
300
0
7,982
0
48,457
L
Nemesis
dr1ft7
Nemesis
2,644
565
0
1,589
9,095
4,640
0
968
8,061
0
17,059
L
Charybdis
iiSolomon
Charybdis
5,127
3,013
0
4,342
6,516
1,965
666
1,361
5,127
0
37,898
L
3,121
721
0
1,773
8,355
2,640
0
3,179
4,975
33,326
0
W
Neith
6,856
2,440
0
1,302
5,783
1,861
0
956
4,827
0
28,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
29,221
204
Minions Killed
277
0
Camps Cleared
0
1,004,863
Distance Traveled
1,045,519
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,949
495
28
3
0
216,023
2
W
Sylvanus
5,410
541
49
5
0
200,062
2
W
Janus
6,382
638
82
8
0
233,688
0
L
Serqet
5,421
542
47
5
0
224,340
0
L
Athena
4,474
447
19
2
0
208,390
2
W
Sun Wukong
6,931
693
71
7
0
187,849
0
L
Nemesis
4,599
460
22
2
0
180,574
0
L
Charybdis
5,545
555
52
5
0
184,462
2
L
Sol
5,297
530
64
6
0
207,097
0
W
Neith
5,549
555
47
5
0
207,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role