Player Matchup

Hun Batz
Hun Batz
BadLuckTomo
Hun Batz
Level 67
God Stats
5W - 1L
1,792 SR
Queue Stats
253W - 241L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
KrullKills
Cthulhu
Level 89
God Stats
2W - 1L
1,202 SR
Queue Stats
92W - 73L
1,542 Elo+
Solo
Horus
Horus
SBCxSnagz
Horus
Level 55
God Stats
2W - 3L
1,224 SR
Queue Stats
144W - 154L
1,382 Elo+
Party 1
Hades
Hades
SSRoséGokuBlack
Hades
Level 69
God Stats
1W - 1L
1,156 SR
Queue Stats
5W - 7L
1,340 Elo+
Party 1
Jing Wei
Jing Wei
iGlizock
Jing Wei
Level 14
God Stats
9W - 12L
1,361 SR
Queue Stats
17W - 22L
1,321 Elo+
Party 1
Team Averages
Level 59
1,347 SR
1,399 Elo+

VS

Team Averages
Level 80
1,511 SR
1,386 Elo+
Bellona
Bellona
AHeroInBlack
Bellona
Level 51
God Stats
1W - 3L
1,292 SR
Queue Stats
28W - 58L
1,193 Elo+
Solo
Loki
Loki
Coradean666
Loki
Level 55
God Stats
0W - 2L
1,698 SR
Queue Stats
32W - 48L
1,270 Elo+
Solo
Surtr
Surtr
XDScorpionJames
Surtr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,493 Elo+
Solo
Sol
Sol
bigmike_1206
Sol
Level 126
God Stats
10W - 13L
1,489 SR
Queue Stats
123W - 126L
1,492 Elo+
Solo
Janus
Janus
joeybagss
Janus
Level 122
God Stats
8W - 9L
1,577 SR
Queue Stats
119W - 112L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BadLuckTomo
Hun Batz
16
6 / 1 / 3
9,980
554
7,498
13,057
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KrullKills
Cthulhu
13
2 / 0 / 6
9,373
521
8,934
13,776
13,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
SBCxSnagz
Horus
15
0 / 1 / 5
9,105
506
12,459
18,071
15,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 0 / 6
9,900
550
14,220
13,501
7,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
iGlizock
Jing Wei
13
2 / 3 / 4
8,658
481
6,085
14,704
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AHeroInBlack
Bellona
9
0 / 7 / 0
6,600
367
5,299
19,089
14,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 6 / 1
8,866
493
6,081
14,791
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 1 / 1
8,873
493
10,466
19,560
25,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 5 / 0
7,683
427
11,158
11,629
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Janus
joeybagss
Janus
12
0 / 1 / 0
7,564
420
6,865
4,242
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
5
5
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
AHeroInBlack
Bellona
0
7
0
0
W
Hun Batz
BadLuckTomo
Hun Batz
6
1
3
7.5
L
3
6
1
0.58
W
Cthulhu
KrullKills
Cthulhu
2
0
6
5
W
Horus
SBCxSnagz
Horus
0
1
5
2.5
W
9
0
6
12
L
0
1
1
0.5
L
2
5
0
0.4
W
Jing Wei
iGlizock
Jing Wei
2
3
4
1.33
L
Janus
joeybagss
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,196
Damage
39,869
73,109
Taken
69,311
46,555
Mitigated
52,154
29,236
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AHeroInBlack
Bellona
5,299
1,459
0
3,178
19,089
14,784
0
10,884
8,205
0
31,616
W
Hun Batz
BadLuckTomo
Hun Batz
7,498
1,633
0
1,280
13,057
5,583
235
1,246
11,811
0
90,150
L
6,081
1,230
0
697
14,791
6,137
0
4,657
10,134
0
55,103
W
Cthulhu
KrullKills
Cthulhu
8,934
747
2,267
4,609
13,776
13,240
71
3,929
9,847
43,382
0
W
Horus
SBCxSnagz
Horus
12,459
5,812
327
5,704
18,071
15,439
315
1,204
16,867
0
73,496
W
14,220
849
1,189
8,949
13,501
7,015
666
5,137
8,364
72,054
0
L
10,466
3,380
0
5,389
19,560
25,734
228
1,086
18,474
824
78,506
L
11,158
4,490
0
3,018
11,629
4,056
0
3,645
7,984
46,395
0
W
Jing Wei
iGlizock
Jing Wei
6,085
4,534
0
4,911
14,704
5,278
1,055
7,369
7,335
0
50,835
L
Janus
joeybagss
Janus
6,865
418
0
425
4,242
1,443
0
2,882
1,360
55,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
39,586
481
Minions Killed
396
0
Camps Cleared
0
1,698,857
Distance Traveled
1,564,453
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,600
367
48
3
0
317,015
0
W
Hun Batz
9,980
554
109
6
0
398,181
1
L
Loki
8,866
493
78
4
0
330,092
0
W
Cthulhu
9,373
521
52
3
0
348,824
5
W
Horus
9,105
506
126
7
0
331,535
0
W
Hades
9,900
550
116
6
0
341,017
0
L
Surtr
8,873
493
114
6
0
321,578
0
L
Sol
7,683
427
64
4
0
318,189
0
W
Jing Wei
8,658
481
78
4
0
279,300
0
L
Janus
7,564
420
92
5
0
277,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role