Player Matchup

Eset
Eset
Clutchit0
Eset
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,507 Elo+
Party 1
Cupid
Cupid
FBISmite
Cupid
Level 118
God Stats
2W - 4L
1,415 SR
Queue Stats
238W - 230L
1,564 Elo+
Solo
Bacchus
Bacchus
LordVitu
Bacchus
Level 34
God Stats
9W - 7L
1,710 SR
Queue Stats
17W - 16L
1,593 Elo+
Party 1
Kali
Kali
Xsixtence
Kali
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 122L
1,534 Elo+
Party 1
Zeus
Zeus
ZhaouOfAstora
Zeus
Level 174
God Stats
2W - 2L
1,842 SR
Queue Stats
255W - 251L
1,543 Elo+
Party 1
Team Averages
Level 131
1,593 SR
1,548 Elo+

VS

Team Averages
Level 118
1,425 SR
1,529 Elo+
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
AALFI0
Athena
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,532 Elo+
Party 2
Fenrir
Fenrir
FoxOnDrugss
Fenrir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
KíngAGUS15
Poseidon
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
veeyam
Hercules
Level 86
God Stats
1W - 0L
1,339 SR
Queue Stats
53W - 29L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 6 / 3
6,982
537
5,776
9,403
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
FBISmite
Cupid
13
0 / 0 / 1
6,724
517
2,068
4,976
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
LordVitu
Bacchus
9
0 / 5 / 2
5,631
433
2,954
11,913
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
13
4 / 2 / 2
7,485
576
7,074
12,554
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 7 / 1
6,637
511
5,934
9,297
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 0 / 0
8,318
640
2,970
5,856
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
AALFI0
Athena
11
1 / 1 / 7
7,332
564
5,308
9,596
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
2 / 3 / 6
7,441
572
5,854
11,082
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
KíngAGUS15
Poseidon
15
11 / 0 / 1
9,206
708
11,734
6,830
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
veeyam
Hercules
13
4 / 3 / 3
8,569
659
8,277
14,147
12,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
20
20
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
0
2
W
Athena
AALFI0
Athena
1
1
7
4.5
L
Eset
2
6
3
0.58
L
Cupid
FBISmite
Cupid
0
0
1
0.5
W
Fenrir
2
3
6
1.67
W
Poseidon
KíngAGUS15
Poseidon
11
0
1
11.5
L
Bacchus
LordVitu
Bacchus
0
5
2
0.2
L
Kali
4
2
2
2.5
L
1
7
1
0.21
W
Hercules
veeyam
Hercules
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
34,143
48,143
Taken
47,511
24,205
Mitigated
31,605
9,911
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,970
1,937
0
5,037
5,856
2,316
1,109
354
5,502
0
72,289
W
Athena
AALFI0
Athena
5,308
2,242
0
1,846
9,596
8,886
41
3,473
6,123
16,226
0
L
Eset
5,776
1,054
395
1,578
9,403
3,589
109
2,076
7,327
41,266
0
L
Cupid
FBISmite
Cupid
2,068
945
49
1,659
4,976
1,761
0
640
4,336
0
55,187
W
Fenrir
5,854
2,266
0
2,830
11,082
4,855
161
1,581
9,501
0
49,800
W
Poseidon
KíngAGUS15
Poseidon
11,734
2,187
0
690
6,830
2,858
56
3,283
3,547
78,968
0
L
Bacchus
LordVitu
Bacchus
2,954
805
66
1,753
11,913
10,622
0
5,395
6,518
9,938
0
L
Kali
7,074
2,770
0
4,301
12,554
5,173
0
4,104
8,450
0
52,984
L
5,934
1,212
0
110
9,297
3,060
0
4,827
4,470
52,973
0
W
Hercules
veeyam
Hercules
8,277
3,780
0
6,609
14,147
12,690
52
6,391
7,756
0
57,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
40,866
369
Minions Killed
470
0
Camps Cleared
0
1,346,700
Distance Traveled
1,386,040
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,318
640
138
11
0
233,810
2
W
Athena
7,332
564
25
2
0
310,058
6
L
Eset
6,982
537
78
6
0
264,817
2
L
Cupid
6,724
517
96
7
0
251,620
4
W
Fenrir
7,441
572
60
5
0
292,113
3
W
Poseidon
9,206
708
145
11
0
302,341
1
L
Bacchus
5,631
433
15
1
0
279,269
0
L
Kali
7,485
576
74
6
0
317,220
1
L
Zeus
6,637
511
106
8
0
233,774
0
W
Hercules
8,569
659
102
8
0
247,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role