Player Matchup

Nemesis
Nemesis
Silver III
KingHelfo
Nemesis
Silver III
Level 125
God Stats
1W - 6L
1,379 SR
Queue Stats
206W - 213L
875 MMR
Solo
Chronos
Chronos
Silver I
OfficialA1fly
Chronos
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
528W - 544L
1,058 MMR
Party 1
Freya
Freya
Silver IV
REDNINJA1920
Freya
Silver IV
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
74W - 98L
892 MMR
Solo
Yemoja
Yemoja
Silver II
TheT1nyG1ant
Yemoja
Silver II
Level 105
God Stats
2W - 3L
1,335 SR
Queue Stats
116W - 150L
960 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Vaporz-GG
Danzaburou
Silver IV
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
146W - 177L
859 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,443 SR
929 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,516 SR
1,037 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
PPV W1nski
Kuzenbo
Silver III
Level 133
God Stats
165W - 139L
1,575 SR
Queue Stats
226W - 227L
925 MMR
Solo
Poseidon
Poseidon
Silver III
daddyxjones
Poseidon
Silver III
Level 127
God Stats
35W - 36L
1,474 SR
Queue Stats
173W - 199L
920 MMR
Solo
Skadi
Skadi
Silver II
itsVampiie
Skadi
Silver II
Level 144
God Stats
16W - 6L
1,532 SR
Queue Stats
196W - 197L
976 MMR
Solo
Anubis
Anubis
Silver III
rodriguez5033
Anubis
Silver III
Level 97
God Stats
19W - 15L
1,500 SR
Queue Stats
337W - 366L
866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingHelfo
Nemesis
9
0 / 2 / 1
5,100
510
4,270
9,281
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
9
0 / 2 / 0
4,983
498
3,626
6,447
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,525
553
2,260
4,941
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
7
1 / 0 / 0
5,117
512
2,133
5,882
3,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Vaporz-GG
Danzaburou
8
0 / 3 / 1
4,692
469
3,093
7,473
2,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Hun BatzKumbhakarnaThor

VS

Bans
Nu WaHadesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 0 / 1
6,283
628
2,874
5,163
4,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kuzenbo
PPV W1nski
Kuzenbo
9
1 / 0 / 3
5,911
591
2,727
6,356
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
daddyxjones
Poseidon
9
2 / 1 / 2
5,879
588
3,866
4,810
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
1 / 0 / 3
5,608
561
5,893
5,268
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 1
6,893
689
3,540
6,210
3,156
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
L
Nemesis
KingHelfo
Nemesis
0
2
1
0.25
L
Chronos
0
2
0
0
W
Kuzenbo
PPV W1nski
Kuzenbo
1
0
3
2.5
L
0
1
0
0
L
Yemoja
1
0
0
1
L
Danzaburou
Vaporz-GG
Danzaburou
0
3
1
0.17
W
Poseidon
daddyxjones
Poseidon
2
1
2
3
W
Skadi
1
0
3
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
18,900
34,024
Taken
27,807
13,475
Mitigated
15,998
11,127
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,874
741
0
1,789
5,163
4,579
0
1,702
3,461
0
38,303
L
Nemesis
KingHelfo
Nemesis
4,270
1,072
0
1,380
9,281
3,089
0
2,352
6,929
0
34,265
L
Chronos
3,626
1,085
0
1,408
6,447
2,200
0
2,794
3,653
36,810
0
W
Kuzenbo
PPV W1nski
Kuzenbo
2,727
1,030
0
2,634
6,356
5,191
287
877
5,479
15,927
0
L
2,260
727
0
1,509
4,941
2,206
0
716
4,225
32,536
4,388
L
Yemoja
2,133
248
2,429
2,438
5,882
3,332
0
1,982
3,900
14,438
0
L
Danzaburou
Vaporz-GG
Danzaburou
3,093
1,291
0
1,963
7,473
2,648
0
2,289
5,184
0
26,251
W
Poseidon
daddyxjones
Poseidon
3,866
452
0
607
4,810
1,323
581
1,401
3,409
37,104
0
W
Skadi
5,893
2,108
0
940
5,268
1,749
1,055
561
4,707
0
40,632
W
3,540
1,060
0
3,447
6,210
3,156
178
3,314
2,896
46,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
30,574
252
Minions Killed
329
0
Camps Cleared
0
975,472
Distance Traveled
962,741
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,283
628
78
8
0
171,051
3
L
Nemesis
5,100
510
59
6
0
250,281
2
L
Chronos
4,983
498
58
6
0
183,581
0
W
Kuzenbo
5,911
591
24
2
0
207,774
0
L
Freya
5,525
553
74
7
0
187,977
4
L
Yemoja
5,117
512
16
2
0
181,017
4
L
Danzaburou
4,692
469
45
5
0
172,616
0
W
Poseidon
5,879
588
51
5
0
209,564
0
W
Skadi
5,608
561
74
7
0
187,259
0
W
Anubis
6,893
689
102
10
0
187,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role