Player Matchup

Anhur
Anhur
 
Anhur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jakka Ken
Chaac
Level 136
God Stats
1W - 2L
1,550 SR
Queue Stats
104W - 104L
1,528 Elo+
Party 2
Achilles
Achilles
XxPunisherxX907
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,397 Elo+
Party 2
Chernobog
Chernobog
bloody psycho 1
Chernobog
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 2
Team Averages
Level 140
1,510 SR
1,454 Elo+

VS

Team Averages
Level 106
1,564 SR
1,544 Elo+
Set
Set
DragonWillow
Set
Level 116
God Stats
35W - 19L
1,500 SR
Queue Stats
1,947W - 1,928L
1,493 Elo+
Solo
Tiamat
Tiamat
GugaMight
Tiamat
Level 150
God Stats
5W - 8L
1,605 SR
Queue Stats
611W - 489L
1,600 Elo+
Party 1
Erlang Shen
Erlang Shen
LariOver
Erlang Shen
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
190W - 92L
1,576 Elo+
Party 1
Eset
Eset
Zekaym
Eset
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
547W - 543L
1,479 Elo+
Solo
Hera
Hera
mclDarknes
Hera
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 103L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 2 / 0
5,354
1,071
3,193
6,329
2,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
 
Ganesha
9
0 / 2 / 1
4,824
965
3,329
5,218
5,519
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Jakka Ken
Chaac
12
0 / 0 / 1
5,693
1,139
7,705
5,307
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
7
0 / 2 / 0
4,475
895
337
2,990
1,712
Chernobog
bloody psycho 1
Chernobog
7
0 / 2 / 0
4,673
935
1,505
3,370
1,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
5,386
1,077
3,646
6,669
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
GugaMight
Tiamat
10
2 / 0 / 6
5,556
1,111
5,415
4,884
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
LariOver
Erlang Shen
10
1 / 0 / 6
5,716
1,143
3,649
7,080
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
Zekaym
Eset
10
2 / 0 / 6
5,569
1,114
3,024
2,728
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 5
5,356
1,071
5,252
3,802
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
8
8
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
Ganesha
 
Ganesha
0
2
1
0.25
W
1
0
7
4.5
W
Tiamat
GugaMight
Tiamat
2
0
6
5
L
Chaac
Jakka Ken
Chaac
0
0
1
0.5
W
Erlang Shen
LariOver
Erlang Shen
1
0
6
4
L
Achilles
0
2
0
0
W
Eset
Zekaym
Eset
2
0
6
5
L
Chernobog
bloody psycho 1
Chernobog
0
2
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,069
Damage
20,986
23,214
Taken
25,163
16,733
Mitigated
15,461
7,068
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,193
1,094
119
2,128
6,329
2,619
0
4,445
1,884
0
8,128
L
Ganesha
 
Ganesha
3,329
351
610
867
5,218
5,519
0
2,933
2,285
6,093
0
W
3,646
1,181
146
2,617
6,669
2,965
0
998
5,671
0
7,109
W
Tiamat
GugaMight
Tiamat
5,415
414
1,213
2,070
4,884
2,874
72
400
4,484
11,765
0
L
Chaac
Jakka Ken
Chaac
7,705
369
498
1,838
5,307
5,391
0
2,571
2,736
0
22,296
W
Erlang Shen
LariOver
Erlang Shen
3,649
1,655
890
2,904
7,080
7,239
0
1,411
5,669
0
5,274
L
Achilles
337
337
0
0
2,990
1,712
0
1,531
1,459
0
456
W
Eset
Zekaym
Eset
3,024
446
1,167
415
2,728
1,079
35
64
2,664
9,071
0
L
Chernobog
bloody psycho 1
Chernobog
1,505
717
371
637
3,370
1,492
0
2,211
1,159
0
4,095
W
5,252
1,011
643
597
3,802
1,304
52
456
3,346
8,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
27,583
50
Minions Killed
53
0
Camps Cleared
0
414,088
Distance Traveled
547,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,354
1,071
12
2
0
86,388
0
L
Ganesha
4,824
965
0
0
0
123,132
0
W
Set
5,386
1,077
9
2
0
108,260
0
W
Tiamat
5,556
1,111
20
4
0
104,901
0
L
Chaac
5,693
1,139
27
5
0
110,413
0
W
Erlang Shen
5,716
1,143
7
1
0
113,315
0
L
Achilles
4,475
895
0
0
0
41,610
0
W
Eset
5,569
1,114
14
3
0
116,569
0
L
Chernobog
4,673
935
11
2
0
52,545
0
W
Hera
5,356
1,071
3
1
0
104,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role