Player Matchup

Sol
Sol
Aqudalan
Sol
Level 18
God Stats
9W - 9L
1,593 SR
Queue Stats
13W - 11L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
TheMourningWolf
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,620 Elo+
Party 1
Jormungandr
Jormungandr
zavala2898
Jormungandr
Level 118
God Stats
0W - 1L
1,763 SR
Queue Stats
166W - 111L
1,626 Elo+
Solo
Team Averages
Level 67
1,619 SR
1,614 Elo+

VS

Team Averages
Level 102
1,496 SR
1,489 Elo+
King Arthur
King Arthur
AsherYunan
King Arthur
Level 67
God Stats
3W - 3L
1,314 SR
Queue Stats
34W - 28L
1,337 Elo+
Solo
Ishtar
Ishtar
Garnicles
Ishtar
Level 126
God Stats
57W - 58L
1,625 SR
Queue Stats
408W - 416L
1,615 Elo+
Solo
Ra
Ra
xxCANIMANxx
Ra
Level 114
God Stats
20W - 37L
1,550 SR
Queue Stats
271W - 275L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,720
670
15,548
13,110
7,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 7
11,155
697
16,134
15,621
9,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
zavala2898
Jormungandr
16
5 / 2 / 7
11,252
703
13,255
16,751
24,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsherYunan
King Arthur
19
7 / 3 / 5
12,921
808
15,072
24,086
20,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Garnicles
Ishtar
18
5 / 3 / 7
11,860
741
16,566
16,385
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 6 / 3
10,458
654
4,719
12,493
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
12
Kills
14
14
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
King Arthur
AsherYunan
King Arthur
7
3
5
3.17
W
Ishtar
Garnicles
Ishtar
5
3
7
2.83
L
4
7
7
1.07
W
2
6
3
0.58
L
Jormungandr
zavala2898
Jormungandr
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
36,357
45,482
Taken
52,964
41,016
Mitigated
32,128
8,270
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,548
3,784
0
3,841
13,110
7,177
2,424
1,851
11,259
47,827
0
W
King Arthur
AsherYunan
King Arthur
15,072
1,751
0
5,126
24,086
20,801
407
13,273
10,312
0
67,207
W
Ishtar
Garnicles
Ishtar
16,566
11,755
0
4,653
16,385
6,746
2,620
7,006
9,064
0
48,326
L
16,134
4,752
0
2,683
15,621
9,126
621
1,315
14,306
0
60,124
W
4,719
488
2,249
2,204
12,493
4,581
827
6,197
5,996
29,729
0
L
Jormungandr
zavala2898
Jormungandr
13,255
2,650
0
1,746
16,751
24,713
323
1,611
15,140
43,291
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
35,239
195
Minions Killed
203
0
Camps Cleared
0
766,439
Distance Traveled
845,215
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,720
670
69
4
0
254,361
0
W
King Arthur
12,921
808
87
5
0
307,512
0
W
Ishtar
11,860
741
54
3
0
270,163
0
L
Ne Zha
11,155
697
69
4
0
269,139
0
W
Ra
10,458
654
62
4
0
267,540
1
L
Jormungandr
11,252
703
57
4
0
242,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role